Beginnings of the "pass everything using a native type wrapper" console code.

- ConsoleValue class is now the base value class.
- ConsoleValueRef is now used to supply function parameters. Values are disposable.
- Script functions return values instead of just strings where possible.
- Variables can be disposable strings
- Bytecode changed

Fix the issues with console method parameters and fields which prevented missions from loading.
This commit is contained in:
James Urquhart 2012-09-23 09:59:48 +01:00
parent 394d87cd54
commit 38c8e52c1d
68 changed files with 1511 additions and 529 deletions

View file

@ -269,7 +269,8 @@ ConsoleMethod(GameConnection, setConnectArgs, void, 3, 17,
"@see GameConnection::onConnect()\n\n")
{
object->setConnectArgs(argc - 2, argv + 2);
StringStackWrapper args(argc - 2, argv + 2);
object->setConnectArgs(args.count(), args);
}
void GameConnection::onTimedOut()
@ -430,7 +431,7 @@ bool GameConnection::readConnectRequest(BitStream *stream, const char **errorStr
*errorString = "CR_INVALID_ARGS";
return false;
}
const char *connectArgv[MaxConnectArgs + 3];
ConsoleValueRef connectArgv[MaxConnectArgs + 3];
for(U32 i = 0; i < mConnectArgc; i++)
{
char argString[256];
@ -439,6 +440,7 @@ bool GameConnection::readConnectRequest(BitStream *stream, const char **errorStr
connectArgv[i + 3] = mConnectArgv[i];
}
connectArgv[0] = "onConnectRequest";
connectArgv[1] = NULL;
char buffer[256];
Net::addressToString(getNetAddress(), buffer);
connectArgv[2] = buffer;
@ -944,7 +946,7 @@ bool GameConnection::readDemoStartBlock(BitStream *stream)
void GameConnection::demoPlaybackComplete()
{
static const char *demoPlaybackArgv[1] = { "demoPlaybackComplete" };
static ConsoleValueRef demoPlaybackArgv[1] = { "demoPlaybackComplete" };
Sim::postCurrentEvent(Sim::getRootGroup(), new SimConsoleEvent(1, demoPlaybackArgv, false));
Parent::demoPlaybackComplete();
}

View file

@ -237,7 +237,9 @@ ConsoleFunction( commandToServer, void, 2, RemoteCommandEvent::MaxRemoteCommandA
NetConnection *conn = NetConnection::getConnectionToServer();
if(!conn)
return;
sendRemoteCommand(conn, argc - 1, argv + 1);
StringStackWrapper args(argc - 1, argv + 1);
sendRemoteCommand(conn, args.count(), args);
}
ConsoleFunction( commandToClient, void, 3, RemoteCommandEvent::MaxRemoteCommandArgs + 2, "(NetConnection client, string func, ...)"
@ -274,7 +276,8 @@ ConsoleFunction( commandToClient, void, 3, RemoteCommandEvent::MaxRemoteCommandA
NetConnection *conn;
if(!Sim::findObject(argv[1], conn))
return;
sendRemoteCommand(conn, argc - 2, argv + 2);
StringStackWrapper args(argc - 2, argv + 2);
sendRemoteCommand(conn, args.count(), args);
}
@ -288,7 +291,7 @@ ConsoleFunction(removeTaggedString, void, 2, 2, "(int tag)"
"@see getTaggedString()\n"
"@ingroup Networking\n")
{
gNetStringTable->removeString(dAtoi(argv[1]+1), true);
gNetStringTable->removeString(dAtoi(((const char*)argv[1])+1), true);
}
ConsoleFunction( addTaggedString, const char*, 2, 2, "(string str)"

View file

@ -226,7 +226,7 @@ TCPObject::~TCPObject()
}
}
bool TCPObject::processArguments(S32 argc, const char **argv)
bool TCPObject::processArguments(S32 argc, ConsoleValueRef *argv)
{
if(argc == 0)
return true;

View file

@ -79,7 +79,7 @@ public:
void disconnect();
State getState() { return mState; }
bool processArguments(S32 argc, const char **argv);
bool processArguments(S32 argc, ConsoleValueRef *argv);
void send(const U8 *buffer, U32 bufferLen);
void addToTable(NetSocket newTag);
void removeFromTable();

View file

@ -76,7 +76,7 @@ extern "C" {
if (!entry)
return "";
const char* argv[] = {"consoleExportXML", 0};
ConsoleValueRef argv[] = {"consoleExportXML"};
return entry->cb.mStringCallbackFunc(NULL, 1, argv);
}
@ -215,7 +215,8 @@ extern "C" {
return "";
}
return entry->cb.mStringCallbackFunc(o, argc, argv);
StringStackConsoleWrapper args(argc, argv);
return entry->cb.mStringCallbackFunc(o, args.count(), args);
}
bool script_call_namespace_entry_bool(Namespace::Entry* entry, S32 argc, const char** argv)
@ -233,7 +234,8 @@ extern "C" {
return "";
}
return entry->cb.mBoolCallbackFunc(o, argc, argv);
StringStackConsoleWrapper args(argc, argv);
return entry->cb.mBoolCallbackFunc(o, args.count(), args);
}
S32 script_call_namespace_entry_int(Namespace::Entry* entry, S32 argc, const char** argv)
@ -251,7 +253,8 @@ extern "C" {
return 0;
}
return entry->cb.mIntCallbackFunc(o, argc, argv);
StringStackConsoleWrapper args(argc, argv);
return entry->cb.mIntCallbackFunc(o, args.count(), args);
}
F32 script_call_namespace_entry_float(Namespace::Entry* entry, S32 argc, const char** argv)
@ -269,7 +272,8 @@ extern "C" {
return 0.0f;
}
return entry->cb.mFloatCallbackFunc(o, argc, argv);
StringStackConsoleWrapper args(argc, argv);
return entry->cb.mFloatCallbackFunc(o, args.count(), args);
}
@ -288,7 +292,8 @@ extern "C" {
return;
}
entry->cb.mVoidCallbackFunc(o, argc, argv);
StringStackConsoleWrapper args(argc, argv);
entry->cb.mVoidCallbackFunc(o, args.count(), args);
}
int script_simobject_get_id(SimObject* so)

View file

@ -262,7 +262,8 @@ extern "C" {
if (!entry)
return;
entry->cb.mVoidCallbackFunc(NULL, argc, argv);
StringStackConsoleWrapper args(argc, argv);
entry->cb.mVoidCallbackFunc(NULL, args.count(), args);
}
F32 torque_callfloatfunction(const char* nameSpace, const char* name, S32 argc, const char ** argv)
@ -273,7 +274,8 @@ extern "C" {
if (!entry)
return 0.0f;
return entry->cb.mFloatCallbackFunc(NULL, argc, argv);
StringStackConsoleWrapper args(argc, argv);
return entry->cb.mFloatCallbackFunc(NULL, args.count(), args);
}
S32 torque_callintfunction(const char* nameSpace, const char* name, S32 argc, const char ** argv)
@ -284,7 +286,8 @@ extern "C" {
if (!entry)
return 0;
return entry->cb.mIntCallbackFunc(NULL, argc, argv);
StringStackConsoleWrapper args(argc, argv);
return entry->cb.mIntCallbackFunc(NULL, args.count(), args);
}
@ -295,7 +298,8 @@ extern "C" {
if (!entry)
return "";
return entry->cb.mStringCallbackFunc(NULL, argc, argv);
StringStackConsoleWrapper args(argc, argv);
return entry->cb.mStringCallbackFunc(NULL, args.count(), args);
}
bool torque_callboolfunction(const char* nameSpace, const char* name, S32 argc, const char ** argv)
@ -305,7 +309,8 @@ extern "C" {
if (!entry)
return "";
return entry->cb.mBoolCallbackFunc(NULL, argc, argv);
StringStackConsoleWrapper args(argc, argv);
return entry->cb.mBoolCallbackFunc(NULL, args.count(), args);
}
@ -319,7 +324,8 @@ extern "C" {
if(!entry->mFunctionOffset)
return "";
const char* ret = entry->mCode->exec(entry->mFunctionOffset, StringTable->insert(name), entry->mNamespace, argc, argv, false, entry->mPackage);
StringStackConsoleWrapper args(argc, argv);
const char* ret = entry->mCode->exec(entry->mFunctionOffset, StringTable->insert(name), entry->mNamespace, args.count(), args, false, entry->mPackage);
if (!ret || !dStrlen(ret))
return "";

View file

@ -90,7 +90,9 @@ const char *DynamicConsoleMethodComponent::callMethod( S32 argc, const char* met
argv[1] = methodName;
argv[2] = methodName;
return callMethodArgList( argc , argv );
StringStackConsoleWrapper argsw(argc, argv);
return callMethodArgList( argsw.count() , argsw );
}
#ifdef TORQUE_DEBUG
@ -117,7 +119,7 @@ void DynamicConsoleMethodComponent::injectMethodCall( const char* method )
}
#endif
const char* DynamicConsoleMethodComponent::callMethodArgList( U32 argc, const char *argv[], bool callThis /* = true */ )
const char* DynamicConsoleMethodComponent::callMethodArgList( U32 argc, ConsoleValueRef argv[], bool callThis /* = true */ )
{
#ifdef TORQUE_DEBUG
injectMethodCall( argv[0] );
@ -128,7 +130,7 @@ const char* DynamicConsoleMethodComponent::callMethodArgList( U32 argc, const ch
// Call all components that implement methodName giving them a chance to operate
// Components are called in reverse order of addition
const char *DynamicConsoleMethodComponent::_callMethod( U32 argc, const char *argv[], bool callThis /* = true */ )
const char *DynamicConsoleMethodComponent::_callMethod( U32 argc, ConsoleValueRef argv[], bool callThis /* = true */ )
{
// Set Owner
SimObject *pThis = dynamic_cast<SimObject *>( this );

View file

@ -62,7 +62,7 @@ protected:
/// Internal callMethod : Actually does component notification and script method execution
/// @attention This method does some magic to the argc argv to make Con::execute act properly
/// as such it's internal and should not be exposed or used except by this class
virtual const char* _callMethod( U32 argc, const char *argv[], bool callThis = true );
virtual const char* _callMethod( U32 argc, ConsoleValueRef argv[], bool callThis = true );
public:
@ -75,7 +75,7 @@ public:
#endif
/// Call Method
virtual const char* callMethodArgList( U32 argc, const char *argv[], bool callThis = true );
virtual const char* callMethodArgList( U32 argc, ConsoleValueRef argv[], bool callThis = true );
/// Call Method format string
const char* callMethod( S32 argc, const char* methodName, ... );

View file

@ -171,7 +171,7 @@ void SimComponent::onRemove()
//////////////////////////////////////////////////////////////////////////
bool SimComponent::processArguments(S32 argc, const char **argv)
bool SimComponent::processArguments(S32 argc, ConsoleValueRef *argv)
{
for(S32 i = 0; i < argc; i++)
{

View file

@ -150,7 +150,7 @@ public:
static void initPersistFields();
virtual bool processArguments(S32 argc, const char **argv);
virtual bool processArguments(S32 argc, ConsoleValueRef *argv);
bool isEnabled() const { return mEnabled; }

View file

@ -27,7 +27,7 @@ class ICallMethod
{
public:
virtual const char* callMethod( S32 argc, const char* methodName, ... ) = 0;
virtual const char* callMethodArgList( U32 argc, const char *argv[], bool callThis = true ) = 0;
virtual const char* callMethodArgList( U32 argc, ConsoleValueRef argv[], bool callThis = true ) = 0;
};
#endif

View file

@ -158,7 +158,7 @@ SimXMLDocument::~SimXMLDocument()
// -----------------------------------------------------------------------------
// Included for completeness.
// -----------------------------------------------------------------------------
bool SimXMLDocument::processArguments(S32 argc, const char** argv)
bool SimXMLDocument::processArguments(S32 argc, ConsoleValueRef *argv)
{
return argc == 0;
}

View file

@ -57,7 +57,7 @@ class SimXMLDocument: public SimObject
// tie in to the script language. The .cc file has more in depth
// comments on these.
//-----------------------------------------------------------------------
bool processArguments(S32 argc, const char** argv);
bool processArguments(S32 argc, ConsoleValueRef *argv);
bool onAdd();
void onRemove();
static void initPersistFields();

View file

@ -236,7 +236,14 @@ U32 ExprNode::compileStmt(U32 *codeStream, U32 ip, U32, U32)
U32 ReturnStmtNode::precompileStmt(U32)
{
addBreakCount();
return 1 + (expr ? expr->precompile(TypeReqString) : 0);
U32 size = 0;
if (expr) {
TypeReq walkType = expr->getPreferredType();
if (walkType == TypeReqNone) walkType = TypeReqString;
size = expr->precompile(walkType);
}
return 1 + size;
}
U32 ReturnStmtNode::compileStmt(U32 *codeStream, U32 ip, U32, U32)
@ -246,8 +253,22 @@ U32 ReturnStmtNode::compileStmt(U32 *codeStream, U32 ip, U32, U32)
codeStream[ip++] = OP_RETURN_VOID;
else
{
ip = expr->compile(codeStream, ip, TypeReqString);
codeStream[ip++] = OP_RETURN;
TypeReq walkType = expr->getPreferredType();
if (walkType == TypeReqNone) walkType = TypeReqString;
ip = expr->compile(codeStream, ip, walkType);
// Return the correct type
switch (walkType) {
case TypeReqUInt:
codeStream[ip++] = OP_RETURN_UINT;
break;
case TypeReqFloat:
codeStream[ip++] = OP_RETURN_FLT;
break;
default:
codeStream[ip++] = OP_RETURN;
break;
}
}
return ip;
}
@ -1347,8 +1368,11 @@ U32 FuncCallExprNode::precompile(TypeReq type)
size++;
precompileIdent(funcName);
precompileIdent(nameSpace);
for(ExprNode *walk = args; walk; walk = (ExprNode *) walk->getNext())
size += walk->precompile(TypeReqString) + 1;
for(ExprNode *walk = args; walk; walk = (ExprNode *) walk->getNext()) {
TypeReq walkType = walk->getPreferredType();
if (walkType == TypeReqNone) walkType = TypeReqString;
size += walk->precompile(walkType) + 1;
}
return size + 5;
}
@ -1357,8 +1381,20 @@ U32 FuncCallExprNode::compile(U32 *codeStream, U32 ip, TypeReq type)
codeStream[ip++] = OP_PUSH_FRAME;
for(ExprNode *walk = args; walk; walk = (ExprNode *) walk->getNext())
{
ip = walk->compile(codeStream, ip, TypeReqString);
codeStream[ip++] = OP_PUSH;
TypeReq walkType = walk->getPreferredType();
if (walkType == TypeReqNone) walkType = TypeReqString;
ip = walk->compile(codeStream, ip, walkType);
switch (walk->getPreferredType()) {
case TypeReqFloat:
codeStream[ip++] = OP_PUSH_FLT;
break;
case TypeReqUInt:
codeStream[ip++] = OP_PUSH_UINT;
break;
default:
codeStream[ip++] = OP_PUSH;
break;
}
}
if(callType == MethodCall || callType == ParentCall)
codeStream[ip++] = OP_CALLFUNC;
@ -1729,8 +1765,11 @@ U32 ObjectDeclNode::precompileSubObject(bool)
U32 argSize = 0;
precompileIdent(parentObject);
for(ExprNode *exprWalk = argList; exprWalk; exprWalk = (ExprNode *) exprWalk->getNext())
argSize += exprWalk->precompile(TypeReqString) + 1;
for(ExprNode *exprWalk = argList; exprWalk; exprWalk = (ExprNode *) exprWalk->getNext()) {
TypeReq walkType = exprWalk->getPreferredType();
if (walkType == TypeReqNone) walkType = TypeReqString;
argSize += exprWalk->precompile(walkType) + 1;
}
argSize += classNameExpr->precompile(TypeReqString) + 1;
U32 nameSize = objectNameExpr->precompile(TypeReqString) + 1;
@ -1775,8 +1814,20 @@ U32 ObjectDeclNode::compileSubObject(U32 *codeStream, U32 ip, bool root)
codeStream[ip++] = OP_PUSH;
for(ExprNode *exprWalk = argList; exprWalk; exprWalk = (ExprNode *) exprWalk->getNext())
{
ip = exprWalk->compile(codeStream, ip, TypeReqString);
codeStream[ip++] = OP_PUSH;
TypeReq walkType = exprWalk->getPreferredType();
if (walkType == TypeReqNone) walkType = TypeReqString;
ip = exprWalk->compile(codeStream, ip, walkType);
switch (exprWalk->getPreferredType()) {
case TypeReqFloat:
codeStream[ip++] = OP_PUSH_FLT;
break;
case TypeReqUInt:
codeStream[ip++] = OP_PUSH_UINT;
break;
default:
codeStream[ip++] = OP_PUSH;
break;
}
}
codeStream[ip++] = OP_CREATE_OBJECT;
codeStream[ip] = STEtoU32(parentObject, ip);

View file

@ -27,6 +27,8 @@
#include "console/consoleParser.h"
class Stream;
class ConsoleValue;
class ConsoleValueRef;
/// Core TorqueScript code management class.
///
@ -146,8 +148,8 @@ public:
/// -1 a new frame is created. If the index is out of range the
/// top stack frame is used.
/// @param packageName The code package name or null.
const char *exec(U32 offset, const char *fnName, Namespace *ns, U32 argc,
const char **argv, bool noCalls, StringTableEntry packageName,
ConsoleValueRef exec(U32 offset, const char *fnName, Namespace *ns, U32 argc,
ConsoleValueRef *argv, bool noCalls, StringTableEntry packageName,
S32 setFrame = -1);
};

