Jakob Gillich
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63dea5af05
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Eliminate return from AvatarActor
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2020-08-26 22:56:12 +02:00 |
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Jakob Gillich
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20011691f0
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Fix period conversion exception
"Cannot convert to Seconds as this period contains months and months vary in length" during login
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2020-08-26 21:13:26 +02:00 |
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FateJH
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89a7f180dd
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merge rebase hell
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2020-08-26 14:40:16 -04:00 |
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Jakob Gillich
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06e63dd960
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Fix psadmin, artifact upload
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2020-08-26 20:04:00 +02:00 |
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FateJH
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bb3c0f5d91
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test repairs
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2020-08-26 11:59:37 -04:00 |
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FateJH
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e27e827552
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merge rebase; accommodation for suppressing aura where no aura should be displayed; new radial degrade calculations
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2020-08-26 11:59:37 -04:00 |
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FateJH
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f627571f0e
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eliminated multiple timers for a single aura effect; added comments; added tests; fixed tests
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2020-08-26 11:48:42 -04:00 |
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FateJH
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fc89355acf
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moved aggravation damage into damage implementations of turrets and vehicles, rather than directly into ther immediate control agencies; revamp projectile quality modifiers; comet now does initial damage and one less tick of aggravation; the implementation progression of damageable entities is different now
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2020-08-26 11:48:41 -04:00 |
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FateJH
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89d7aea633
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separated aggravation behavior and uara management behavior; moved files into packages and deleted old files
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2020-08-26 11:45:07 -04:00 |
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FateJH
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a79fc6bd2f
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working comet calculations
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2020-08-26 11:45:05 -04:00 |
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FateJH
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80c1a34fb0
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woring Starfire damage calculations; projectiles have open-ended quality modifier
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2020-08-26 11:45:05 -04:00 |
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FateJH
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66eb3b5b95
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work on starfire damage profile; moved aura behavior into own folder and creates an aura container object; extended aura behavior to vehicles; applied target-control to aggravation effect
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2020-08-26 11:45:03 -04:00 |
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FateJH
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97e64d5edc
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timing and damage tuning around: standard, reinforced, max; plasma grenades, dragon
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2020-08-26 11:45:02 -04:00 |
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FateJH
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d149e07e89
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grenade projectile flag on projectile definition; better timing control on aura behavior and integration with player control
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2020-08-26 11:45:00 -04:00 |
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FateJH
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2054586a0d
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merge rebase resolutions
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2020-08-26 11:44:59 -04:00 |
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FateJH
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811c7b09b5
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wrote aggravated damage properties into the definitions of projectiles that convey them; basic workflow for aggravation from projectile damage is in place, but not tested
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2020-08-26 11:44:58 -04:00 |
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FateJH
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e5d0690c42
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introduction of aggravated damage properties and modification of damage pathways such that 'aggravated' is treated as a unique damage type
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2020-08-26 11:44:57 -04:00 |
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Jakob Gillich
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cf9e4ea194
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Fix MAX subtype numbers
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2020-08-26 06:19:00 +02:00 |
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Jakob Gillich
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51d71ed732
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Weapon-based MAX cooldowns
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2020-08-26 06:19:00 +02:00 |
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Jakob Gillich
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8ea2ffad0f
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Fix loadouts not being deleted
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2020-08-26 06:19:00 +02:00 |
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Jakob Gillich
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cc38ee3f3f
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Bug fixes
* /certadd retains zero-cost certs
* Fix squad chat
* Fix tells showing wrong name
* Add workaround for premature resecure messages
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2020-08-26 06:19:00 +02:00 |
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Jakob Gillich
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eeae2073ac
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Fix deployables not working when cert is attained after login
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2020-08-26 06:19:00 +02:00 |
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Jakob Gillich
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0fdd3a0133
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Add unprivileged-gm-commands config option
Also replaced !kick with /worldkick (CMT_KICK)
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2020-08-26 06:19:00 +02:00 |
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Jakob Gillich
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0429003863
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Auto publish docs
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2020-08-26 06:19:00 +02:00 |
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Jakob Gillich
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f4fd78fc5d
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Restructure repository
* Move /common/src to /src
* Move services to net.psforever package
* Move /pslogin to /server
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2020-08-26 06:19:00 +02:00 |
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