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merge rebase resolutions
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@ -3807,9 +3807,6 @@ class SessionActor extends Actor with MDCContextAware {
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//log.info(s"$msg")
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persist()
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turnCounterFunc(avatar_guid)
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if(is_crouching && !player.Crouching) {
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//sendResponse(PlanetsideAttributeMessage(player.GUID, 54, 2))
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}
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val isMoving = WorldEntity.isMoving(vel)
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val isMovingPlus = isMoving || is_jumping || jump_thrust
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if (isMovingPlus) {
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@ -355,7 +355,7 @@ class Player(var avatar: Avatar)
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afk = away
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AwayFromKeyboard
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}
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def Aura : Set[AuraEffect.Value] = aura
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def AddEffectToAura(effect : AuraEffect.Value) : Set[AuraEffect.Value] = {
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