View file

@ -102,7 +102,11 @@ IterStackRecord iterStack[ MaxStackSize ];
F64 floatStack[MaxStackSize];
S64 intStack[MaxStackSize];
StringStack STR;
ConsoleValueStack CSTK;
U32 _FLT = 0; ///< Stack pointer for floatStack.
U32 _UINT = 0; ///< Stack pointer for intStack.
@ -401,14 +405,15 @@ static void setFieldComponent( SimObject* object, StringTableEntry field, const
}
}
const char *CodeBlock::exec(U32 ip, const char *functionName, Namespace *thisNamespace, U32 argc, const char **argv, bool noCalls, StringTableEntry packageName, S32 setFrame)
ConsoleValueRef CodeBlock::exec(U32 ip, const char *functionName, Namespace *thisNamespace, U32 argc, ConsoleValueRef *argv, bool noCalls, StringTableEntry packageName, S32 setFrame)
{
#ifdef TORQUE_DEBUG
U32 stackStart = STR.mStartStackSize;
U32 consoleStackStart = CSTK.mStackPos;
#endif
static char traceBuffer[1024];
U32 i;
S32 i;
U32 iterDepth = 0;
@ -424,7 +429,7 @@ const char *CodeBlock::exec(U32 ip, const char *functionName, Namespace *thisNam
// assume this points into a function decl:
U32 fnArgc = code[ip + 5];
thisFunctionName = U32toSTE(code[ip]);
argc = getMin(argc-1, fnArgc); // argv[0] is func name
S32 wantedArgc = getMin(argc-1, fnArgc); // argv[0] is func name
if(gEvalState.traceOn)
{
traceBuffer[0] = 0;
@ -456,11 +461,22 @@ const char *CodeBlock::exec(U32 ip, const char *functionName, Namespace *thisNam
}
gEvalState.pushFrame(thisFunctionName, thisNamespace);
popFrame = true;
for(i = 0; i < argc; i++)
for(i = 0; i < wantedArgc; i++)
{
StringTableEntry var = U32toSTE(code[ip + i + 6]);
gEvalState.setCurVarNameCreate(var);
gEvalState.setStringVariable(argv[i+1]);
ConsoleValueRef ref = argv[i+1];
if (argv[i+1].isString())
gEvalState.setStringVariable(argv[i+1]);
else if (argv[i+1].isInt())
gEvalState.setIntVariable(argv[i+1]);
else if (argv[i+1].isFloat())
gEvalState.setFloatVariable(argv[i+1]);
else
gEvalState.setStringVariable(argv[i+1]);
}
ip = ip + fnArgc + 6;
curFloatTable = functionFloats;
@ -497,6 +513,11 @@ const char *CodeBlock::exec(U32 ip, const char *functionName, Namespace *thisNam
}
}
// jamesu - reset the console stack frame which at this point will contain
// either nothing or argv[] which we just copied
// NOTE: it might be better to do this when we are finished?
CSTK.resetFrame();
// Grab the state of the telenet debugger here once
// so that the push and pop frames are always balanced.
const bool telDebuggerOn = TelDebugger && TelDebugger->isConnected();
@ -530,7 +551,7 @@ const char *CodeBlock::exec(U32 ip, const char *functionName, Namespace *thisNam
char nsDocBlockClass[nsDocLength];
U32 callArgc;
const char **callArgv;
ConsoleValueRef *callArgv;
static char curFieldArray[256];
static char prevFieldArray[256];
@ -543,6 +564,10 @@ const char *CodeBlock::exec(U32 ip, const char *functionName, Namespace *thisNam
Con::gCurrentRoot = this->modPath;
}
const char * val;
const char *retValue;
// note: anything returned is pushed to CSTK and will be invalidated on the next exec()
ConsoleValueRef returnValue;
// The frame temp is used by the variable accessor ops (OP_SAVEFIELD_* and
// OP_LOADFIELD_*) to store temporary values for the fields.
@ -615,8 +640,8 @@ breakContinue:
objectCreationStack[ objectCreationStackIndex++ ].failJump = failJump;
// Get the constructor information off the stack.
STR.getArgcArgv(NULL, &callArgc, &callArgv);
const char* objectName = callArgv[ 2 ];
CSTK.getArgcArgv(NULL, &callArgc, &callArgv);
const char *objectName = callArgv[ 2 ];
// Con::printf("Creating object...");
@ -638,6 +663,7 @@ breakContinue:
Con::errorf(ConsoleLogEntry::General, "%s: Cannot re-declare data block %s with a different class.", getFileLine(ip), objectName);
ip = failJump;
STR.popFrame();
CSTK.popFrame();
break;
}
@ -650,18 +676,19 @@ breakContinue:
// IF we aren't looking at a local/internal object, then check if
// this object already exists in the global space
SimObject *obj = Sim::findObject( objectName );
SimObject *obj = Sim::findObject( (const char*)objectName );
if (obj /*&& !obj->isLocalName()*/)
{
if ( isSingleton )
{
// Make sure we're not trying to change types
if ( dStricmp( obj->getClassName(), callArgv[1] ) != 0 )
if ( dStricmp( obj->getClassName(), (const char*)callArgv[1] ) != 0 )
{
Con::errorf(ConsoleLogEntry::General, "%s: Cannot re-declare object [%s] with a different class [%s] - was [%s].",
getFileLine(ip), objectName, callArgv[1], obj->getClassName());
getFileLine(ip), objectName, (const char*)callArgv[1], obj->getClassName());
ip = failJump;
STR.popFrame();
CSTK.popFrame();
break;
}
@ -679,13 +706,29 @@ breakContinue:
// string stack and may get stomped if deleteObject triggers
// script execution.
const char* savedArgv[ StringStack::MaxArgs ];
dMemcpy( savedArgv, callArgv, sizeof( savedArgv[ 0 ] ) * callArgc );
ConsoleValueRef savedArgv[ StringStack::MaxArgs ];
for (int i=0; i<callArgc; i++) {
savedArgv[i] = callArgv[i];
}
//dMemcpy( savedArgv, callArgv, sizeof( savedArgv[ 0 ] ) * callArgc );
// Prevent stack value corruption
CSTK.pushFrame();
STR.pushFrame();
// --
obj->deleteObject();
obj = NULL;
dMemcpy( callArgv, savedArgv, sizeof( callArgv[ 0 ] ) * callArgc );
// Prevent stack value corruption
CSTK.popFrame();
STR.popFrame();
// --
//dMemcpy( callArgv, savedArgv, sizeof( callArgv[ 0 ] ) * callArgc );
for (int i=0; i<callArgc; i++) {
callArgv[i] = savedArgv[i];
}
}
else if( dStricmp( redefineBehavior, "renameNew" ) == 0 )
{
@ -714,6 +757,7 @@ breakContinue:
getFileLine(ip), newName.c_str() );
ip = failJump;
STR.popFrame();
CSTK.popFrame();
break;
}
else
@ -725,6 +769,7 @@ breakContinue:
getFileLine(ip), objectName);
ip = failJump;
STR.popFrame();
CSTK.popFrame();
break;
}
}
@ -732,16 +777,17 @@ breakContinue:
}
STR.popFrame();
CSTK.popFrame();
if(!currentNewObject)
{
// Well, looks like we have to create a new object.
ConsoleObject *object = ConsoleObject::create(callArgv[1]);
ConsoleObject *object = ConsoleObject::create((const char*)callArgv[1]);
// Deal with failure!
if(!object)
{
Con::errorf(ConsoleLogEntry::General, "%s: Unable to instantiate non-conobject class %s.", getFileLine(ip), callArgv[1]);
Con::errorf(ConsoleLogEntry::General, "%s: Unable to instantiate non-conobject class %s.", getFileLine(ip), (const char*)callArgv[1]);
ip = failJump;
break;
}
@ -757,7 +803,7 @@ breakContinue:
else
{
// They tried to make a non-datablock with a datablock keyword!
Con::errorf(ConsoleLogEntry::General, "%s: Unable to instantiate non-datablock class %s.", getFileLine(ip), callArgv[1]);
Con::errorf(ConsoleLogEntry::General, "%s: Unable to instantiate non-datablock class %s.", getFileLine(ip), (const char*)callArgv[1]);
// Clean up...
delete object;
ip = failJump;
@ -771,7 +817,7 @@ breakContinue:
// Deal with the case of a non-SimObject.
if(!currentNewObject)
{
Con::errorf(ConsoleLogEntry::General, "%s: Unable to instantiate non-SimObject class %s.", getFileLine(ip), callArgv[1]);
Con::errorf(ConsoleLogEntry::General, "%s: Unable to instantiate non-SimObject class %s.", getFileLine(ip), (const char*)callArgv[1]);
delete object;
ip = failJump;
break;
@ -798,7 +844,7 @@ breakContinue:
else
{
if ( Con::gObjectCopyFailures == -1 )
Con::errorf(ConsoleLogEntry::General, "%s: Unable to find parent object %s for %s.", getFileLine(ip), objParent, callArgv[1]);
Con::errorf(ConsoleLogEntry::General, "%s: Unable to find parent object %s for %s.", getFileLine(ip), objParent, (const char*)callArgv[1]);
else
++Con::gObjectCopyFailures;
@ -821,15 +867,30 @@ breakContinue:
currentNewObject->setOriginalName( objectName );
}
// Prevent stack value corruption
CSTK.pushFrame();
STR.pushFrame();
// --
// Do the constructor parameters.
if(!currentNewObject->processArguments(callArgc-3, callArgv+3))
{
delete currentNewObject;
currentNewObject = NULL;
ip = failJump;
// Prevent stack value corruption
CSTK.popFrame();
STR.popFrame();
// --
break;
}
// Prevent stack value corruption
CSTK.popFrame();
STR.popFrame();
// --
// If it's not a datablock, allow people to modify bits of it.
if(!isDataBlock)
{
@ -854,6 +915,11 @@ breakContinue:
// Con::printf("Adding object %s", currentNewObject->getName());
// Prevent stack value corruption
CSTK.pushFrame();
STR.pushFrame();
// --
// Make sure it wasn't already added, then add it.
if(currentNewObject->isProperlyAdded() == false)
{
@ -877,6 +943,10 @@ breakContinue:
Con::warnf(ConsoleLogEntry::General, "%s: Register object failed for object %s of class %s.", getFileLine(ip), currentNewObject->getName(), currentNewObject->getClassName());
delete currentNewObject;
ip = failJump;
// Prevent stack value corruption
CSTK.popFrame();
STR.popFrame();
// --
break;
}
}
@ -885,6 +955,8 @@ breakContinue:
SimDataBlock *dataBlock = dynamic_cast<SimDataBlock *>(currentNewObject);
static String errorStr;
// If so, preload it.
if(dataBlock && !dataBlock->preload(true, errorStr))
{
@ -892,6 +964,11 @@ breakContinue:
currentNewObject->getName(), errorStr.c_str());
dataBlock->deleteObject();
ip = failJump;
// Prevent stack value corruption
CSTK.popFrame();
STR.popFrame();
// --
break;
}
@ -946,6 +1023,10 @@ breakContinue:
else
intStack[++_UINT] = currentNewObject->getId();
// Prevent stack value corruption
CSTK.popFrame();
STR.popFrame();
// --
break;
}
@ -1028,6 +1109,29 @@ breakContinue:
// We're falling thru here on purpose.
case OP_RETURN:
retValue = STR.getStringValue();
if( iterDepth > 0 )
{
// Clear iterator state.
while( iterDepth > 0 )
{
iterStack[ -- _ITER ].mIsStringIter = false;
-- iterDepth;
}
STR.rewind();
STR.setStringValue( retValue ); // Not nice but works.
retValue = STR.getStringValue();
}
// Previously the return value was on the stack and would be returned using STR.getStringValue().
// Now though we need to wrap it in a ConsoleValueRef
returnValue.value = CSTK.pushStackString(retValue);
goto execFinished;
case OP_RETURN_FLT:
if( iterDepth > 0 )
{
@ -1038,10 +1142,27 @@ breakContinue:
-- iterDepth;
}
const char* returnValue = STR.getStringValue();
STR.rewind();
STR.setStringValue( returnValue ); // Not nice but works.
}
returnValue.value = CSTK.pushFLT(floatStack[_FLT]);
_FLT--;
goto execFinished;
case OP_RETURN_UINT:
if( iterDepth > 0 )
{
// Clear iterator state.
while( iterDepth > 0 )
{
iterStack[ -- _ITER ].mIsStringIter = false;
-- iterDepth;
}
}
returnValue.value = CSTK.pushUINT(intStack[_UINT]);
_UINT--;
goto execFinished;
@ -1514,6 +1635,7 @@ breakContinue:
getFileLine(ip-4), fnNamespace ? fnNamespace : "",
fnNamespace ? "::" : "", fnName);
STR.popFrame();
CSTK.popFrame();
break;
}
// Now fall through to OP_CALLFUNC...
@ -1538,7 +1660,7 @@ breakContinue:
U32 callType = code[ip+2];
ip += 3;
STR.getArgcArgv(fnName, &callArgc, &callArgv);
CSTK.getArgcArgv(fnName, &callArgc, &callArgv);
const char *componentReturnValue = "";
@ -1555,14 +1677,15 @@ breakContinue:
else if(callType == FuncCallExprNode::MethodCall)
{
saveObject = gEvalState.thisObject;
gEvalState.thisObject = Sim::findObject(callArgv[1]);
gEvalState.thisObject = Sim::findObject((const char*)callArgv[1]);
if(!gEvalState.thisObject)
{
// Go back to the previous saved object.
gEvalState.thisObject = saveObject;
Con::warnf(ConsoleLogEntry::General,"%s: Unable to find object: '%s' attempting to call function '%s'", getFileLine(ip-4), callArgv[1], fnName);
Con::warnf(ConsoleLogEntry::General,"%s: Unable to find object: '%s' attempting to call function '%s'", getFileLine(ip-4), (const char*)callArgv[1], fnName);
STR.popFrame();
CSTK.popFrame();
break;
}
@ -1618,6 +1741,7 @@ breakContinue:
}
}
STR.popFrame();
CSTK.popFrame();
if( routingId == MethodOnComponent )
STR.setStringValue( componentReturnValue );
@ -1628,12 +1752,30 @@ breakContinue:
}
if(nsEntry->mType == Namespace::Entry::ConsoleFunctionType)
{
const char *ret = "";
ConsoleValueRef ret;
if(nsEntry->mFunctionOffset)
ret = nsEntry->mCode->exec(nsEntry->mFunctionOffset, fnName, nsEntry->mNamespace, callArgc, callArgv, false, nsEntry->mPackage);
STR.popFrame();
STR.setStringValue(ret);
STR.popFrame();
// Functions are assumed to return strings, so look ahead to see if we can skip the conversion
if(code[ip] == OP_STR_TO_UINT)
{
ip++;
intStack[++_UINT] = (U32)((S32)ret);
}
else if(code[ip] == OP_STR_TO_FLT)
{
ip++;
floatStack[++_FLT] = (F32)ret;
}
else if(code[ip] == OP_STR_TO_NONE)
ip++;
else
STR.setStringValue((const char*)ret);
// This will clear everything including returnValue
CSTK.popFrame();
STR.clearFunctionOffset();
}
else
{
@ -1654,6 +1796,7 @@ breakContinue:
callArgc, nsEntry->mMinArgs, nsEntry->mMaxArgs);
Con::warnf(ConsoleLogEntry::Script, "%s: usage: %s", getFileLine(ip-4), nsEntry->mUsage);
STR.popFrame();
CSTK.popFrame();
}
else
{
@ -1663,16 +1806,18 @@ breakContinue:
{
const char *ret = nsEntry->cb.mStringCallbackFunc(gEvalState.thisObject, callArgc, callArgv);
STR.popFrame();
CSTK.popFrame();
if(ret != STR.getStringValue())
STR.setStringValue(ret);
else
STR.setLen(dStrlen(ret));
//else
// STR.setLen(dStrlen(ret));
break;
}
case Namespace::Entry::IntCallbackType:
{
S32 result = nsEntry->cb.mIntCallbackFunc(gEvalState.thisObject, callArgc, callArgv);
STR.popFrame();
CSTK.popFrame();
if(code[ip] == OP_STR_TO_UINT)
{
ip++;
@ -1695,6 +1840,7 @@ breakContinue:
{
F64 result = nsEntry->cb.mFloatCallbackFunc(gEvalState.thisObject, callArgc, callArgv);
STR.popFrame();
CSTK.popFrame();
if(code[ip] == OP_STR_TO_UINT)
{
ip++;
@ -1719,12 +1865,14 @@ breakContinue:
Con::warnf(ConsoleLogEntry::General, "%s: Call to %s in %s uses result of void function call.", getFileLine(ip-4), fnName, functionName);
STR.popFrame();
CSTK.popFrame();
STR.setStringValue("");
break;
case Namespace::Entry::BoolCallbackType:
{
bool result = nsEntry->cb.mBoolCallbackFunc(gEvalState.thisObject, callArgc, callArgv);
STR.popFrame();
CSTK.popFrame();
if(code[ip] == OP_STR_TO_UINT)
{
ip++;
@ -1778,11 +1926,24 @@ breakContinue:
intStack[++_UINT] = STR.compare();
break;
case OP_PUSH:
STR.push();
STR.push();
//Con::printf("Pushing str: %s",STR.getPreviousStringValue());
CSTK.pushString(STR.getPreviousStringValue());
break;
case OP_PUSH_UINT:
//Con::printf("Pushing int: %i",(S32)intStack[_UINT]);
CSTK.pushUINT(intStack[_UINT]);
_UINT--;
break;
case OP_PUSH_FLT:
//Con::printf("Pushing float: %f",(F32)intStack[_UINT]);
CSTK.pushFLT(floatStack[_FLT]);
_FLT--;
break;
case OP_PUSH_FRAME:
STR.pushFrame();
CSTK.pushFrame();
break;
case OP_ASSERT:
@ -1961,8 +2122,9 @@ execFinished:
if ( telDebuggerOn && setFrame < 0 )
TelDebugger->popStackFrame();
if ( popFrame )
if ( popFrame ) {
gEvalState.popFrame();
}
if(argv)
{
@ -2012,7 +2174,8 @@ execFinished:
AssertFatal(!(STR.mStartStackSize > stackStart), "String stack not popped enough in script exec");
AssertFatal(!(STR.mStartStackSize < stackStart), "String stack popped too much in script exec");
#endif
return STR.getStringValue();
return returnValue;
}
//------------------------------------------------------------

View file

@ -54,6 +54,9 @@ namespace Compiler
OP_RETURN,
// fixes a bug when not explicitly returning a value
OP_RETURN_VOID,
OP_RETURN_FLT,
OP_RETURN_UINT,
OP_CMPEQ,
OP_CMPGR,
OP_CMPGE,
@ -136,8 +139,10 @@ namespace Compiler
OP_TERMINATE_REWIND_STR,
OP_COMPARE_STR,
OP_PUSH,
OP_PUSH_FRAME,
OP_PUSH, // String
OP_PUSH_UINT, // Integer
OP_PUSH_FLT, // Float
OP_PUSH_FRAME, // Frame
OP_ASSERT,
OP_BREAK,

