A fast-paced open-source multiplayer shooter inspired by Tribes
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Squinty c190e9231c Merge branch 'feat/esc-to-menu' into 'develop'
 Use escape key to get back to main menu

See merge request open-fpsz/open-fpsz!44
2024-04-17 19:21:31 +00:00
.gitlab 📝 add gitlab templates 2024-04-10 11:35:55 -04:00
addons Refactoring and added unit testing framework 2024-04-12 22:23:39 +00:00
components Fix/midair flag regrabs 2024-04-17 16:25:24 +00:00
entities Use escape key to get back to main menu 2024-04-17 19:21:31 +00:00
interfaces Working profile names in-game, basic settings save/load system, flag drops on player death 2024-04-16 21:39:08 +00:00
maps Flag entitty implemented 2024-04-15 20:41:19 +00:00
modes 🐛 Fix network issues affecting flag and player movement 2024-04-17 16:07:24 +00:00
shaders Remove unused asset, it's the result of a merge conflict mishap 2024-04-08 18:23:19 +02:00
tests ✏️ fix typo 2024-04-15 01:33:25 -04:00
weapons/space_gun 🐛 Fix network issues affecting flag and player movement 2024-04-17 16:07:24 +00:00
.gitattributes Add multiplayer game mode over the network 2024-04-07 21:03:56 +00:00
.gitignore 💚 Gitlab CI/CD 2024-04-15 05:26:21 +00:00
.gitlab-ci.yml 💚 disable cicd tests 2024-04-15 15:18:28 -04:00
.gutconfig.json 💚 Gitlab CI/CD 2024-04-15 05:26:21 +00:00
CONTRIBUTING.md 📝 update CONTRIBUTING 2024-04-13 16:11:01 -04:00
icon.svg 🎉 initial commit 2024-04-07 14:25:59 -04:00
LICENSE.md 📝 update LICENSE 2024-04-14 18:52:39 -04:00
main.tscn Use escape key to get back to main menu 2024-04-17 19:21:31 +00:00
project.godot Flag entitty implemented 2024-04-15 20:41:19 +00:00
README.md 📝 update README 2024-04-14 19:36:15 -04:00

open-fpsz

We love fpsz video games, but we're tired of the genre being abandoned by prominent studios. To properly honor its legacy, we've chosen to develop our own game inspired by it, aiming to surpass its qualities with familiar jetpack and skiing mechanics.

Prerequisities

Download Godot Engine at https://godotengine.org/download

Getting started

  1. Clone the repository
  2. Open Godot Engine
  3. Navigate to the repository and import the project.godot
  4. Start coding or run the project!

Contributing

Before contributing, please take a moment to review our Contribution Guidelines in this repository. These guidelines outline best practices, coding standards, and other important informations to ensure that your contributions align with the project's goals and maintain consistency across the codebase.

We welcome contributions from the community, feel free to submit pull requests, report bugs, or share ideas for new features.

Community

Connect with fellow contributors, ask questions and stay updated on the latest developments by joining our Discord.

License

This project is licensed under the GPLv3. For more details, please refer to the LICENSE file.