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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
# include <limits>
# include "platform/platform.h"
# include "console/console.h"
# include "console/consoleTypes.h"
# include "platform/threads/mutex.h"
# include "app/mainLoop.h"
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# include "platform/input/event.h"
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# include "platform/typetraits.h"
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# include "core/volume.h"
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const F32 TypeTraits < F32 > : : MIN = - F32_MAX ;
const F32 TypeTraits < F32 > : : MAX = F32_MAX ;
const F32 TypeTraits < F32 > : : ZERO = 0 ;
const F32 Float_Inf = std : : numeric_limits < F32 > : : infinity ( ) ;
// The tools prefer to allow the CPU time to process
# ifndef TORQUE_TOOLS
S32 sgBackgroundProcessSleepTime = 25 ;
# else
S32 sgBackgroundProcessSleepTime = 200 ;
# endif
S32 sgTimeManagerProcessInterval = 1 ;
Vector < Platform : : KeyboardInputExclusion > gKeyboardExclusionList ;
bool gInitKeyboardExclusionList = false ;
static bool gWebDeployment = false ;
void Platform : : initConsole ( )
{
Con : : addVariable ( " $platform::backgroundSleepTime " , TypeS32 , & sgBackgroundProcessSleepTime , " Controls processor time usage when the game window is out of focus. \n "
" @ingroup Platform \n " ) ;
Con : : addVariable ( " $platform::timeManagerProcessInterval " , TypeS32 , & sgTimeManagerProcessInterval , " Controls processor time usage when the game window is in focus. \n "
" @ingroup Platform \n " ) ;
}
S32 Platform : : getBackgroundSleepTime ( )
{
return sgBackgroundProcessSleepTime ;
}
ConsoleToolFunction ( restartInstance , void , 1 , 1 , " restartInstance() " )
{
StandardMainLoop : : setRestart ( true ) ;
Platform : : postQuitMessage ( 0 ) ;
}
void Platform : : clearKeyboardInputExclusion ( )
{
gKeyboardExclusionList . clear ( ) ;
gInitKeyboardExclusionList = true ;
}
void Platform : : addKeyboardInputExclusion ( const KeyboardInputExclusion & kie )
{
gKeyboardExclusionList . push_back ( kie ) ;
}
const bool Platform : : checkKeyboardInputExclusion ( const InputEventInfo * info )
{
// Do one-time initialization of platform defaults.
if ( ! gInitKeyboardExclusionList )
{
gInitKeyboardExclusionList = true ;
// CodeReview Looks like we don't even need to do #ifdefs here since
// things like cmd-tab don't appear on windows, and alt-tab is an unlikely
// desired bind on other platforms - might be best to simply have a
// global exclusion list and keep it standard on all platforms.
// This might not be so, but it's the current assumption. [bjg 5/4/07]
// Alt-tab
{
KeyboardInputExclusion kie ;
kie . key = KEY_TAB ;
kie . andModifierMask = SI_ALT ;
addKeyboardInputExclusion ( kie ) ;
}
// ... others go here...
}
// Walk the list and look for matches.
for ( S32 i = 0 ; i < gKeyboardExclusionList . size ( ) ; i + + )
{
if ( gKeyboardExclusionList [ i ] . checkAgainstInput ( info ) )
return true ;
}
return false ;
}
const bool Platform : : KeyboardInputExclusion : : checkAgainstInput ( const InputEventInfo * info ) const
{
if ( info - > objType ! = SI_KEY )
return false ;
if ( info - > objInst ! = key )
return false ;
if ( ( info - > modifier & andModifierMask ) ! = andModifierMask )
return false ;
if ( info - > modifier & ! ( info - > modifier & orModifierMask ) )
return false ;
return true ;
}
S32 Platform : : compareModifiedTimes ( const char * firstPath , const char * secondPath )
{
FileTime firstModTime ;
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if ( ! getFileTimes ( firstPath , NULL , & firstModTime ) ) {
//The reason we failed to get file times could be cause it is in a zip. Lets check.
return Torque : : FS : : CompareModifiedTimes ( firstPath , secondPath ) ;
}
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FileTime secondModTime ;
if ( ! getFileTimes ( secondPath , NULL , & secondModTime ) )
return - 1 ;
return compareFileTimes ( firstModTime , secondModTime ) ;
}
bool Platform : : getWebDeployment ( )
{
return gWebDeployment ;
}
void Platform : : setWebDeployment ( bool v )
{
gWebDeployment = v ;
}