View file

@ -42,6 +42,7 @@
extern StringStack STR;
extern ConsoleValueStack CSTK;
ConsoleDocFragment* ConsoleDocFragment::smFirst;
ExprEvalState gEvalState;
@ -709,10 +710,11 @@ void errorf(const char* fmt,...)
//---------------------------------------------------------------------------
void setVariable(const char *name, const char *value)
bool getVariableObjectField(const char *name, SimObject **object, const char **field)
{
// get the field info from the object..
if(name[0] != '$' && dStrchr(name, '.') && !isFunction(name))
const char *dot = dStrchr(name, '.');
if(name[0] != '$' && dot)
{
S32 len = dStrlen(name);
AssertFatal(len < sizeof(scratchBuffer)-1, "Sim::getVariable - name too long");
@ -721,17 +723,17 @@ void setVariable(const char *name, const char *value)
char * token = dStrtok(scratchBuffer, ".");
SimObject * obj = Sim::findObject(token);
if(!obj)
return;
return false;
token = dStrtok(0, ".\0");
if(!token)
return;
return false;
while(token != NULL)
{
const char * val = obj->getDataField(StringTable->insert(token), 0);
if(!val)
return;
return false;
char *fieldToken = token;
token = dStrtok(0, ".\0");
@ -739,17 +741,71 @@ void setVariable(const char *name, const char *value)
{
obj = Sim::findObject(token);
if(!obj)
return;
return false;
}
else
{
obj->setDataField(StringTable->insert(fieldToken), 0, value);
*object = obj;
*field = fieldToken;
return true;
}
}
}
return false;
}
Dictionary::Entry *getLocalVariableEntry(const char *name)
{
name = prependPercent(name);
return gEvalState.getCurrentFrame().lookup(StringTable->insert(name));
}
Dictionary::Entry *getVariableEntry(const char *name)
{
name = prependDollar(name);
gEvalState.globalVars.setVariable(StringTable->insert(name), value);
return gEvalState.globalVars.lookup(StringTable->insert(name));
}
Dictionary::Entry *addVariableEntry(const char *name)
{
name = prependDollar(name);
return gEvalState.globalVars.add(StringTable->insert(name));
}
Dictionary::Entry *getAddVariableEntry(const char *name)
{
name = prependDollar(name);
StringTableEntry stName = StringTable->insert(name);
Dictionary::Entry *entry = gEvalState.globalVars.lookup(stName);
if (!entry) {
entry = gEvalState.globalVars.add(stName);
}
return entry;
}
Dictionary::Entry *getAddLocalVariableEntry(const char *name)
{
name = prependPercent(name);
StringTableEntry stName = StringTable->insert(name);
Dictionary::Entry *entry = gEvalState.getCurrentFrame().lookup(stName);
if (!entry) {
entry = gEvalState.getCurrentFrame().add(stName);
}
return entry;
}
void setVariable(const char *name, const char *value)
{
SimObject *obj = NULL;
const char *objField = NULL;
if (getVariableObjectField(name, &obj, &objField)) {
obj->setDataField(StringTable->insert(objField), 0, value);
} else {
name = prependDollar(name);
gEvalState.globalVars.setVariable(StringTable->insert(name), value);
}
}
void setLocalVariable(const char *name, const char *value)
@ -760,21 +816,48 @@ void setLocalVariable(const char *name, const char *value)
void setBoolVariable(const char *varName, bool value)
{
setVariable(varName, value ? "1" : "0");
SimObject *obj = NULL;
const char *objField = NULL;
if (getVariableObjectField(varName, &obj, &objField)) {
obj->setDataField(StringTable->insert(objField), 0, value ? "1" : "0");
} else {
varName = prependDollar(varName);
Dictionary::Entry *entry = getAddVariableEntry(varName);
entry->setStringValue(value ? "1" : "0");
}
}
void setIntVariable(const char *varName, S32 value)
{
char scratchBuffer[32];
dSprintf(scratchBuffer, sizeof(scratchBuffer), "%d", value);
setVariable(varName, scratchBuffer);
SimObject *obj = NULL;
const char *objField = NULL;
if (getVariableObjectField(varName, &obj, &objField)) {
char scratchBuffer[32];
dSprintf(scratchBuffer, sizeof(scratchBuffer), "%d", value);
obj->setDataField(StringTable->insert(objField), 0, scratchBuffer);
} else {
varName = prependDollar(varName);
Dictionary::Entry *entry = getAddVariableEntry(varName);
entry->setIntValue(value);
}
}
void setFloatVariable(const char *varName, F32 value)
{
char scratchBuffer[32];
dSprintf(scratchBuffer, sizeof(scratchBuffer), "%g", value);
setVariable(varName, scratchBuffer);
SimObject *obj = NULL;
const char *objField = NULL;
if (getVariableObjectField(varName, &obj, &objField)) {
char scratchBuffer[32];
dSprintf(scratchBuffer, sizeof(scratchBuffer), "%g", value);
obj->setDataField(StringTable->insert(objField), 0, scratchBuffer);
} else {
varName = prependDollar(varName);
Dictionary::Entry *entry = getAddVariableEntry(varName);
entry->setFloatValue(value);
}
}
//---------------------------------------------------------------------------
@ -825,13 +908,14 @@ void stripColorChars(char* line)
}
}
const char *getVariable(const char *name)
//
const char *getObjectTokenField(const char *name)
{
// get the field info from the object..
if(name[0] != '$' && dStrchr(name, '.') && !isFunction(name))
const char *dot = dStrchr(name, '.');
if(name[0] != '$' && dot)
{
S32 len = dStrlen(name);
AssertFatal(len < sizeof(scratchBuffer)-1, "Sim::getVariable - name too long");
AssertFatal(len < sizeof(scratchBuffer)-1, "Sim::getVariable - object name too long");
dMemcpy(scratchBuffer, name, len+1);
char * token = dStrtok(scratchBuffer, ".");
@ -861,8 +945,18 @@ const char *getVariable(const char *name)
}
}
name = prependDollar(name);
return gEvalState.globalVars.getVariable(StringTable->insert(name));
return NULL;
}
const char *getVariable(const char *name)
{
const char *objField = getObjectTokenField(name);
if (objField) {
return objField;
} else {
Dictionary::Entry *entry = getVariableEntry(name);
return entry ? entry->getStringValue() : "";
}
}
const char *getLocalVariable(const char *name)
@ -874,20 +968,36 @@ const char *getLocalVariable(const char *name)
bool getBoolVariable(const char *varName, bool def)
{
const char *value = getVariable(varName);
return *value ? dAtob(value) : def;
const char *objField = getObjectTokenField(varName);
if (objField) {
return *objField ? dAtob(objField) : def;
} else {
Dictionary::Entry *entry = getVariableEntry(varName);
objField = entry ? entry->getStringValue() : "";
return *objField ? dAtob(objField) : def;
}
}
S32 getIntVariable(const char *varName, S32 def)
{
const char *value = getVariable(varName);
return *value ? dAtoi(value) : def;
const char *objField = getObjectTokenField(varName);
if (objField) {
return *objField ? dAtoi(objField) : def;
} else {
Dictionary::Entry *entry = getVariableEntry(varName);
return entry ? entry->getIntValue() : def;
}
}
F32 getFloatVariable(const char *varName, F32 def)
{
const char *value = getVariable(varName);
return *value ? dAtof(value) : def;
const char *objField = getObjectTokenField(varName);
if (objField) {
return *objField ? dAtof(objField) : def;
} else {
Dictionary::Entry *entry = getVariableEntry(varName);
return entry ? entry->getFloatValue() : def;
}
}
//---------------------------------------------------------------------------
@ -1032,7 +1142,7 @@ const char *evaluatef(const char* string, ...)
return newCodeBlock->compileExec(NULL, buffer, false, 0);
}
const char *execute(S32 argc, const char *argv[])
const char *execute(S32 argc, ConsoleValueRef argv[])
{
#ifdef TORQUE_MULTITHREAD
if(isMainThread())
@ -1048,6 +1158,7 @@ const char *execute(S32 argc, const char *argv[])
// Clean up arg buffers, if any.
STR.clearFunctionOffset();
CSTK.resetFrame();
return "";
}
return ent->execute(argc, argv, &gEvalState);
@ -1064,10 +1175,16 @@ const char *execute(S32 argc, const char *argv[])
#endif
}
//------------------------------------------------------------------------------
const char *execute(SimObject *object, S32 argc, const char *argv[], bool thisCallOnly)
const char *execute(S32 argc, const char *argv[])
{
static char idBuf[16];
StringStackConsoleWrapper args(argc, argv);
return execute(args.count(), args);
}
//------------------------------------------------------------------------------
const char *execute(SimObject *object, S32 argc, ConsoleValueRef argv[], bool thisCallOnly)
{
//static char idBuf[16];
if(argc < 2)
return "";
@ -1077,14 +1194,21 @@ const char *execute(SimObject *object, S32 argc, const char *argv[], bool thisCa
if( !thisCallOnly )
{
ICallMethod *com = dynamic_cast<ICallMethod *>(object);
if(com)
if(com) {
STR.pushFrame();
CSTK.pushFrame();
com->callMethodArgList(argc, argv, false);
STR.popFrame();
CSTK.popFrame();
}
}
if(object->getNamespace())
{
dSprintf(idBuf, sizeof(idBuf), "%d", object->getId());
argv[1] = idBuf;
ConsoleValueRef internalArgv[StringStack::MaxArgs];
U32 ident = object->getId();
ConsoleValueRef oldIdent = argv[1];
StringTableEntry funcName = StringTable->insert(argv[0]);
Namespace::Entry *ent = object->getNamespace()->lookup(funcName);
@ -1094,14 +1218,14 @@ const char *execute(SimObject *object, S32 argc, const char *argv[], bool thisCa
//warnf(ConsoleLogEntry::Script, "%s: undefined for object '%s' - id %d", funcName, object->getName(), object->getId());
// Clean up arg buffers, if any.
//CSTK.
STR.clearFunctionOffset();
CSTK.resetFrame();
return "";
}
// Twiddle %this argument
const char *oldArg1 = argv[1];
dSprintf(idBuf, sizeof(idBuf), "%d", object->getId());
argv[1] = idBuf;
argv[1] = (S32)ident;
SimObject *save = gEvalState.thisObject;
gEvalState.thisObject = object;
@ -1109,7 +1233,7 @@ const char *execute(SimObject *object, S32 argc, const char *argv[], bool thisCa
gEvalState.thisObject = save;
// Twiddle it back
argv[1] = oldArg1;
argv[1] = oldIdent;
return ret;
}
@ -1117,82 +1241,54 @@ const char *execute(SimObject *object, S32 argc, const char *argv[], bool thisCa
return "";
}
#define B( a ) const char* a = NULL
#define A const char*
inline const char*_executef(SimObject *obj, S32 checkArgc, S32 argc,
A a, B(b), B(c), B(d), B(e), B(f), B(g), B(h), B(i), B(j), B(k))
const char *execute(SimObject *object, S32 argc, const char *argv[], bool thisCallOnly)
{
StringStackConsoleWrapper args(argc, argv);
return execute(object, args.count(), args, thisCallOnly);
}
inline const char*_executef(SimObject *obj, S32 checkArgc, S32 argc, ConsoleValueRef *argv)
{
#undef A
#undef B
const U32 maxArg = 12;
AssertWarn(checkArgc == argc, "Incorrect arg count passed to Con::executef(SimObject*)");
AssertFatal(argc <= maxArg - 1, "Too many args passed to Con::_executef(SimObject*). Please update the function to handle more.");
const char* argv[maxArg];
argv[0] = a;
argv[1] = a;
argv[2] = b;
argv[3] = c;
argv[4] = d;
argv[5] = e;
argv[6] = f;
argv[7] = g;
argv[8] = h;
argv[9] = i;
argv[10] = j;
argv[11] = k;
return execute(obj, argc+1, argv);
return execute(obj, argc, argv); // jamesu - argc should == argc
}
#define A const char*
#define A ConsoleValueRef
#define OBJ SimObject* obj
const char *executef(OBJ, A a) { return _executef(obj, 1, 1, a); }
const char *executef(OBJ, A a, A b) { return _executef(obj, 2, 2, a, b); }
const char *executef(OBJ, A a, A b, A c) { return _executef(obj, 3, 3, a, b, c); }
const char *executef(OBJ, A a, A b, A c, A d) { return _executef(obj, 4, 4, a, b, c, d); }
const char *executef(OBJ, A a, A b, A c, A d, A e) { return _executef(obj, 5, 5, a, b, c, d, e); }
const char *executef(OBJ, A a, A b, A c, A d, A e, A f) { return _executef(obj, 6, 6, a, b, c, d, e, f); }
const char *executef(OBJ, A a, A b, A c, A d, A e, A f, A g) { return _executef(obj, 7, 7, a, b, c, d, e, f, g); }
const char *executef(OBJ, A a, A b, A c, A d, A e, A f, A g, A h) { return _executef(obj, 8, 8, a, b, c, d, e, f, g, h); }
const char *executef(OBJ, A a, A b, A c, A d, A e, A f, A g, A h, A i) { return _executef(obj, 9, 9, a, b, c, d, e, f, g, h, i); }
const char *executef(OBJ, A a, A b, A c, A d, A e, A f, A g, A h, A i, A j) { return _executef(obj,10,10, a, b, c, d, e, f, g, h, i, j); }
const char *executef(OBJ, A a, A b, A c, A d, A e, A f, A g, A h, A i, A j, A k) { return _executef(obj,11,11, a, b, c, d, e, f, g, h, i, j, k); }
#undef A
const char *executef(OBJ, A a) { ConsoleValueRef params[] = {a,ConsoleValueRef()}; return _executef(obj, 2, 2, params); }
const char *executef(OBJ, A a, A b) { ConsoleValueRef params[] = {a,ConsoleValueRef(),b}; return _executef(obj, 3, 3, params); }
const char *executef(OBJ, A a, A b, A c) { ConsoleValueRef params[] = {a,ConsoleValueRef(),b,c}; return _executef(obj, 4, 4, params); }
const char *executef(OBJ, A a, A b, A c, A d) { ConsoleValueRef params[] = {a,ConsoleValueRef(),b,c,d}; return _executef(obj, 5, 5, params); }
const char *executef(OBJ, A a, A b, A c, A d, A e) { ConsoleValueRef params[] = {a,ConsoleValueRef(),b,c,d,e}; return _executef(obj, 6, 6, params); }
const char *executef(OBJ, A a, A b, A c, A d, A e, A f) { ConsoleValueRef params[] = {a,ConsoleValueRef(),b,c,d,e,f}; return _executef(obj, 7, 7, params); }
const char *executef(OBJ, A a, A b, A c, A d, A e, A f, A g) { ConsoleValueRef params[] = {a,ConsoleValueRef(),b,c,d,e,f,g}; return _executef(obj, 8, 8, params); }
const char *executef(OBJ, A a, A b, A c, A d, A e, A f, A g, A h) { ConsoleValueRef params[] = {a,ConsoleValueRef(),b,c,d,e,f,g,h}; return _executef(obj, 9, 9, params); }
const char *executef(OBJ, A a, A b, A c, A d, A e, A f, A g, A h, A i) { ConsoleValueRef params[] = {a,ConsoleValueRef(),b,c,d,e,f,g,h,i}; return _executef(obj, 10, 10, params); }
const char *executef(OBJ, A a, A b, A c, A d, A e, A f, A g, A h, A i, A j) { ConsoleValueRef params[] = {a,ConsoleValueRef(),b,c,d,e,f,g,h,i,j}; return _executef(obj, 11, 11, params); }
const char *executef(OBJ, A a, A b, A c, A d, A e, A f, A g, A h, A i, A j, A k) { ConsoleValueRef params[] = {a,ConsoleValueRef(),b,c,d,e,f,g,h,i,j,k}; return _executef(obj, 12, 12, params); }
//------------------------------------------------------------------------------
#define B( a ) const char* a = NULL
#define A const char*
inline const char*_executef(S32 checkArgc, S32 argc, A a, B(b), B(c), B(d), B(e), B(f), B(g), B(h), B(i), B(j))
inline const char*_executef(S32 checkArgc, S32 argc, ConsoleValueRef *argv)
{
#undef A
#undef B
const U32 maxArg = 10;
AssertFatal(checkArgc == argc, "Incorrect arg count passed to Con::executef()");
AssertFatal(argc <= maxArg, "Too many args passed to Con::_executef(). Please update the function to handle more.");
const char* argv[maxArg];
argv[0] = a;
argv[1] = b;
argv[2] = c;
argv[3] = d;
argv[4] = e;
argv[5] = f;
argv[6] = g;
argv[7] = h;
argv[8] = i;
argv[9] = j;
return execute(argc, argv);
}
#define A const char*
const char *executef(A a) { return _executef(1, 1, a); }
const char *executef(A a, A b) { return _executef(2, 2, a, b); }
const char *executef(A a, A b, A c) { return _executef(3, 3, a, b, c); }
const char *executef(A a, A b, A c, A d) { return _executef(4, 4, a, b, c, d); }
const char *executef(A a, A b, A c, A d, A e) { return _executef(5, 5, a, b, c, d, e); }
const char *executef(A a, A b, A c, A d, A e, A f) { return _executef(6, 6, a, b, c, d, e, f); }
const char *executef(A a, A b, A c, A d, A e, A f, A g) { return _executef(7, 7, a, b, c, d, e, f, g); }
const char *executef(A a, A b, A c, A d, A e, A f, A g, A h) { return _executef(8, 8, a, b, c, d, e, f, g, h); }
const char *executef(A a, A b, A c, A d, A e, A f, A g, A h, A i) { return _executef(9, 9, a, b, c, d, e, f, g, h, i); }
const char *executef(A a, A b, A c, A d, A e, A f, A g, A h, A i, A j) { return _executef(10,10,a, b, c, d, e, f, g, h, i, j); }
#define A ConsoleValueRef
const char *executef(A a) { ConsoleValueRef params[] = {a}; return _executef(1, 1, params); }
const char *executef(A a, A b) { ConsoleValueRef params[] = {a,b}; return _executef(2, 2, params); }
const char *executef(A a, A b, A c) { ConsoleValueRef params[] = {a,b,c}; return _executef(3, 3, params); }
const char *executef(A a, A b, A c, A d) { ConsoleValueRef params[] = {a,b,c,d}; return _executef(4, 4, params); }
const char *executef(A a, A b, A c, A d, A e) { ConsoleValueRef params[] = {a,b,c,d,e}; return _executef(5, 5, params); }
const char *executef(A a, A b, A c, A d, A e, A f) { ConsoleValueRef params[] = {a,b,c,d,e,f}; return _executef(1, 1, params); }
const char *executef(A a, A b, A c, A d, A e, A f, A g) { ConsoleValueRef params[] = {a,b,c,d,e,f,g}; return _executef(1, 1, params); }
const char *executef(A a, A b, A c, A d, A e, A f, A g, A h) { ConsoleValueRef params[] = {a,b,c,d,e,f,g,h}; return _executef(1, 1, params); }
const char *executef(A a, A b, A c, A d, A e, A f, A g, A h, A i) { ConsoleValueRef params[] = {a,b,c,d,e,f,g,h,i}; return _executef(1, 1, params); }
const char *executef(A a, A b, A c, A d, A e, A f, A g, A h, A i, A j) { ConsoleValueRef params[] = {a,b,c,d,e,f,g,h,i,j}; return _executef(1, 1, params); }
#undef A
@ -1389,10 +1485,10 @@ StringTableEntry getModNameFromPath(const char *path)
void postConsoleInput( RawData data )
{
// Schedule this to happen at the next time event.
char *argv[2];
ConsoleValueRef argv[2];
argv[0] = "eval";
argv[1] = ( char* ) data.data;
Sim::postCurrentEvent(Sim::getRootGroup(), new SimConsoleEvent(2, const_cast<const char**>(argv), false));
argv[1] = ( const char* ) data.data;
Sim::postCurrentEvent(Sim::getRootGroup(), new SimConsoleEvent(2, argv, false));
}
//------------------------------------------------------------------------------
@ -1455,3 +1551,201 @@ DefineEngineFunction( logWarning, void, ( const char* message ),,
{
Con::warnf( "%s", message );
}
ConsoleValueRef::ConsoleValueRef(const ConsoleValueRef &ref)
{
value = ref.value;
stringStackValue = ref.stringStackValue;
}
ConsoleValueRef::ConsoleValueRef(const char *newValue) : value(NULL)
{
*this = newValue;
}
ConsoleValueRef::ConsoleValueRef(const String &newValue) : value(NULL)
{
*this = (const char*)(newValue.utf8());
}
ConsoleValueRef::ConsoleValueRef(S32 newValue) : value(NULL)
{
*this = newValue;
}
ConsoleValueRef::ConsoleValueRef(F32 newValue) : value(NULL)
{
*this = newValue;
}
ConsoleValueRef::ConsoleValueRef(F64 newValue) : value(NULL)
{
*this = newValue;
}
StringStackWrapper::StringStackWrapper(int targc, ConsoleValueRef targv[])
{
argv = new const char*[targc];
argc = targc;
for (int i=0; i<targc; i++) {
argv[i] = dStrdup(targv[i]);
}
}
StringStackWrapper::~StringStackWrapper()
{
for (int i=0; i<argc; i++) {
dFree(argv[i]);
}
delete[] argv;
}
StringStackConsoleWrapper::StringStackConsoleWrapper(int targc, const char** targ)
{
argv = new ConsoleValueRef[targc];
argc = targc;
for (int i=0; i<targc; i++) {
argv[i] = ConsoleValueRef(targ[i]);
}
}
StringStackConsoleWrapper::~StringStackConsoleWrapper()
{
for (int i=0; i<argc; i++) {
argv[i] = NULL;
}
delete[] argv;
}
U32 ConsoleValue::getIntValue()
{
if(type <= TypeInternalString)
return ival;
else
return dAtoi(Con::getData(type, dataPtr, 0, enumTable));
}
F32 ConsoleValue::getFloatValue()
{
if(type <= TypeInternalString)
return fval;
else
return dAtof(Con::getData(type, dataPtr, 0, enumTable));
}
const char *ConsoleValue::getStringValue()
{
if(type == TypeInternalString || type == TypeInternalStackString)
return sval;
if(type == TypeInternalFloat)
return Con::getData(TypeF32, &fval, 0);
else if(type == TypeInternalInt)
return Con::getData(TypeS32, &ival, 0);
else
return Con::getData(type, dataPtr, 0, enumTable);
}
void ConsoleValue::setIntValue(U32 val)
{
if(type <= TypeInternalString)
{
fval = (F32)val;
ival = val;
if(sval != typeValueEmpty)
{
if (type != TypeInternalStackString) dFree(sval);
sval = typeValueEmpty;
}
type = TypeInternalInt;
}
else
{
const char *dptr = Con::getData(TypeS32, &val, 0);
Con::setData(type, dataPtr, 0, 1, &dptr, enumTable);
}
}
void ConsoleValue::setFloatValue(F32 val)
{
if(type <= TypeInternalString)
{
fval = val;
ival = static_cast<U32>(val);
if(sval != typeValueEmpty)
{
if (type != TypeInternalStackString) dFree(sval);
sval = typeValueEmpty;
}
type = TypeInternalFloat;
}
else
{
const char *dptr = Con::getData(TypeF32, &val, 0);
Con::setData(type, dataPtr, 0, 1, &dptr, enumTable);
}
}
const char *ConsoleValueRef::getStringArgValue()
{
if (value) {
if (stringStackValue == NULL) {
stringStackValue = Con::getStringArg(value->getStringValue());
}
return stringStackValue;
} else {
return "";
}
}
extern ConsoleValueStack CSTK;
ConsoleValueRef& ConsoleValueRef::operator=(const ConsoleValueRef &newValue)
{
value = newValue.value;
stringStackValue = newValue.stringStackValue;
return *this;
}
ConsoleValueRef& ConsoleValueRef::operator=(const char *newValue)
{
value = CSTK.pushStackString(newValue);
stringStackValue = NULL;
return *this;
}
ConsoleValueRef& ConsoleValueRef::operator=(S32 newValue)
{
value = CSTK.pushUINT(newValue);
stringStackValue = NULL;
return *this;
}
ConsoleValueRef& ConsoleValueRef::operator=(F32 newValue)
{
value = CSTK.pushFLT(newValue);
stringStackValue = NULL;
return *this;
}
ConsoleValueRef& ConsoleValueRef::operator=(F64 newValue)
{
value = CSTK.pushFLT(newValue);
stringStackValue = NULL;
return *this;
}
namespace Con
{
void resetStackFrame()
{
CSTK.resetFrame();
}
}

View file

@ -29,15 +29,18 @@
#ifndef _BITSET_H_
#include "core/bitSet.h"
#endif
#ifndef _REFBASE_H_
#include "core/util/refBase.h"
#endif
#include <stdarg.h>
#include "core/util/str.h"
#include "core/util/journal/journaledSignal.h"
class SimObject;
class Namespace;
struct ConsoleFunctionHeader;
class EngineEnumTable;
typedef EngineEnumTable EnumTable;
@ -110,6 +113,163 @@ struct ConsoleLogEntry
};
typedef const char *StringTableEntry;
extern char *typeValueEmpty;
class ConsoleValue
{
public:
enum
{
TypeInternalInt = -4,
TypeInternalFloat = -3,
TypeInternalStackString = -2,
TypeInternalString = -1,
};
S32 type;
public:
// NOTE: This is protected to ensure no one outside
// of this structure is messing with it.
#pragma warning( push )
#pragma warning( disable : 4201 ) // warning C4201: nonstandard extension used : nameless struct/union
// An variable is either a real dynamic type or
// its one exposed from C++ using a data pointer.
//
// We use this nameless union and struct setup
// to optimize the memory usage.
union
{
struct
{
char *sval;
U32 ival; // doubles as strlen when type is TypeInternalString
F32 fval;
U32 bufferLen;
};
struct
{
/// The real data pointer.
void *dataPtr;
/// The enum lookup table for enumerated types.
const EnumTable *enumTable;
};
};
U32 getIntValue();
F32 getFloatValue();
const char *getStringValue();
void setIntValue(U32 val);
void setFloatValue(F32 val);
void setStringValue(const char *value);
void setStackStringValue(const char *value);
void init()
{
ival = 0;
fval = 0;
sval = typeValueEmpty;
bufferLen = 0;
}
void cleanup()
{
if (type <= TypeInternalString &&
sval != typeValueEmpty && type != TypeInternalStackString )
dFree(sval);
sval = typeValueEmpty;
type = ConsoleValue::TypeInternalString;
ival = 0;
fval = 0;
bufferLen = 0;
}
};
// Proxy class for console variables
// Can point to existing console variables
// or act like a free floating value
class ConsoleValueRef {
public:
ConsoleValue *value;
const char *stringStackValue;
ConsoleValueRef() : value(0), stringStackValue(0) { ; }
~ConsoleValueRef() { ; }
ConsoleValueRef(const ConsoleValueRef &ref);
ConsoleValueRef(const char *value);
ConsoleValueRef(const String &ref);
ConsoleValueRef(S32 value);
ConsoleValueRef(F32 value);
ConsoleValueRef(F64 value);
const char *getStringValue() { return value ? value->getStringValue() : ""; }
const char *getStringArgValue();
inline S32 getIntValue() { return value ? value->getIntValue() : 0; }
inline F32 getFloatValue() { return value ? value->getFloatValue() : 0.0f; }
//inline F64 getDoubleValue() { return value ? value->getDoubleValue() : 0.0; }
inline operator const char*() { return getStringValue(); }
inline operator String() { return String(getStringValue()); }
inline operator S32() { return getIntValue(); }
inline operator F32() { return getFloatValue(); }
//inline operator F64() { return getDoubleValue(); }
inline bool isString() { return value ? value->type >= ConsoleValue::TypeInternalStackString : true; }
inline bool isInt() { return value ? value->type == ConsoleValue::TypeInternalInt : false; }
inline bool isFloat() { return value ? value->type == ConsoleValue::TypeInternalFloat : false; }
// Note: operators replace value
ConsoleValueRef& operator=(const ConsoleValueRef &other);
ConsoleValueRef& operator=(const char *newValue);
ConsoleValueRef& operator=(S32 newValue);
ConsoleValueRef& operator=(F32 newValue);
ConsoleValueRef& operator=(F64 newValue);
};
// Transparently converts ConsoleValue[] to const char**
class StringStackWrapper
{
public:
const char **argv;
int argc;
StringStackWrapper(int targc, ConsoleValueRef targv[]);
~StringStackWrapper();
const char* operator[](int idx) { return argv[idx]; }
operator const char**() { return argv; }
int count() { return argc; }
};
// Transparently converts const char** to ConsoleValue
class StringStackConsoleWrapper
{
public:
ConsoleValueRef *argv;
int argc;
StringStackConsoleWrapper(int targc, const char **targv);
~StringStackConsoleWrapper();
ConsoleValueRef& operator[](int idx) { return argv[idx]; }
operator ConsoleValueRef*() { return argv; }
int count() { return argc; }
};
/// @defgroup console_callbacks Scripting Engine Callbacks
///
@ -129,11 +289,11 @@ typedef const char *StringTableEntry;
/// @{
///
typedef const char * (*StringCallback)(SimObject *obj, S32 argc, const char *argv[]);
typedef S32 (*IntCallback)(SimObject *obj, S32 argc, const char *argv[]);
typedef F32 (*FloatCallback)(SimObject *obj, S32 argc, const char *argv[]);
typedef void (*VoidCallback)(SimObject *obj, S32 argc, const char *argv[]); // We have it return a value so things don't break..
typedef bool (*BoolCallback)(SimObject *obj, S32 argc, const char *argv[]);
typedef const char * (*StringCallback)(SimObject *obj, S32 argc, ConsoleValueRef argv[]);
typedef S32 (*IntCallback)(SimObject *obj, S32 argc, ConsoleValueRef argv[]);
typedef F32 (*FloatCallback)(SimObject *obj, S32 argc, ConsoleValueRef argv[]);
typedef void (*VoidCallback)(SimObject *obj, S32 argc, ConsoleValueRef argv[]); // We have it return a value so things don't break..
typedef bool (*BoolCallback)(SimObject *obj, S32 argc, ConsoleValueRef argv[]);
typedef void (*ConsumerCallback)(U32 level, const char *consoleLine);
/// @}
@ -182,7 +342,7 @@ namespace Con
/// 09/12/07 - CAF - 43->44 remove newmsg operator
/// 09/27/07 - RDB - 44->45 Patch from Andreas Kirsch: Added opcode to support correct void return
/// 01/13/09 - TMS - 45->46 Added script assert
DSOVersion = 46,
DSOVersion = 47,
MaxLineLength = 512, ///< Maximum length of a line of console input.
MaxDataTypes = 256 ///< Maximum number of registered data types.
@ -415,6 +575,11 @@ namespace Con
/// @return The string value of the variable or "" if the variable does not exist.
const char* getVariable(const char* name);
/// Retrieve the string value of an object field
/// @param name "object.field" string to query
/// @return The string value of the variable or NULL if no object is specified
const char* getObjectField(const char* name);
/// Same as setVariable(), but for bools.
void setBoolVariable (const char* name,bool var);
@ -565,9 +730,11 @@ namespace Con
/// char* result = execute(2, argv);
/// @endcode
const char *execute(S32 argc, const char* argv[]);
const char *execute(S32 argc, ConsoleValueRef argv[]);
/// @see execute(S32 argc, const char* argv[])
#define ARG const char*
// Note: this can't be ConsoleValueRef& since the compiler will confuse it with SimObject*
#define ARG ConsoleValueRef
const char *executef( ARG);
const char *executef( ARG, ARG);
const char *executef( ARG, ARG, ARG);
@ -580,7 +747,6 @@ namespace Con
const char *executef( ARG, ARG, ARG, ARG, ARG, ARG, ARG, ARG, ARG, ARG);
#undef ARG
/// Call a Torque Script member function of a SimObject from C/C++ code.
/// @param object Object on which to execute the method call.
/// @param argc Number of elements in the argv parameter (must be >2, see argv)
@ -594,9 +760,10 @@ namespace Con
/// char* result = execute(mysimobject, 3, argv);
/// @endcode
const char *execute(SimObject *object, S32 argc, const char *argv[], bool thisCallOnly = false);
const char *execute(SimObject *object, S32 argc, ConsoleValueRef argv[], bool thisCallOnly = false);
/// @see execute(SimObject *, S32 argc, const char *argv[])
#define ARG const char*
/// @see execute(SimObject *, S32 argc, ConsoleValueRef argv[])
#define ARG ConsoleValueRef
const char *executef(SimObject *, ARG);
const char *executef(SimObject *, ARG, ARG);
const char *executef(SimObject *, ARG, ARG, ARG);
@ -646,6 +813,8 @@ namespace Con
char* getStringArg( const String& arg );
/// @}
void resetStackFrame();
/// @name Namespaces
/// @{
@ -941,14 +1110,14 @@ struct ConsoleDocFragment
static ConsoleConstructor cfg_ConsoleFunctionGroup_##groupName##_GroupBegin(NULL,#groupName,usage)
# define ConsoleFunction(name,returnType,minArgs,maxArgs,usage1) \
returnType cf_##name(SimObject *, S32, const char **argv); \
returnType cf_##name(SimObject *, S32, ConsoleValueRef *argv); \
ConsoleConstructor cc_##name##_obj(NULL,#name,cf_##name,usage1,minArgs,maxArgs); \
returnType cf_##name(SimObject *, S32 argc, const char **argv)
returnType cf_##name(SimObject *, S32 argc, ConsoleValueRef *argv)
# define ConsoleToolFunction(name,returnType,minArgs,maxArgs,usage1) \
returnType ctf_##name(SimObject *, S32, const char **argv); \
returnType ctf_##name(SimObject *, S32, ConsoleValueRef *argv); \
ConsoleConstructor cc_##name##_obj(NULL,#name,ctf_##name,usage1,minArgs,maxArgs, true); \
returnType ctf_##name(SimObject *, S32 argc, const char **argv)
returnType ctf_##name(SimObject *, S32 argc, ConsoleValueRef *argv)
# define ConsoleFunctionGroupEnd(groupName) \
static ConsoleConstructor cfg_##groupName##_GroupEnd(NULL,#groupName,NULL)
@ -961,22 +1130,22 @@ struct ConsoleDocFragment
static ConsoleConstructor cc_##className##_##groupName##_GroupBegin(#className,#groupName,usage)
# define ConsoleMethod(className,name,returnType,minArgs,maxArgs,usage1) \
inline returnType cm_##className##_##name(className *, S32, const char **argv); \
returnType cm_##className##_##name##_caster(SimObject *object, S32 argc, const char **argv) { \
inline returnType cm_##className##_##name(className *, S32, ConsoleValueRef *argv); \
returnType cm_##className##_##name##_caster(SimObject *object, S32 argc, ConsoleValueRef *argv) { \
AssertFatal( dynamic_cast<className*>( object ), "Object passed to " #name " is not a " #className "!" ); \
conmethod_return_##returnType ) cm_##className##_##name(static_cast<className*>(object),argc,argv); \
}; \
ConsoleConstructor cc_##className##_##name##_obj(#className,#name,cm_##className##_##name##_caster,usage1,minArgs,maxArgs); \
inline returnType cm_##className##_##name(className *object, S32 argc, const char **argv)
inline returnType cm_##className##_##name(className *object, S32 argc, ConsoleValueRef *argv)
# define ConsoleStaticMethod(className,name,returnType,minArgs,maxArgs,usage1) \
inline returnType cm_##className##_##name(S32, const char **); \
returnType cm_##className##_##name##_caster(SimObject *object, S32 argc, const char **argv) { \
inline returnType cm_##className##_##name(S32, ConsoleValueRef *); \
returnType cm_##className##_##name##_caster(SimObject *object, S32 argc, ConsoleValueRef *argv) { \
conmethod_return_##returnType ) cm_##className##_##name(argc,argv); \
}; \
ConsoleConstructor \
cc_##className##_##name##_obj(#className,#name,cm_##className##_##name##_caster,usage1,minArgs,maxArgs); \
inline returnType cm_##className##_##name(S32 argc, const char **argv)
inline returnType cm_##className##_##name(S32 argc, ConsoleValueRef *argv)
# define ConsoleMethodGroupEnd(className, groupName) \
static ConsoleConstructor cc_##className##_##groupName##_GroupEnd(#className,#groupName,NULL)
@ -999,32 +1168,32 @@ struct ConsoleDocFragment
// These are identical to what's above, we just want to null out the usage strings.
# define ConsoleFunction(name,returnType,minArgs,maxArgs,usage1) \
static returnType c##name(SimObject *, S32, const char **); \
static returnType c##name(SimObject *, S32, ConsoleValueRef*); \
static ConsoleConstructor g##name##obj(NULL,#name,c##name,"",minArgs,maxArgs);\
static returnType c##name(SimObject *, S32 argc, const char **argv)
static returnType c##name(SimObject *, S32 argc, ConsoleValueRef *argv)
# define ConsoleToolFunction(name,returnType,minArgs,maxArgs,usage1) \
static returnType c##name(SimObject *, S32, const char **); \
static returnType c##name(SimObject *, S32, ConsoleValueRef*); \
static ConsoleConstructor g##name##obj(NULL,#name,c##name,"",minArgs,maxArgs, true);\
static returnType c##name(SimObject *, S32 argc, const char **argv)
static returnType c##name(SimObject *, S32 argc, ConsoleValueRef *argv)
# define ConsoleMethod(className,name,returnType,minArgs,maxArgs,usage1) \
static inline returnType c##className##name(className *, S32, const char **argv); \
static returnType c##className##name##caster(SimObject *object, S32 argc, const char **argv) { \
static inline returnType c##className##name(className *, S32, ConsoleValueRef *argv); \
static returnType c##className##name##caster(SimObject *object, S32 argc, ConsoleValueRef *argv) { \
conmethod_return_##returnType ) c##className##name(static_cast<className*>(object),argc,argv); \
}; \
static ConsoleConstructor \
className##name##obj(#className,#name,c##className##name##caster,"",minArgs,maxArgs); \
static inline returnType c##className##name(className *object, S32 argc, const char **argv)
static inline returnType c##className##name(className *object, S32 argc, ConsoleValueRef *argv)
# define ConsoleStaticMethod(className,name,returnType,minArgs,maxArgs,usage1) \
static inline returnType c##className##name(S32, const char **); \
static returnType c##className##name##caster(SimObject *object, S32 argc, const char **argv) { \
static inline returnType c##className##name(S32, ConsoleValueRef*); \
static returnType c##className##name##caster(SimObject *object, S32 argc, ConsoleValueRef *argv) { \
conmethod_return_##returnType ) c##className##name(argc,argv); \
}; \
static ConsoleConstructor \
className##name##obj(#className,#name,c##className##name##caster,"",minArgs,maxArgs); \
static inline returnType c##className##name(S32 argc, const char **argv)
static inline returnType c##className##name(S32 argc, ConsoleValueRef *argv)
#define ConsoleDoc( text )

View file

@ -1207,7 +1207,9 @@ ConsoleFunction( nextToken, const char *, 4, 4, "( string str, string token, str
"@endtsexample\n\n"
"@ingroup Strings" )
{
char *str = (char *) argv[1];
char buffer[4096];
dStrncpy(buffer, argv[1], 4096);
char *str = buffer;
const char *token = argv[2];
const char *delim = argv[3];
@ -1240,7 +1242,9 @@ ConsoleFunction( nextToken, const char *, 4, 4, "( string str, string token, str
str++;
}
return str;
char *ret = Con::getReturnBuffer(dStrlen(str)+1);
dStrncpy(ret, str, dStrlen(str)+1);
return ret;
}
//=============================================================================
@ -1302,16 +1306,17 @@ ConsoleFunction(getTag, const char *, 2, 2, "(string textTagString)"
TORQUE_UNUSED(argc);
if(argv[1][0] == StringTagPrefixByte)
{
const char *arg = argv[1];
const char * space = dStrchr(argv[1], ' ');
U32 len;
if(space)
len = space - argv[1];
len = space - arg;
else
len = dStrlen(argv[1]) + 1;
len = dStrlen(arg) + 1;
char * ret = Con::getReturnBuffer(len);
dStrncpy(ret, argv[1] + 1, len - 1);
dStrncpy(ret, arg + 1, len - 1);
ret[len - 1] = 0;
return(ret);
@ -2394,7 +2399,7 @@ ConsoleFunction( pushInstantGroup, void, 1, 2, "([group])"
"@internal")
{
if( argc > 1 )
Con::pushInstantGroup( argv[ 1 ] );
Con::pushInstantGroup( (const char*)argv[ 1 ] );
else
Con::pushInstantGroup();
}

View file

@ -35,6 +35,44 @@
//#define DEBUG_SPEW
Dictionary::Entry smLocalDictionaryEntryStack[4096*4];
Dictionary::Entry *smLocalDictionaryEntryStackHead = NULL;
void setupDictionaryStack()
{
smLocalDictionaryEntryStackHead = &smLocalDictionaryEntryStack[0];
for (int i=0; i<4096*4; i++) {
(smLocalDictionaryEntryStackHead + i)->mNext = i == (4096*4)-1 ? NULL : smLocalDictionaryEntryStackHead + (i+1);
}
}
Dictionary::Entry * getDictionaryStackEntry()
{
Dictionary::Entry *entry = smLocalDictionaryEntryStackHead;
AssertFatal(entry, "No more local variables");
entry->reset();
Dictionary::Entry *next = entry->mNext;
smLocalDictionaryEntryStackHead = next;
entry->mNext = NULL;
return entry;
}
void disposeDictionaryStackEntry(Dictionary::Entry *entry)
{
Dictionary::Entry *prevHead = smLocalDictionaryEntryStackHead;
smLocalDictionaryEntryStackHead = entry;
smLocalDictionaryEntryStackHead->mNext = prevHead;
}
#define ST_INIT_SIZE 15
static char scratchBuffer[1024];
@ -168,13 +206,13 @@ void Dictionary::exportVariables(const char *varString, const char *fileName, bo
for(s = sortList.begin(); s != sortList.end(); s++)
{
switch((*s)->type)
switch((*s)->value.type)
{
case Entry::TypeInternalInt:
dSprintf(buffer, sizeof(buffer), "%s = %d;%s", (*s)->name, (*s)->ival, cat);
case ConsoleValue::TypeInternalInt:
dSprintf(buffer, sizeof(buffer), "%s = %d;%s", (*s)->name, (*s)->value.ival, cat);
break;
case Entry::TypeInternalFloat:
dSprintf(buffer, sizeof(buffer), "%s = %g;%s", (*s)->name, (*s)->fval, cat);
case ConsoleValue::TypeInternalFloat:
dSprintf(buffer, sizeof(buffer), "%s = %g;%s", (*s)->name, (*s)->value.fval, cat);
break;
default:
expandEscape(expandBuffer, (*s)->getStringValue());
@ -228,13 +266,13 @@ void Dictionary::exportVariables( const char *varString, Vector<String> *names,
if ( values )
{
switch ( (*s)->type )
switch ( (*s)->value.type )
{
case Entry::TypeInternalInt:
values->push_back( String::ToString( (*s)->ival ) );
case ConsoleValue::TypeInternalInt:
values->push_back( String::ToString( (*s)->value.ival ) );
break;
case Entry::TypeInternalFloat:
values->push_back( String::ToString( (*s)->fval ) );
case ConsoleValue::TypeInternalFloat:
values->push_back( String::ToString( (*s)->value.fval ) );
break;
default:
expandEscape( expandBuffer, (*s)->getStringValue() );
@ -284,10 +322,13 @@ Dictionary::Entry *Dictionary::lookup(StringTableEntry name)
Dictionary::Entry *Dictionary::add(StringTableEntry name)
{
// Try to find an existing match.
//printf("Add Variable %s\n", name);
Entry* ret = lookup( name );
if( ret )
if( ret ) {
//printf("Found Variable %s (named %s)\n", name, ret->name);
return ret;
}
// Rehash if the table get's too crowded. Be aware that this might
// modify a table that we don't own.
@ -296,6 +337,7 @@ Dictionary::Entry *Dictionary::add(StringTableEntry name)
if( hashTable->count > hashTable->size * 2 )
{
// Allocate a new table.
printf("Re-hashing dictionary...\n");
const U32 newTableSize = hashTable->size * 4 - 1;
Entry** newTableData = new Entry*[ newTableSize ];
@ -307,7 +349,10 @@ Dictionary::Entry *Dictionary::add(StringTableEntry name)
for( Entry* entry = hashTable->data[ i ]; entry != NULL; )
{
Entry* next = entry->nextEntry;
S32 index = HashPointer( entry->name ) % newTableSize;
U32 index = HashPointer( entry->name ) % newTableSize;
//printf(" Variable(%s) in bucket %i moved to bucket %i\n", entry->name, i, index);
entry->nextEntry = newTableData[ index ];
newTableData[ index ] = entry;
@ -328,9 +373,10 @@ Dictionary::Entry *Dictionary::add(StringTableEntry name)
// Add the new entry.
ret = hashTable->mChunker.alloc();
constructInPlace( ret, name );
S32 idx = HashPointer(name) % hashTable->size;
ret = getDictionaryStackEntry();//hashTable->mChunker.alloc();
ret->name = name;
//constructInPlace( ret, name );
U32 idx = HashPointer(name) % hashTable->size;
ret->nextEntry = hashTable->data[idx];
hashTable->data[idx] = ret;
@ -350,8 +396,8 @@ void Dictionary::remove(Dictionary::Entry *ent)
*walk = (ent->nextEntry);
destructInPlace( ent );
hashTable->mChunker.free( ent );
disposeDictionaryStackEntry( ent );
//hashTable->mChunker.free( ent );
hashTable->count--;
}
@ -412,13 +458,13 @@ void Dictionary::reset()
while( walk )
{
Entry* temp = walk->nextEntry;
destructInPlace( walk );
disposeDictionaryStackEntry( walk );
walk = temp;
}
}
dMemset( ownHashTable.data, 0, ownHashTable.size * sizeof( Entry* ) );
ownHashTable.mChunker.freeBlocks( true );
//ownHashTable.mChunker.freeBlocks( true );
ownHashTable.count = 0;
hashTable = NULL;
@ -454,7 +500,7 @@ char *typeValueEmpty = "";
Dictionary::Entry::Entry(StringTableEntry in_name)
{
name = in_name;
type = TypeInternalString;
value.type = ConsoleValue::TypeInternalString;
notify = NULL;
nextEntry = NULL;
mUsage = NULL;
@ -462,17 +508,12 @@ Dictionary::Entry::Entry(StringTableEntry in_name)
// NOTE: This is data inside a nameless
// union, so we don't need to init the rest.
ival = 0;
fval = 0;
sval = typeValueEmpty;
bufferLen = 0;
value.init();
}
Dictionary::Entry::~Entry()
{
if ( type <= TypeInternalString &&
sval != typeValueEmpty )
dFree(sval);
value.cleanup();
if ( notify )
delete notify;
@ -497,15 +538,11 @@ const char *Dictionary::getVariable(StringTableEntry name, bool *entValid)
return "";
}
void Dictionary::Entry::setStringValue(const char * value)
void ConsoleValue::setStringValue(const char * value)
{
if( mIsConstant )
{
Con::errorf( "Cannot assign value to constant '%s'.", name );
return;
}
if (value == NULL) value = typeValueEmpty;
if(type <= TypeInternalString)
if(type <= ConsoleValue::TypeInternalString)
{
// Let's not remove empty-string-valued global vars from the dict.
// If we remove them, then they won't be exported, and sometimes
@ -519,6 +556,15 @@ void Dictionary::Entry::setStringValue(const char * value)
return;
}
*/
if (value == typeValueEmpty) {
if (sval && sval != typeValueEmpty && type != TypeInternalStackString) dFree(sval);
sval = typeValueEmpty;
bufferLen = 0;
fval = 0.f;
ival = 0;
type = TypeInternalString;
return;
}
U32 stringLen = dStrlen(value);
@ -537,25 +583,89 @@ void Dictionary::Entry::setStringValue(const char * value)
ival = 0;
}
type = TypeInternalString;
// may as well pad to the next cache line
U32 newLen = ((stringLen + 1) + 15) & ~15;
if(sval == typeValueEmpty)
if(sval == typeValueEmpty || type == TypeInternalStackString)
sval = (char *) dMalloc(newLen);
else if(newLen > bufferLen)
sval = (char *) dRealloc(sval, newLen);
type = TypeInternalString;
bufferLen = newLen;
dStrcpy(sval, value);
}
else
Con::setData(type, dataPtr, 0, 1, &value, enumTable);
}
// Fire off the notification if we have one.
if ( notify )
notify->trigger();
void ConsoleValue::setStackStringValue(const char * value)
{
if (value == NULL) value = typeValueEmpty;
if(type <= ConsoleValue::TypeInternalString)
{
if (value == typeValueEmpty) {
if (sval && sval != typeValueEmpty && type != ConsoleValue::TypeInternalStackString) dFree(sval);
sval = typeValueEmpty;
bufferLen = 0;
fval = 0.f;
ival = 0;
type = TypeInternalString;
return;
}
U32 stringLen = dStrlen(value);
if(stringLen < 256)
{
fval = dAtof(value);
ival = dAtoi(value);
}
else
{
fval = 0.f;
ival = 0;
}
type = TypeInternalStackString;
sval = (char*)value;
bufferLen = stringLen;
}
else
Con::setData(type, dataPtr, 0, 1, &value, enumTable);
}
S32 Dictionary::getIntVariable(StringTableEntry name, bool *entValid)
{
Entry *ent = lookup(name);
if(ent)
{
if(entValid)
*entValid = true;
return ent->getIntValue();
}
if(entValid)
*entValid = false;
return 0;
}
F32 Dictionary::getFloatVariable(StringTableEntry name, bool *entValid)
{
Entry *ent = lookup(name);
if(ent)
{
if(entValid)
*entValid = true;
return ent->getFloatValue();
}
if(entValid)
*entValid = false;
return 0;
}
void Dictionary::setVariable(StringTableEntry name, const char *value)
@ -582,19 +692,19 @@ Dictionary::Entry* Dictionary::addVariable( const char *name,
Entry *ent = add(StringTable->insert(name));
if ( ent->type <= Entry::TypeInternalString &&
ent->sval != typeValueEmpty )
dFree(ent->sval);
if ( ent->value.type <= ConsoleValue::TypeInternalString &&
ent->value.sval != typeValueEmpty && ent->value.type != ConsoleValue::TypeInternalStackString )
dFree(ent->value.sval);
ent->type = type;
ent->dataPtr = dataPtr;
ent->value.type = type;
ent->value.dataPtr = dataPtr;
ent->mUsage = usage;
// Fetch enum table, if any.
ConsoleBaseType* conType = ConsoleBaseType::getType( type );
AssertFatal( conType, "Dictionary::addVariable - invalid console type" );
ent->enumTable = conType->getEnumTable();
ent->value.enumTable = conType->getEnumTable();
return ent;
}
@ -1031,6 +1141,8 @@ void Namespace::init()
mGlobalNamespace->mName = NULL;
mGlobalNamespace->mNext = NULL;
mNamespaceList = mGlobalNamespace;
setupDictionaryStack();
}
Namespace *Namespace::global()
@ -1268,7 +1380,7 @@ void Namespace::markGroup(const char* name, const char* usage)
extern S32 executeBlock(StmtNode *block, ExprEvalState *state);
const char *Namespace::Entry::execute(S32 argc, const char **argv, ExprEvalState *state)
const char *Namespace::Entry::execute(S32 argc, ConsoleValueRef *argv, ExprEvalState *state)
{
if(mType == ConsoleFunctionType)
{

View file

@ -151,7 +151,7 @@ class Namespace
void clear();
///
const char *execute( S32 argc, const char** argv, ExprEvalState* state );
const char *execute( S32 argc, ConsoleValueRef* argv, ExprEvalState* state );
/// Return a one-line documentation text string for the function.
String getBriefDescription( String* outRemainingDocText = NULL ) const;
@ -275,7 +275,7 @@ class Namespace
typedef VectorPtr<Namespace::Entry *>::iterator NamespaceEntryListIterator;
extern char *typeValueEmpty;
class Dictionary
{
@ -283,16 +283,9 @@ public:
struct Entry
{
enum
{
TypeInternalInt = -3,
TypeInternalFloat = -2,
TypeInternalString = -1,
};
StringTableEntry name;
ConsoleValue value;
Entry *nextEntry;
S32 type;
typedef Signal<void()> NotifySignal;
@ -306,72 +299,42 @@ public:
/// Whether this is a constant that cannot be assigned to.
bool mIsConstant;
protected:
// NOTE: This is protected to ensure no one outside
// of this structure is messing with it.
#pragma warning( push )
#pragma warning( disable : 4201 ) // warning C4201: nonstandard extension used : nameless struct/union
// An variable is either a real dynamic type or
// its one exposed from C++ using a data pointer.
//
// We use this nameless union and struct setup
// to optimize the memory usage.
union
{
struct
{
char *sval;
U32 ival; // doubles as strlen when type is TypeInternalString
F32 fval;
U32 bufferLen;
};
struct
{
/// The real data pointer.
void *dataPtr;
/// The enum lookup table for enumerated types.
const EnumTable *enumTable;
};
};
#pragma warning( pop ) // C4201
public:
Entry() {
name = NULL;
notify = NULL;
nextEntry = NULL;
mUsage = NULL;
mIsConstant = false;
value.init();
}
Entry(StringTableEntry name);
~Entry();
U32 getIntValue()
{
if(type <= TypeInternalString)
return ival;
else
return dAtoi(Con::getData(type, dataPtr, 0, enumTable));
Entry *mNext;
void reset() {
name = NULL;
value.cleanup();
if ( notify )
delete notify;
}
F32 getFloatValue()
inline U32 getIntValue()
{
if(type <= TypeInternalString)
return fval;
else
return dAtof(Con::getData(type, dataPtr, 0, enumTable));
return value.getIntValue();
}
const char *getStringValue()
inline F32 getFloatValue()
{
if(type == TypeInternalString)
return sval;
if(type == TypeInternalFloat)
return Con::getData(TypeF32, &fval, 0);
else if(type == TypeInternalInt)
return Con::getData(TypeS32, &ival, 0);
else
return Con::getData(type, dataPtr, 0, enumTable);
return value.getFloatValue();
}
inline const char *getStringValue()
{
return value.getStringValue();
}
void setIntValue(U32 val)
@ -381,23 +344,8 @@ public:
Con::errorf( "Cannot assign value to constant '%s'.", name );
return;
}
if(type <= TypeInternalString)
{
fval = (F32)val;
ival = val;
if(sval != typeValueEmpty)
{
dFree(sval);
sval = typeValueEmpty;
}
type = TypeInternalInt;
}
else
{
const char *dptr = Con::getData(TypeS32, &val, 0);
Con::setData(type, dataPtr, 0, 1, &dptr, enumTable);
}
value.setIntValue(val);
// Fire off the notification if we have one.
if ( notify )
@ -411,30 +359,29 @@ public:
Con::errorf( "Cannot assign value to constant '%s'.", name );
return;
}
if(type <= TypeInternalString)
{
fval = val;
ival = static_cast<U32>(val);
if(sval != typeValueEmpty)
{
dFree(sval);
sval = typeValueEmpty;
}
type = TypeInternalFloat;
}
else
{
const char *dptr = Con::getData(TypeF32, &val, 0);
Con::setData(type, dataPtr, 0, 1, &dptr, enumTable);
}
value.setFloatValue(val);
// Fire off the notification if we have one.
if ( notify )
notify->trigger();
}
void setStringValue(const char *value);
void setStringValue(const char *newValue)
{
if( mIsConstant )
{
Con::errorf( "Cannot assign value to constant '%s'.", name );
return;
}
value.setStringValue(newValue);
// Fire off the notification if we have one.
if ( notify )
notify->trigger();
}
};
struct HashTableData
@ -473,6 +420,8 @@ public:
void setVariable(StringTableEntry name, const char *value);
const char *getVariable(StringTableEntry name, bool *valid = NULL);
S32 getIntVariable(StringTableEntry name, bool *valid = NULL);
F32 getFloatVariable(StringTableEntry name, bool *entValid = NULL);
U32 getCount() const
{

View file

@ -79,7 +79,7 @@ void ConsoleLogger::initPersistFields()
//-----------------------------------------------------------------------------
bool ConsoleLogger::processArguments( S32 argc, const char **argv )
bool ConsoleLogger::processArguments( S32 argc, ConsoleValueRef *argv )
{
if( argc == 0 )
return false;

View file

@ -81,7 +81,7 @@ class ConsoleLogger : public SimObject
/// // Example script constructor usage.
/// %obj = new ConsoleLogger( objName, logFileName, [append = false] );
/// @endcode
bool processArguments( S32 argc, const char **argv );
bool processArguments( S32 argc, ConsoleValueRef *argv );
/// Default constructor, make sure to initalize
ConsoleLogger();

View file

@ -145,12 +145,12 @@ inline const char* EngineMarshallData( U32 value )
/// Marshal data from native into client form stored directly in
/// client function invocation vector.
template< typename T >
inline void EngineMarshallData( const T& arg, S32& argc, const char** argv )
inline void EngineMarshallData( const T& arg, S32& argc, ConsoleValueRef *argv )
{
argv[ argc ] = Con::getStringArg( castConsoleTypeToString( arg ) );
argc ++;
}
inline void EngineMarshallData( bool arg, S32& argc, const char** argv )
inline void EngineMarshallData( bool arg, S32& argc, ConsoleValueRef *argv )
{
if( arg )
argv[ argc ] = "1";
@ -158,33 +158,33 @@ inline void EngineMarshallData( bool arg, S32& argc, const char** argv )
argv[ argc ] = "0";
argc ++;
}
inline void EngineMarshallData( S32 arg, S32& argc, const char** argv )
inline void EngineMarshallData( S32 arg, S32& argc, ConsoleValueRef *argv )
{
argv[ argc ] = Con::getIntArg( arg );
argc ++;
}
inline void EngineMarshallData( U32 arg, S32& argc, const char** argv )
inline void EngineMarshallData( U32 arg, S32& argc, ConsoleValueRef *argv )
{
EngineMarshallData( S32( arg ), argc, argv );
}
inline void EngineMarshallData( F32 arg, S32& argc, const char** argv )
inline void EngineMarshallData( F32 arg, S32& argc, ConsoleValueRef *argv )
{
argv[ argc ] = Con::getFloatArg( arg );
argc ++;
}
inline void EngineMarshallData( const char* arg, S32& argc, const char** argv )
inline void EngineMarshallData( const char* arg, S32& argc, ConsoleValueRef *argv )
{
argv[ argc ] = arg;
argc ++;
}
template< typename T >
inline void EngineMarshallData( T* object, S32& argc, const char** argv )
inline void EngineMarshallData( T* object, S32& argc, ConsoleValueRef *argv )
{
argv[ argc ] = ( object ? object->getIdString() : "0" );
argc ++;
}
template< typename T >
inline void EngineMarshallData( const T* object, S32& argc, const char** argv )
inline void EngineMarshallData( const T* object, S32& argc, ConsoleValueRef *argv )
{
argv[ argc ] = ( object ? object->getIdString() : "0" );
argc ++;
@ -1391,12 +1391,12 @@ struct _EngineConsoleThunk< startArgc, R() >
{
typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
static const int NUM_ARGS = 0;
static ReturnType thunk( S32 argc, const char** argv, R ( *fn )(), const _EngineFunctionDefaultArguments< void() >& )
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )(), const _EngineFunctionDefaultArguments< void() >& )
{
return _EngineConsoleThunkReturnValue( fn() );
}
template< typename Frame >
static ReturnType thunk( S32 argc, const char** argv, R ( Frame::*fn )() const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType* ) >& )
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )() const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType* ) >& )
{
return _EngineConsoleThunkReturnValue( ( frame->*fn )() );
}
@ -1406,12 +1406,12 @@ struct _EngineConsoleThunk< startArgc, void() >
{
typedef void ReturnType;
static const int NUM_ARGS = 0;
static void thunk( S32 argc, const char** argv, void ( *fn )(), const _EngineFunctionDefaultArguments< void() >& )
static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )(), const _EngineFunctionDefaultArguments< void() >& )
{
fn();
}
template< typename Frame >
static void thunk( S32 argc, const char** argv, void ( Frame::*fn )() const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType* ) >& )
static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )() const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType* ) >& )
{
return ( frame->*fn )();
}
@ -1422,13 +1422,13 @@ struct _EngineConsoleThunk< startArgc, R( A ) >
{
typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
static const int NUM_ARGS = 1 + startArgc;
static ReturnType thunk( S32 argc, const char** argv, R ( *fn )( A ), const _EngineFunctionDefaultArguments< void( A ) >& defaultArgs )
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A ), const _EngineFunctionDefaultArguments< void( A ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
return _EngineConsoleThunkReturnValue( fn( a ) );
}
template< typename Frame >
static ReturnType thunk( S32 argc, const char** argv, R ( Frame::*fn )( A ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A ) >& defaultArgs )
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
return _EngineConsoleThunkReturnValue( ( frame->*fn )( a ) );
@ -1439,13 +1439,13 @@ struct _EngineConsoleThunk< startArgc, void( A ) >
{
typedef void ReturnType;
static const int NUM_ARGS = 1 + startArgc;
static void thunk( S32 argc, const char** argv, void ( *fn )( A ), const _EngineFunctionDefaultArguments< void( A ) >& defaultArgs )
static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A ), const _EngineFunctionDefaultArguments< void( A ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
fn( a );
}
template< typename Frame >
static void thunk( S32 argc, const char** argv, void ( Frame::*fn )( A ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A ) >& defaultArgs )
static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
( frame->*fn )( a );
@ -1457,14 +1457,14 @@ struct _EngineConsoleThunk< startArgc, R( A, B ) >
{
typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
static const int NUM_ARGS = 2 + startArgc;
static ReturnType thunk( S32 argc, const char** argv, R ( *fn )( A, B ), const _EngineFunctionDefaultArguments< void( A, B ) >& defaultArgs )
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B ), const _EngineFunctionDefaultArguments< void( A, B ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
return _EngineConsoleThunkReturnValue( fn( a, b ) );
}
template< typename Frame >
static ReturnType thunk( S32 argc, const char** argv, R ( Frame::*fn )( A, B ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B ) >& defaultArgs )
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
@ -1476,14 +1476,14 @@ struct _EngineConsoleThunk< startArgc, void( A, B ) >
{
typedef void ReturnType;
static const int NUM_ARGS = 2 + startArgc;
static void thunk( S32 argc, const char** argv, void ( *fn )( A, B ), const _EngineFunctionDefaultArguments< void( A, B ) >& defaultArgs )
static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B ), const _EngineFunctionDefaultArguments< void( A, B ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
fn( a, b );
}
template< typename Frame >
static void thunk( S32 argc, const char** argv, void ( Frame::*fn )( A, B ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B ) >& defaultArgs )
static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
@ -1496,7 +1496,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C ) >
{
typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
static const int NUM_ARGS = 3 + startArgc;
static ReturnType thunk( S32 argc, const char** argv, R ( *fn )( A, B, C ), const _EngineFunctionDefaultArguments< void( A, B, C ) >& defaultArgs )
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B, C ), const _EngineFunctionDefaultArguments< void( A, B, C ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
@ -1504,7 +1504,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C ) >
return _EngineConsoleThunkReturnValue( fn( a, b, c ) );
}
template< typename Frame >
static ReturnType thunk( S32 argc, const char** argv, R ( Frame::*fn )( A, B, C ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C ) >& defaultArgs )
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B, C ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
@ -1517,7 +1517,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C ) >
{
typedef void ReturnType;
static const int NUM_ARGS = 3 + startArgc;
static void thunk( S32 argc, const char** argv, void ( *fn )( A, B, C ), const _EngineFunctionDefaultArguments< void( A, B, C ) >& defaultArgs )
static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B, C ), const _EngineFunctionDefaultArguments< void( A, B, C ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
@ -1525,7 +1525,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C ) >
fn( a, b, c );
}
template< typename Frame >
static void thunk( S32 argc, const char** argv, void ( Frame::*fn )( A, B, C ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C ) >& defaultArgs )
static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B, C ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
@ -1539,7 +1539,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D ) >
{
typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
static const int NUM_ARGS = 4 + startArgc;
static ReturnType thunk( S32 argc, const char** argv, R ( *fn )( A, B, C, D ), const _EngineFunctionDefaultArguments< void( A, B, C, D ) >& defaultArgs )
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B, C, D ), const _EngineFunctionDefaultArguments< void( A, B, C, D ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
@ -1548,7 +1548,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D ) >
return _EngineConsoleThunkReturnValue( fn( a, b, c, d ) );
}
template< typename Frame >
static ReturnType thunk( S32 argc, const char** argv, R ( Frame::*fn )( A, B, C, D ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D ) >& defaultArgs )
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B, C, D ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
@ -1562,7 +1562,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D ) >
{
typedef void ReturnType;
static const int NUM_ARGS = 4 + startArgc;
static void thunk( S32 argc, const char** argv, void ( *fn )( A, B, C, D ), const _EngineFunctionDefaultArguments< void( A, B, C, D ) >& defaultArgs )
static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B, C, D ), const _EngineFunctionDefaultArguments< void( A, B, C, D ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
@ -1571,7 +1571,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D ) >
fn( a, b, c, d );
}
template< typename Frame >
static void thunk( S32 argc, const char** argv, void ( Frame::*fn )( A, B, C, D ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D ) >& defaultArgs )
static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B, C, D ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
@ -1586,7 +1586,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E ) >
{
typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
static const int NUM_ARGS = 5 + startArgc;
static ReturnType thunk( S32 argc, const char** argv, R ( *fn )( A, B, C, D, E ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E ) >& defaultArgs )
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B, C, D, E ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
@ -1596,7 +1596,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E ) >
return _EngineConsoleThunkReturnValue( fn( a, b, c, d, e ) );
}
template< typename Frame >
static ReturnType thunk( S32 argc, const char** argv, R ( Frame::*fn )( A, B, C, D, E ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E ) >& defaultArgs )
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B, C, D, E ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
@ -1611,7 +1611,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E ) >
{
typedef void ReturnType;
static const int NUM_ARGS = 5 + startArgc;
static void thunk( S32 argc, const char** argv, void ( *fn )( A, B, C, D, E ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E ) >& defaultArgs )
static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B, C, D, E ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
@ -1621,7 +1621,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E ) >
fn( a, b, c, d, e );
}
template< typename Frame >
static void thunk( S32 argc, const char** argv, void ( Frame::*fn )( A, B, C, D, E ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E ) >& defaultArgs )
static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B, C, D, E ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
@ -1637,7 +1637,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F ) >
{
typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
static const int NUM_ARGS = 6 + startArgc;
static ReturnType thunk( S32 argc, const char** argv, R ( *fn )( A, B, C, D, E, F ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F ) >& defaultArgs )
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B, C, D, E, F ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
@ -1648,7 +1648,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F ) >
return _EngineConsoleThunkReturnValue( fn( a, b, c, d, e, f ) );
}
template< typename Frame >
static ReturnType thunk( S32 argc, const char** argv, R ( Frame::*fn )( A, B, C, D, E, F ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F ) >& defaultArgs )
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B, C, D, E, F ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
@ -1664,7 +1664,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F ) >
{
typedef void ReturnType;
static const int NUM_ARGS = 6 + startArgc;
static void thunk( S32 argc, const char** argv, void ( *fn )( A, B, C, D, E, F ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F ) >& defaultArgs )
static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B, C, D, E, F ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
@ -1675,7 +1675,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F ) >
fn( a, b, c, d, e, f );
}
template< typename Frame >
static void thunk( S32 argc, const char** argv, void ( Frame::*fn )( A, B, C, D, E, F ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F ) >& defaultArgs )
static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B, C, D, E, F ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
@ -1692,7 +1692,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F, G ) >
{
typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
static const int NUM_ARGS = 7 + startArgc;
static ReturnType thunk( S32 argc, const char** argv, R ( *fn )( A, B, C, D, E, F, G ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G ) >& defaultArgs )
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B, C, D, E, F, G ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
@ -1704,7 +1704,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F, G ) >
return _EngineConsoleThunkReturnValue( fn( a, b, c, d, e, f, g ) );
}
template< typename Frame >
static ReturnType thunk( S32 argc, const char** argv, R ( Frame::*fn )( A, B, C, D, E, F, G ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G ) >& defaultArgs )
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B, C, D, E, F, G ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
@ -1721,7 +1721,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G ) >
{
typedef void ReturnType;
static const int NUM_ARGS = 7 + startArgc;
static void thunk( S32 argc, const char** argv, void ( *fn )( A, B, C, D, E, F, G ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G ) >& defaultArgs )
static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B, C, D, E, F, G ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
@ -1733,7 +1733,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G ) >
fn( a, b, c, d, e, f, g );
}
template< typename Frame >
static void thunk( S32 argc, const char** argv, void ( Frame::*fn )( A, B, C, D, E, F, G ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G ) >& defaultArgs )
static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B, C, D, E, F, G ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
@ -1751,7 +1751,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F, G, H ) >
{
typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
static const int NUM_ARGS = 8 + startArgc;
static ReturnType thunk( S32 argc, const char** argv, R ( *fn )( A, B, C, D, E, F, G, H ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H ) >& defaultArgs )
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B, C, D, E, F, G, H ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
@ -1764,7 +1764,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F, G, H ) >
return _EngineConsoleThunkReturnValue( fn( a, b, c, d, e, f, g, h ) );
}
template< typename Frame >
static ReturnType thunk( S32 argc, const char** argv, R ( Frame::*fn )( A, B, C, D, E, F, G, H ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H ) >& defaultArgs )
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B, C, D, E, F, G, H ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
@ -1782,7 +1782,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H ) >
{
typedef void ReturnType;
static const int NUM_ARGS = 8 + startArgc;
static void thunk( S32 argc, const char** argv, void ( *fn )( A, B, C, D, E, F, G, H ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H ) >& defaultArgs )
static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B, C, D, E, F, G, H ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
@ -1795,7 +1795,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H ) >
fn( a, b, c, d, e, f, g, h );
}
template< typename Frame >
static void thunk( S32 argc, const char** argv, void ( Frame::*fn )( A, B, C, D, E, F, G, H ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H ) >& defaultArgs )
static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B, C, D, E, F, G, H ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
@ -1814,7 +1814,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F, G, H, I ) >
{
typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
static const int NUM_ARGS = 9 + startArgc;
static ReturnType thunk( S32 argc, const char** argv, R ( *fn )( A, B, C, D, E, F, G, H, I ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I ) >& defaultArgs )
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B, C, D, E, F, G, H, I ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
@ -1828,7 +1828,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F, G, H, I ) >
return _EngineConsoleThunkReturnValue( fn( a, b, c, d, e, f, g, h, i ) );
}
template< typename Frame >
static ReturnType thunk( S32 argc, const char** argv, R ( Frame::*fn )( A, B, C, D, E, F, G, H, I ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I ) >& defaultArgs )
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B, C, D, E, F, G, H, I ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
@ -1847,7 +1847,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H, I ) >
{
typedef void ReturnType;
static const int NUM_ARGS = 9 + startArgc;
static void thunk( S32 argc, const char** argv, void ( *fn )( A, B, C, D, E, F, G, H, I ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I ) >& defaultArgs )
static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B, C, D, E, F, G, H, I ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
@ -1861,7 +1861,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H, I ) >
fn( a, b, c, d, e, f, g, h, i );
}
template< typename Frame >
static void thunk( S32 argc, const char** argv, void ( Frame::*fn )( A, B, C, D, E, F, G, H, I ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I ) >& defaultArgs )
static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B, C, D, E, F, G, H, I ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
@ -1881,7 +1881,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F, G, H, I, J ) >
{
typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
static const int NUM_ARGS = 10 + startArgc;
static ReturnType thunk( S32 argc, const char** argv, R ( *fn )( A, B, C, D, E, F, G, H, I, J ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I, J ) >& defaultArgs )
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B, C, D, E, F, G, H, I, J ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I, J ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
@ -1896,7 +1896,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F, G, H, I, J ) >
return _EngineConsoleThunkReturnValue( fn( a, b, c, d, e, f, g, h, i, j ) );
}
template< typename Frame >
static ReturnType thunk( S32 argc, const char** argv, R ( Frame::*fn )( A, B, C, D, E, F, G, H, I, J ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I, J ) >& defaultArgs )
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B, C, D, E, F, G, H, I, J ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I, J ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
@ -1916,7 +1916,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H, I, J ) >
{
typedef void ReturnType;
static const int NUM_ARGS = 10 + startArgc;
static void thunk( S32 argc, const char** argv, void ( *fn )( A, B, C, D, E, F, G, H, I, J ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I, J ) >& defaultArgs )
static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B, C, D, E, F, G, H, I, J ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I, J ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
@ -1931,7 +1931,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H, I, J ) >
fn( a, b, c, d, e, f, g, h, i, j );
}
template< typename Frame >
static void thunk( S32 argc, const char** argv, void ( Frame::*fn )( A, B, C, D, E, F, G, H, I, J ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I, J ) >& defaultArgs )
static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B, C, D, E, F, G, H, I, J ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I, J ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
@ -1951,7 +1951,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F, G, H, I, J, K ) >
{
typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
static const int NUM_ARGS = 11 + startArgc;
static ReturnType thunk( S32 argc, const char** argv, R ( *fn )( A, B, C, D, E, F, G, H, I, J, K ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I, J, K ) >& defaultArgs )
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B, C, D, E, F, G, H, I, J, K ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I, J, K ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
@ -1967,7 +1967,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F, G, H, I, J, K ) >
return _EngineConsoleThunkReturnValue( fn( a, b, c, d, e, f, g, h, i, j, k ) );
}
template< typename Frame >
static ReturnType thunk( S32 argc, const char** argv, R ( Frame::*fn )( A, B, C, D, E, F, G, H, I, J, K ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I, J, K ) >& defaultArgs )
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B, C, D, E, F, G, H, I, J, K ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I, J, K ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
@ -1988,7 +1988,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H, I, J, K ) >
{
typedef void ReturnType;
static const int NUM_ARGS = 11 + startArgc;
static void thunk( S32 argc, const char** argv, void ( *fn )( A, B, C, D, E, F, G, H, I, J, K ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I, J, K ) >& defaultArgs )
static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B, C, D, E, F, G, H, I, J, K ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I, J, K ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
@ -2004,7 +2004,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H, I, J, K ) >
fn( a, b, c, d, e, f, g, h, i, j, k );
}
template< typename Frame >
static void thunk( S32 argc, const char** argv, void ( Frame::*fn )( A, B, C, D, E, F, G, H, I, J, K ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I, J, K ) >& defaultArgs )
static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B, C, D, E, F, G, H, I, J, K ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I, J, K ) >& defaultArgs )
{
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
@ -2088,7 +2088,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H, I, J, K ) >
( void* ) &fn ## name, \
0 \
); \
static _EngineConsoleThunkType< returnType >::ReturnType _ ## name ## caster( SimObject*, S32 argc, const char** argv ) \
static _EngineConsoleThunkType< returnType >::ReturnType _ ## name ## caster( SimObject*, S32 argc, ConsoleValueRef *argv ) \
{ \
return _EngineConsoleThunkType< returnType >::ReturnType( _EngineConsoleThunk< 1, returnType args >::thunk( \
argc, argv, &_fn ## name ## impl, _fn ## name ## DefaultArgs \
@ -2168,7 +2168,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H, I, J, K ) >
( void* ) &fn ## className ## _ ## name, \
0 \
); \
static _EngineConsoleThunkType< returnType >::ReturnType _ ## className ## name ## caster( SimObject* object, S32 argc, const char** argv ) \
static _EngineConsoleThunkType< returnType >::ReturnType _ ## className ## name ## caster( SimObject* object, S32 argc, ConsoleValueRef *argv ) \
{ \
_ ## className ## name ## frame frame; \
frame.object = static_cast< className* >( object ); \
@ -2225,7 +2225,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H, I, J, K ) >
( void* ) &fn ## className ## _ ## name, \
0 \
); \
static _EngineConsoleThunkType< returnType >::ReturnType _ ## className ## name ## caster( SimObject*, S32 argc, const char** argv )\
static _EngineConsoleThunkType< returnType >::ReturnType _ ## className ## name ## caster( SimObject*, S32 argc, ConsoleValueRef *argv )\
{ \
return _EngineConsoleThunkType< returnType >::ReturnType( _EngineConsoleThunk< 1, returnType args >::thunk( \
argc, argv, &_fn ## className ## name ## impl, _fn ## className ## name ## DefaultArgs \
@ -2249,7 +2249,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H, I, J, K ) >
#define DefineConsoleFunction( name, returnType, args, defaultArgs, usage ) \
static inline returnType _fn ## name ## impl args; \
static _EngineFunctionDefaultArguments< void args > _fn ## name ## DefaultArgs defaultArgs; \
static _EngineConsoleThunkType< returnType >::ReturnType _ ## name ## caster( SimObject*, S32 argc, const char** argv ) \
static _EngineConsoleThunkType< returnType >::ReturnType _ ## name ## caster( SimObject*, S32 argc, ConsoleValueRef *argv ) \
{ \
return _EngineConsoleThunkType< returnType >::ReturnType( _EngineConsoleThunk< 1, returnType args >::thunk( \
argc, argv, &_fn ## name ## impl, _fn ## name ## DefaultArgs \
@ -2274,7 +2274,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H, I, J, K ) >
}; \
static _EngineFunctionDefaultArguments< _EngineMethodTrampoline< _ ## className ## name ## frame, void args >::FunctionType > \
_fn ## className ## name ## DefaultArgs defaultArgs; \
static _EngineConsoleThunkType< returnType >::ReturnType _ ## className ## name ## caster( SimObject* object, S32 argc, const char** argv ) \
static _EngineConsoleThunkType< returnType >::ReturnType _ ## className ## name ## caster( SimObject* object, S32 argc, ConsoleValueRef *argv ) \
{ \
_ ## className ## name ## frame frame; \
frame.object = static_cast< className* >( object ); \
@ -2296,7 +2296,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H, I, J, K ) >
#define DefineConsoleStaticMethod( className, name, returnType, args, defaultArgs, usage ) \
static inline returnType _fn ## className ## name ## impl args; \
static _EngineFunctionDefaultArguments< void args > _fn ## className ## name ## DefaultArgs defaultArgs; \
static _EngineConsoleThunkType< returnType >::ReturnType _ ## className ## name ## caster( SimObject*, S32 argc, const char** argv )\
static _EngineConsoleThunkType< returnType >::ReturnType _ ## className ## name ## caster( SimObject*, S32 argc, ConsoleValueRef *argv )\
{ \
return _EngineConsoleThunkType< returnType >::ReturnType( _EngineConsoleThunk< 1, returnType args >::thunk( \
argc, argv, &_fn ## className ## name ## impl, _fn ## className ## name ## DefaultArgs \
@ -2619,14 +2619,19 @@ struct _EngineConsoleCallbackHelper
SimObject* mThis;
S32 mArgc;
const char* mArgv[ MAX_ARGUMENTS + 2 ];
ConsoleValueRef mArgv[ MAX_ARGUMENTS + 2 ];
const char* _exec()
{
if( mThis )
{
// Cannot invoke callback until object has been registered
return mThis->isProperlyAdded() ? Con::execute( mThis, mArgc, mArgv ) : "";
if (mThis->isProperlyAdded()) {
return Con::execute( mThis, mArgc, mArgv );
} else {
Con::resetStackFrame(); // jamesu - we might have pushed some vars here
return "";
}
}
else
return Con::execute( mArgc, mArgv );

View file

@ -114,7 +114,7 @@ static void dumpVariable( Stream& stream,
{
// Skip variables defined in script.
if( entry->type < 0 )
if( entry->value.type < 0 )
return;
// Skip internals... don't export them.
@ -149,7 +149,7 @@ static void dumpVariable( Stream& stream,
// Skip variables for which we can't decipher their type.
ConsoleBaseType* type = ConsoleBaseType::getType( entry->type );
ConsoleBaseType* type = ConsoleBaseType::getType( entry->value.type );
if( !type )
{
Con::errorf( "Can't find type for variable '%s'", entry->name );

View file

@ -138,20 +138,20 @@ ConsoleDocFragment _spawnObject1(
ConsoleFunction(spawnObject, S32, 3, 6, "spawnObject(class [, dataBlock, name, properties, script])"
"@hide")
{
String spawnClass(argv[1]);
String spawnClass((String)argv[1]);
String spawnDataBlock;
String spawnName;
String spawnProperties;
String spawnScript;
if (argc >= 3)
spawnDataBlock = argv[2];
spawnDataBlock = (String)argv[2];
if (argc >= 4)
spawnName = argv[3];
spawnName = (String)argv[3];
if (argc >= 5)
spawnProperties = argv[4];
spawnProperties = (String)argv[4];
if (argc >= 6)
spawnScript = argv[5];
spawnScript = (String)argv[5];
SimObject* spawnObject = Sim::spawnObject(spawnClass, spawnDataBlock, spawnName, spawnProperties, spawnScript);

View file

@ -28,30 +28,26 @@
// Stupid globals not declared in a header
extern ExprEvalState gEvalState;
SimConsoleEvent::SimConsoleEvent(S32 argc, const char **argv, bool onObject)
SimConsoleEvent::SimConsoleEvent(S32 argc, ConsoleValueRef *argv, bool onObject)
{
mOnObject = onObject;
mArgc = argc;
U32 totalSize = 0;
S32 i;
for(i = 0; i < argc; i++)
totalSize += dStrlen(argv[i]) + 1;
totalSize += sizeof(char *) * argc;
mArgv = (char **) dMalloc(totalSize);
char *argBase = (char *) &mArgv[argc];
for(i = 0; i < argc; i++)
{
mArgv[i] = argBase;
dStrcpy(mArgv[i], argv[i]);
argBase += dStrlen(argv[i]) + 1;
mArgv = new ConsoleValueRef[argc];
for (int i=0; i<argc; i++) {
mArgv[i].value = new ConsoleValue();
mArgv[i].value->type = ConsoleValue::TypeInternalString;
mArgv[i].value->init();
mArgv[i].value->setStringValue((const char*)argv[i]);
}
}
SimConsoleEvent::~SimConsoleEvent()
{
dFree(mArgv);
for (int i=0; i<mArgc; i++) {
delete mArgv[i].value;
}
delete[] mArgv;
}
void SimConsoleEvent::process(SimObject* object)
@ -60,12 +56,14 @@ void SimConsoleEvent::process(SimObject* object)
// Con::printf("Executing schedule: %d", sequenceCount);
// #endif
if(mOnObject)
Con::execute(object, mArgc, const_cast<const char**>( mArgv ));
Con::execute(object, mArgc, mArgv );
else
{
// Grab the function name. If '::' doesn't exist, then the schedule is
// on a global function.
char* func = dStrstr( mArgv[0], (char*)"::" );
char funcName[256];
dStrncpy(funcName, (const char*)mArgv[0], 256);
char* func = dStrstr( funcName, (char*)"::" );
if( func )
{
// Set the first colon to NULL, so we can reference the namespace.
@ -77,18 +75,18 @@ void SimConsoleEvent::process(SimObject* object)
func += 2;
// Lookup the namespace and function entry.
Namespace* ns = Namespace::find( StringTable->insert( mArgv[0] ) );
Namespace* ns = Namespace::find( StringTable->insert( funcName ) );
if( ns )
{
Namespace::Entry* nse = ns->lookup( StringTable->insert( func ) );
if( nse )
// Execute.
nse->execute( mArgc, (const char**)mArgv, &gEvalState );
nse->execute( mArgc, mArgv, &gEvalState );
}
}
else
Con::execute(mArgc, const_cast<const char**>( mArgv ));
Con::execute(mArgc, mArgv );
}
}
@ -122,7 +120,7 @@ const char *SimConsoleThreadExecCallback::waitForResult()
//-----------------------------------------------------------------------------
SimConsoleThreadExecEvent::SimConsoleThreadExecEvent(S32 argc, const char **argv, bool onObject, SimConsoleThreadExecCallback *callback) :
SimConsoleThreadExecEvent::SimConsoleThreadExecEvent(S32 argc, ConsoleValueRef *argv, bool onObject, SimConsoleThreadExecCallback *callback) :
SimConsoleEvent(argc, argv, onObject), cb(callback)
{
}
@ -131,9 +129,9 @@ void SimConsoleThreadExecEvent::process(SimObject* object)
{
const char *retVal;
if(mOnObject)
retVal = Con::execute(object, mArgc, const_cast<const char**>( mArgv ));
retVal = Con::execute(object, mArgc, mArgv);
else
retVal = Con::execute(mArgc, const_cast<const char**>( mArgv ));
retVal = Con::execute(mArgc, mArgv);
if(cb)
cb->handleCallback(retVal);

View file

@ -34,6 +34,7 @@
// Forward Refs
class SimObject;
class Semaphore;
class ConsoleValue;
/// Represents a queued event in the sim.
///
@ -82,6 +83,8 @@ public:
virtual void process(SimObject *object)=0;
};
class ConsoleValueRef;
/// Implementation of schedule() function.
///
/// This allows you to set a console function to be
@ -90,7 +93,7 @@ class SimConsoleEvent : public SimEvent
{
protected:
S32 mArgc;
char **mArgv;
ConsoleValueRef *mArgv;
bool mOnObject;
public:
@ -107,7 +110,7 @@ public:
///
/// @see Con::execute(S32 argc, const char *argv[])
/// @see Con::execute(SimObject *object, S32 argc, const char *argv[])
SimConsoleEvent(S32 argc, const char **argv, bool onObject);
SimConsoleEvent(S32 argc, ConsoleValueRef *argv, bool onObject);
~SimConsoleEvent();
virtual void process(SimObject *object);
@ -131,7 +134,7 @@ class SimConsoleThreadExecEvent : public SimConsoleEvent
SimConsoleThreadExecCallback *cb;
public:
SimConsoleThreadExecEvent(S32 argc, const char **argv, bool onObject, SimConsoleThreadExecCallback *callback);
SimConsoleThreadExecEvent(S32 argc, ConsoleValueRef *argv, bool onObject, SimConsoleThreadExecCallback *callback);
virtual void process(SimObject *object);
};

View file

@ -123,7 +123,7 @@ SimObject::~SimObject()
//-----------------------------------------------------------------------------
bool SimObject::processArguments(S32 argc, const char**argv)
bool SimObject::processArguments(S32 argc, ConsoleValueRef *argv)
{
return argc == 0;
}

View file

@ -540,7 +540,7 @@ class SimObject: public ConsoleObject
virtual ~SimObject();
virtual bool processArguments(S32 argc, const char **argv); ///< Process constructor options. (ie, new SimObject(1,2,3))
virtual bool processArguments(S32 argc, ConsoleValueRef *argv); ///< Process constructor options. (ie, new SimObject(1,2,3))
/// @}

View file

@ -117,7 +117,7 @@ S32 QSORT_CALLBACK SimObjectList::_callbackSort( const void *a, const void *b )
static char idB[64];
dSprintf( idB, sizeof( idB ), "%d", objB->getId() );
return dAtoi( Con::executef( smSortScriptCallbackFn, idA, idB ) );
return dAtoi( Con::executef( (const char*)smSortScriptCallbackFn, idA, idB ) );
}
void SimObjectList::scriptSort( const String &scriptCallback )

View file

@ -46,7 +46,7 @@ SimPersistSet::SimPersistSet()
//-----------------------------------------------------------------------------
bool SimPersistSet::processArguments( S32 argc, const char** argv )
bool SimPersistSet::processArguments( S32 argc, ConsoleValueRef *argv )
{
for( U32 i = 0; i < argc; ++ i )
{

View file

@ -58,7 +58,7 @@ class SimPersistSet : public SimSet
// SimSet.
virtual void addObject( SimObject* );
virtual void write( Stream &stream, U32 tabStop, U32 flags = 0 );
virtual bool processArguments( S32 argc, const char** argv );
virtual bool processArguments( S32 argc, ConsoleValueRef *argv );
DECLARE_CONOBJECT( SimPersistSet );
DECLARE_CATEGORY( "Console" );

View file

@ -228,11 +228,11 @@ void SimSet::scriptSort( const String &scriptCallbackFn )
//-----------------------------------------------------------------------------
void SimSet::callOnChildren( const String &method, S32 argc, const char *argv[], bool executeOnChildGroups )
void SimSet::callOnChildren( const String &method, S32 argc, ConsoleValueRef argv[], bool executeOnChildGroups )
{
// Prep the arguments for the console exec...
// Make sure and leave args[1] empty.
const char* args[21];
ConsoleValueRef args[21];
args[0] = method.c_str();
for (S32 i = 0; i < argc; i++)
args[i + 2] = argv[i];
@ -834,7 +834,7 @@ SimGroup* SimGroup::deepClone()
//-----------------------------------------------------------------------------
bool SimGroup::processArguments(S32, const char **)
bool SimGroup::processArguments(S32, ConsoleValueRef *argv)
{
return true;
}
@ -973,7 +973,7 @@ ConsoleMethod( SimSet, callOnChildren, void, 3, 0,
"@note This method recurses into all SimSets that are children to the set.\n\n"
"@see callOnChildrenNoRecurse" )
{
object->callOnChildren( argv[2], argc - 3, argv + 3 );
object->callOnChildren( (const char*)argv[2], argc - 3, argv + 3 );
}
//-----------------------------------------------------------------------------
@ -985,7 +985,7 @@ ConsoleMethod( SimSet, callOnChildrenNoRecurse, void, 3, 0,
"@note This method does not recurse into child SimSets.\n\n"
"@see callOnChildren" )
{
object->callOnChildren( argv[2], argc - 3, argv + 3, false );
object->callOnChildren( (const char*)argv[2], argc - 3, argv + 3, false );
}
//-----------------------------------------------------------------------------
@ -1121,7 +1121,7 @@ DefineEngineMethod( SimSet, pushToBack, void, ( SimObject* obj ),,
ConsoleMethod( SimSet, sort, void, 3, 3, "( string callbackFunction ) Sort the objects in the set using the given comparison function.\n"
"@param callbackFunction Name of a function that takes two object arguments A and B and returns -1 if A is less, 1 if B is less, and 0 if both are equal." )
{
object->scriptSort( argv[2] );
object->scriptSort( (const char*)argv[2] );
}
//-----------------------------------------------------------------------------

View file

@ -214,7 +214,7 @@ class SimSet: public SimObject
/// @}
void callOnChildren( const String &method, S32 argc, const char *argv[], bool executeOnChildGroups = true );
void callOnChildren( const String &method, S32 argc, ConsoleValueRef argv[], bool executeOnChildGroups = true );
/// Return the number of objects in this set as well as all sets that are contained
/// in this set and its children.
@ -434,7 +434,7 @@ class SimGroup: public SimSet
virtual SimObject* findObject(const char* name);
virtual void onRemove();
virtual bool processArguments( S32 argc, const char** argv );
virtual bool processArguments( S32 argc, ConsoleValueRef *argv );
DECLARE_CONOBJECT( SimGroup );
};

View file

@ -20,22 +20,180 @@
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include <stdio.h>
#include "console/consoleInternal.h"
#include "console/stringStack.h"
void StringStack::getArgcArgv(StringTableEntry name, U32 *argc, const char ***in_argv, bool popStackFrame /* = false */)
{
U32 startStack = mFrameOffsets[mNumFrames-1] + 1;
U32 argCount = getMin(mStartStackSize - startStack, (U32)MaxArgs - 1);
*in_argv = mArgV;
mArgV[0] = name;
void ConsoleValueStack::getArgcArgv(StringTableEntry name, U32 *argc, ConsoleValueRef **in_argv, bool popStackFrame /* = false */)
{
U32 startStack = mStackFrames[mFrame-1];
U32 argCount = getMin(mStackPos - startStack, (U32)MaxArgs - 1);
*in_argv = mArgv;
mArgv[0] = name;
for(U32 i = 0; i < argCount; i++)
mArgV[i+1] = mBuffer + mStartOffsets[startStack + i];
for(U32 i = 0; i < argCount; i++) {
ConsoleValueRef *ref = &mArgv[i+1];
ref->value = &mStack[startStack + i];
ref->stringStackValue = NULL;
}
argCount++;
*argc = argCount;
if(popStackFrame)
popFrame();
}
}
ConsoleValueStack::ConsoleValueStack() :
mFrame(0),
mStackPos(0)
{
for (int i=0; i<ConsoleValueStack::MaxStackDepth; i++) {
mStack[i].init();
mStack[i].type = ConsoleValue::TypeInternalString;
}
}
ConsoleValueStack::~ConsoleValueStack()
{
}
void ConsoleValueStack::pushVar(ConsoleValue *variable)
{
if (mStackPos == ConsoleValueStack::MaxStackDepth) {
AssertFatal(false, "Console Value Stack is empty");
return;
}
switch (variable->type)
{
case ConsoleValue::TypeInternalInt:
mStack[mStackPos++].setIntValue((S32)variable->getIntValue());
case ConsoleValue::TypeInternalFloat:
mStack[mStackPos++].setFloatValue((F32)variable->getFloatValue());
default:
mStack[mStackPos++].setStackStringValue(variable->getStringValue());
}
}
void ConsoleValueStack::pushValue(ConsoleValue &variable)
{
if (mStackPos == ConsoleValueStack::MaxStackDepth) {
AssertFatal(false, "Console Value Stack is empty");
return;
}
switch (variable.type)
{
case ConsoleValue::TypeInternalInt:
mStack[mStackPos++].setIntValue((S32)variable.getIntValue());
case ConsoleValue::TypeInternalFloat:
mStack[mStackPos++].setFloatValue((F32)variable.getFloatValue());
default:
mStack[mStackPos++].setStringValue(variable.getStringValue());
}
}
ConsoleValue *ConsoleValueStack::pushString(const char *value)
{
if (mStackPos == ConsoleValueStack::MaxStackDepth) {
AssertFatal(false, "Console Value Stack is empty");
return NULL;
}
//Con::printf("[%i]CSTK pushString %s", mStackPos, value);
mStack[mStackPos++].setStringValue(value);
return &mStack[mStackPos-1];
}
ConsoleValue *ConsoleValueStack::pushStackString(const char *value)
{
if (mStackPos == ConsoleValueStack::MaxStackDepth) {
AssertFatal(false, "Console Value Stack is empty");
return NULL;
}
//Con::printf("[%i]CSTK pushString %s", mStackPos, value);
mStack[mStackPos++].setStackStringValue(value);
return &mStack[mStackPos-1];
}
ConsoleValue *ConsoleValueStack::pushUINT(U32 value)
{
if (mStackPos == ConsoleValueStack::MaxStackDepth) {
AssertFatal(false, "Console Value Stack is empty");
return NULL;
}
//Con::printf("[%i]CSTK pushUINT %i", mStackPos, value);
mStack[mStackPos++].setIntValue(value);
return &mStack[mStackPos-1];
}
ConsoleValue *ConsoleValueStack::pushFLT(float value)
{
if (mStackPos == ConsoleValueStack::MaxStackDepth) {
AssertFatal(false, "Console Value Stack is empty");
return NULL;
}
//Con::printf("[%i]CSTK pushFLT %f", mStackPos, value);
mStack[mStackPos++].setFloatValue(value);
return &mStack[mStackPos-1];
}
static ConsoleValue gNothing;
ConsoleValue* ConsoleValueStack::pop()
{
if (mStackPos == 0) {
AssertFatal(false, "Console Value Stack is empty");
return &gNothing;
}
return &mStack[--mStackPos];
}
void ConsoleValueStack::pushFrame()
{
//Con::printf("CSTK pushFrame");
mStackFrames[mFrame++] = mStackPos;
}
void ConsoleValueStack::resetFrame()
{
if (mFrame == 0) {
mStackPos = 0;
return;
}
U32 start = mStackFrames[mFrame-1];
//for (U32 i=start; i<mStackPos; i++) {
//mStack[i].clear();
//}
mStackPos = start;
//Con::printf("CSTK resetFrame to %i", mStackPos);
}
void ConsoleValueStack::popFrame()
{
//Con::printf("CSTK popFrame");
if (mFrame == 0) {
// Go back to start
mStackPos = 0;
return;
}
U32 start = mStackFrames[mFrame-1];
//for (U32 i=start; i<mStackPos; i++) {
//mStack[i].clear();
//}
mStackPos = start;
mFrame--;
}

View file

@ -36,6 +36,8 @@
#endif
/// Core stack for interpreter operations.
///
/// This class provides some powerful semantics for working with strings, and is
@ -185,6 +187,11 @@ struct StringStack
return mBuffer + mStart;
}
inline const char *getPreviousStringValue()
{
return mBuffer + mStartOffsets[mStartStackSize-1];
}
/// Advance the start stack, placing a zero length string on the top.
///
/// @note You should use StringStack::push, not this, if you want to
@ -275,4 +282,42 @@ struct StringStack
void getArgcArgv(StringTableEntry name, U32 *argc, const char ***in_argv, bool popStackFrame = false);
};
// New console value stack
class ConsoleValueStack
{
enum {
MaxStackDepth = 1024,
MaxArgs = 20,
ReturnBufferSpace = 512
};
public:
ConsoleValueStack();
~ConsoleValueStack();
void pushVar(ConsoleValue *variable);
void pushValue(ConsoleValue &value);
ConsoleValue* pop();
ConsoleValue *pushString(const char *value);
ConsoleValue *pushStackString(const char *value);
ConsoleValue *pushUINT(U32 value);
ConsoleValue *pushFLT(float value);
void pushFrame();
void popFrame();
void resetFrame();
void getArgcArgv(StringTableEntry name, U32 *argc, ConsoleValueRef **in_argv, bool popStackFrame = false);
ConsoleValue mStack[MaxStackDepth];
U32 mStackFrames[MaxStackDepth];
U32 mFrame;
U32 mStackPos;
ConsoleValueRef mArgv[MaxArgs];
};
#endif

View file

@ -493,9 +493,9 @@ ConsoleMethod( FileObject, writeObject, void, 3, 4, "FileObject.writeObject(SimO
return;
}
char *objName = NULL;
const char *objName = NULL;
if( argc == 4 )
objName = (char*)argv[3];
objName = (const char*)argv[3];
object->writeObject( obj, (const U8*)objName );
}

View file

@ -1040,7 +1040,7 @@ void GuiMeshRoadEditorCtrl::setMode( String mode, bool sourceShortcut = false )
mMode = mode;
if( sourceShortcut )
Con::executef( this, "paletteSync", mode );
Con::executef( this, "paletteSync", (const char*)mode );
}
void GuiMeshRoadEditorCtrl::setSelectedRoad( MeshRoad *road )

View file

@ -1181,7 +1181,7 @@ void GuiRiverEditorCtrl::setMode( String mode, bool sourceShortcut = false )
mMode = mode;
if( sourceShortcut )
Con::executef( this, "paletteSync", mode );
Con::executef( this, "paletteSync", mode.utf8() );
}
void GuiRiverEditorCtrl::setSelectedRiver( River *river )

View file

@ -945,7 +945,7 @@ void GuiRoadEditorCtrl::setMode( String mode, bool sourceShortcut = false )
mMode = mode;
if( sourceShortcut )
Con::executef( this, "paletteSync", mode );
Con::executef( this, "paletteSync", mode.utf8() );
}
void GuiRoadEditorCtrl::setSelectedRoad( DecalRoad *road )

View file

@ -406,7 +406,7 @@ void WaterObject::inspectPostApply()
setMaskBits( UpdateMask | WaveMask | TextureMask | SoundMask );
}
bool WaterObject::processArguments( S32 argc, const char **argv )
bool WaterObject::processArguments( S32 argc, ConsoleValueRef *argv )
{
if( typeid( *this ) == typeid( WaterObject ) )
{

View file

@ -156,7 +156,7 @@ public:
virtual bool onAdd();
virtual void onRemove();
virtual void inspectPostApply();
virtual bool processArguments(S32 argc, const char **argv);
virtual bool processArguments(S32 argc, ConsoleValueRef *argv);
// NetObject
virtual U32 packUpdate( NetConnection * conn, U32 mask, BitStream *stream );

View file

@ -169,5 +169,5 @@ void GuiMaterialCtrl::onRender( Point2I offset, const RectI &updateRect )
ConsoleMethod( GuiMaterialCtrl, setMaterial, bool, 3, 3, "( string materialName )"
"Set the material to be displayed in the control." )
{
return object->setMaterial( argv[2] );
return object->setMaterial( (const char*)argv[2] );
}

View file

@ -4928,7 +4928,7 @@ ConsoleMethod( GuiTreeViewCtrl, setItemTooltip, void, 4, 4, "( int id, string te
return;
}
item->mTooltip = argv[ 3 ];
item->mTooltip = (String)argv[ 3 ];
}
ConsoleMethod( GuiTreeViewCtrl, setItemImages, void, 5, 5, "( int id, int normalImage, int expandedImage ) - Sets the normal and expanded images to show for the given item." )

View file

@ -308,7 +308,7 @@ void GuiControl::initPersistFields()
//-----------------------------------------------------------------------------
bool GuiControl::processArguments(S32 argc, const char **argv)
bool GuiControl::processArguments(S32 argc, ConsoleValueRef *argv)
{
// argv[0] - The GuiGroup to add this control to when it's created.
// this is an optional parameter that may be specified at

View file

@ -330,7 +330,7 @@ class GuiControl : public SimGroup
GuiControl();
virtual ~GuiControl();
virtual bool processArguments(S32 argc, const char **argv);
virtual bool processArguments(S32 argc, ConsoleValueRef *argv);
static void initPersistFields();
static void consoleInit();

View file

@ -83,10 +83,9 @@ ConsoleMethod( GuiFilterCtrl, setValue, void, 3, 20, "(f1, f2, ...)"
{
Filter filter;
argc -= 2;
argv += 2;
StringStackWrapper args(argc - 2, argv + 2);
filter.set(argc, argv);
filter.set(args.count(), args);
object->set(filter);
}

View file

@ -63,5 +63,5 @@ void GuiVariableInspector::loadVars( String searchStr )
ConsoleMethod( GuiVariableInspector, loadVars, void, 3, 3, "loadVars( searchString )" )
{
object->loadVars( argv[2] );
object->loadVars( (const char*)argv[2] );
}

View file

@ -264,7 +264,7 @@ ConsoleMethod( CreatorTree, fileNameMatch, bool, 5, 5, "(string world, string ty
if(dToupper(argv[4][0]) != dToupper(argv[2][0]))
return(false);
return(!dStrnicmp(argv[4]+1, argv[3], typeLen));
return(!dStrnicmp(((const char*)argv[4])+1, argv[3], typeLen));
}
ConsoleMethod( CreatorTree, getSelected, S32, 2, 2, "Return a handle to the currently selected item.")

View file

@ -175,7 +175,7 @@ ConsoleStaticMethod( EditorIconRegistry, add, void, 3, 4, "( String className, S
if ( argc > 3 )
overwrite = dAtob( argv[3] );
gEditorIcons.add( argv[1], argv[2], overwrite );
gEditorIcons.add( (const char*)argv[1], (const char*)argv[2], overwrite );
}
ConsoleStaticMethod( EditorIconRegistry, loadFromPath, void, 2, 3, "( String imagePath [, bool overwrite = true] )"
@ -185,7 +185,7 @@ ConsoleStaticMethod( EditorIconRegistry, loadFromPath, void, 2, 3, "( String ima
if ( argc > 2 )
overwrite = dAtob( argv[2] );
gEditorIcons.loadFromPath( argv[1], overwrite );
gEditorIcons.loadFromPath( (const char*)argv[1], overwrite );
}
ConsoleStaticMethod( EditorIconRegistry, clear, void, 1, 1, ""

View file

@ -782,7 +782,7 @@ void GuiDecalEditorCtrl::setMode( String mode, bool sourceShortcut = false )
mMode = mode;
if( sourceShortcut )
Con::executef( this, "paletteSync", mMode );
Con::executef( this, "paletteSync", (const char*)mMode );
}
ConsoleMethod( GuiDecalEditorCtrl, deleteSelectedDecal, void, 2, 2, "deleteSelectedDecal()" )
@ -894,7 +894,7 @@ ConsoleMethod( GuiDecalEditorCtrl, getSelectionCount, S32, 2, 2, "" )
ConsoleMethod( GuiDecalEditorCtrl, retargetDecalDatablock, void, 4, 4, "" )
{
if( dStrcmp( argv[2], "" ) != 0 && dStrcmp( argv[3], "" ) != 0 )
object->retargetDecalDatablock( argv[2], argv[3] );
object->retargetDecalDatablock( (const char*)argv[2], (const char*)argv[3] );
}
void GuiDecalEditorCtrl::setGizmoFocus( DecalInstance * decalInstance )

View file

@ -2714,7 +2714,7 @@ ConsoleMethod(TerrainEditor, updateMaterial, bool, 4, 4,
if ( index >= terr->getMaterialCount() )
return false;
terr->updateMaterial( index, argv[3] );
terr->updateMaterial( index, (const char*)argv[3] );
object->setDirty();
@ -2729,7 +2729,7 @@ ConsoleMethod(TerrainEditor, addMaterial, S32, 3, 3,
if ( !terr )
return false;
terr->addMaterial( argv[2] );
terr->addMaterial( (const char*)argv[2] );
object->setDirty();

View file

@ -2758,7 +2758,7 @@ void WorldEditor::initPersistFields()
//------------------------------------------------------------------------------
// These methods are needed for the console interfaces.
void WorldEditor::ignoreObjClass( U32 argc, const char **argv )
void WorldEditor::ignoreObjClass( U32 argc, ConsoleValueRef *argv )
{
for(S32 i = 2; i < argc; i++)
{
@ -3542,7 +3542,7 @@ void WorldEditor::colladaExportSelection( const String &path )
ConsoleMethod( WorldEditor, colladaExportSelection, void, 3, 3,
"( String path ) - Export the combined geometry of all selected objects to the specified path in collada format." )
{
object->colladaExportSelection( argv[2] );
object->colladaExportSelection( (const char*)argv[2] );
}
void WorldEditor::makeSelectionPrefab( const char *filename )

View file

@ -76,7 +76,7 @@ class WorldEditor : public EditTSCtrl
Point3F p2;
};
void ignoreObjClass(U32 argc, const char** argv);
void ignoreObjClass(U32 argc, ConsoleValueRef* argv);
void clearIgnoreList();
static bool setObjectsUseBoxCenter( void *object, const char *index, const char *data ) { static_cast<WorldEditor*>(object)->setObjectsUseBoxCenter( dAtob( data ) ); return false; };

View file

@ -465,7 +465,7 @@ ConsoleFunction( addMaterialMapping, void, 3, 3, "(string texName, string matNam
"block or interior surface using the associated texture.\n\n"
"@ingroup Materials")
{
MATMGR->mapMaterial(argv[1],argv[2]);
MATMGR->mapMaterial((const char*)argv[1],(const char*)argv[2]);
}
ConsoleFunction( getMaterialMapping, const char*, 2, 2, "(string texName)\n"
@ -474,7 +474,7 @@ ConsoleFunction( getMaterialMapping, const char*, 2, 2, "(string texName)\n"
"@param texName Name of the texture\n\n"
"@ingroup Materials")
{
return MATMGR->getMapEntry(argv[1]).c_str();
return MATMGR->getMapEntry((const char*)argv[1]).c_str();
}
ConsoleFunction( dumpMaterialInstances, void, 1, 1,

View file

@ -316,7 +316,7 @@ void SFXSource::initPersistFields()
//-----------------------------------------------------------------------------
bool SFXSource::processArguments( S32 argc, const char **argv )
bool SFXSource::processArguments( S32 argc, ConsoleValueRef *argv )
{
// Don't allow subclasses of this to be created via script. Force
// usage of the SFXSystem functions.

View file

@ -382,7 +382,7 @@ class SFXSource : public SimGroup
/// We overload this to disable creation of
/// a source via script 'new'.
virtual bool processArguments( S32 argc, const char **argv );
virtual bool processArguments( S32 argc, ConsoleValueRef *argv );
// Console getters/setters.
static bool _setDescription( void *obj, const char *index, const char *data );

View file

@ -86,7 +86,7 @@ void SFXTrack::initPersistFields()
//-----------------------------------------------------------------------------
bool SFXTrack::processArguments( S32 argc, const char **argv )
bool SFXTrack::processArguments( S32 argc, ConsoleValueRef *argv )
{
if( typeid( *this ) == typeid( SFXTrack ) )
{

View file

@ -57,7 +57,7 @@ class SFXTrack : public SimDataBlock
StringTableEntry mParameters[ MaxNumParameters ];
/// Overload this to disable direct instantiation of this class via script 'new'.
virtual bool processArguments( S32 argc, const char **argv );
virtual bool processArguments( S32 argc, ConsoleValueRef *argv );
public:

View file

@ -1746,7 +1746,8 @@ static ConsoleDocFragment _ActionMapbind2(
ConsoleMethod( ActionMap, bind, bool, 5, 10, "actionMap.bind( device, action, [modifier spec, mod...], command )"
"@hide")
{
return object->processBind( argc - 2, argv + 2, NULL );
StringStackWrapper args(argc - 2, argv + 2);
return object->processBind( args.count(), args, NULL );
}
static ConsoleDocFragment _ActionMapbindObj1(
@ -1801,7 +1802,9 @@ ConsoleMethod( ActionMap, bindObj, bool, 6, 11, "(device, action, [modifier spec
return false;
}
return object->processBind( argc - 3, argv + 2, simObject );
StringStackWrapper args(argc - 3, argv + 2);
return object->processBind( args.count(), args, simObject );
}
//------------------------------------------------------------------------------

View file

@ -433,6 +433,9 @@ NetConnection::NetConnection()
// Disable starting a new journal recording or playback from here on
Journal::Disable();
// jamesu - netAddress is not set
dMemset(&mNetAddress, '\0', sizeof(NetAddress));
}
NetConnection::~NetConnection()

View file

@ -141,7 +141,7 @@ ConsoleMethod( TerrainBlock, exportHeightMap, bool, 3, 4, "(string filename, [st
UTF8 fileName[1024];
String format = "png";
if( argc > 3 )
format = argv[ 3 ];
format = (String)argv[ 3 ];
Con::expandScriptFilename( fileName, sizeof( fileName ), argv[2] );
@ -153,7 +153,7 @@ ConsoleMethod( TerrainBlock, exportLayerMaps, bool, 3, 4, "(string filePrefix, [
UTF8 filePrefix[1024];
String format = "png";
if( argc > 3 )
format = argv[3];
format = (String)argv[3];
Con::expandScriptFilename( filePrefix, sizeof( filePrefix ), argv[2] );

View file

@ -145,7 +145,7 @@ ConsoleFunction( enumColladaForImport, bool, 3, 3,
// Check if a cached DTS is available => no need to import the collada file
// if we can load the DTS instead
Torque::Path path(argv[1]);
Torque::Path path((const char*)argv[1]);
if (ColladaShapeLoader::canLoadCachedDTS(path))
return false;

View file

@ -162,7 +162,7 @@ ConsoleFunction( loadColladaLights, bool, 2, 4,
"@ingroup Editors\n"
"@internal")
{
Torque::Path path(argv[1]);
Torque::Path path((const char*)argv[1]);
// Optional group to add the lights to. Create if it does not exist, and use
// the MissionGroup if not specified.

View file

@ -488,9 +488,9 @@ ConsoleMethod(Settings, findFirstValue, const char*, 2, 5, "settingObj.findFirst
if( argc == 3 )
return object->findFirstValue( argv[2] );
else if( argc == 4 )
return object->findFirstValue( argv[2], argv[3] );
return object->findFirstValue( argv[2], dAtob(argv[3]) );
else if( argc == 5 )
return object->findFirstValue( argv[2], argv[3], argv[4] );
return object->findFirstValue( argv[2], dAtob(argv[3]), dAtob(argv[4]) );
else
return "";
}
@ -691,8 +691,8 @@ ConsoleMethod(Settings, remove, void, 3, 4, "settingObj.remove(settingName, incl
}
else if(argc == 4)
{
object->remove( argv[2], argv[3] );
object->remove( argv[2], argv[3] );
object->remove( argv[2], dAtob(argv[3]) );
object->remove( argv[2], dAtob(argv[3]) );
}
}

View file

@ -566,7 +566,7 @@ ConsoleMethod( UndoManager, pushCompound, const char*, 2, 3, "( string name=\"\"
{
String name;
if( argc > 2 )
name = argv[ 2 ];
name = (String)argv[ 2 ];
CompoundUndoAction* action = object->pushCompound( name );
if( !action )