Squinty
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9e923ecdd5
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🐛 Fix player nicknames and IFFs
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2024-04-24 12:27:51 +00:00 |
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Squinty
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ae75c64236
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✨ Add flag grabbing/carrying scoring logic
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2024-04-24 07:45:04 +00:00 |
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anyreso
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81bcd95d42
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🍻 Shoot straight and clean up mode management
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2024-04-24 07:08:24 +00:00 |
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Squinty
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eb81b47039
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✨ Assign kills and points on kill, not on respawn
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2024-04-22 22:07:58 +00:00 |
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Squinty
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1ef147cc28
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Scoring and Scoreboard implemented
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2024-04-22 20:05:05 +00:00 |
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Squinty
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30fb00f3aa
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Hotfix: respawn uses map defined spawn points
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2024-04-21 09:42:52 +02:00 |
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Squinty
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3c2e07eae5
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✨ Introduce a map manager
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2024-04-21 07:32:52 +00:00 |
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Squinty
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b1e762a881
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HOTFIX: rotated player fixed
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2024-04-20 00:28:57 +02:00 |
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Sean Dozeman
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77f50d164b
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✨New 'desert' map
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2024-04-19 22:17:23 +00:00 |
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Karan Codes
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71ff1e1622
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✨ IFF Updates
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2024-04-19 20:43:55 +00:00 |
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anyreso
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20eb9824cd
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✨ enforce static typing
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2024-04-19 06:19:21 +00:00 |
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Squinty
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503e15b591
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🐛 Fix network issues affecting flag and player movement
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2024-04-17 16:07:24 +00:00 |
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Squinty
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3640aeb4cf
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✨ Working profile names in-game, basic settings save/load system, flag drops on player death
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2024-04-16 21:39:08 +00:00 |
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Squinty
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9ee9d63916
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Flag entitty implemented
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2024-04-15 20:41:19 +00:00 |
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Squinty
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d56f0c2930
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HOTFIX
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2024-04-14 23:25:41 +02:00 |
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Squinty
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1bdc670b44
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🐛 Refactored AreaDamageComponent to be an ExplosiveDamageComponent
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2024-04-14 21:20:02 +00:00 |
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anyreso
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22929c0930
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✅ Refactoring and added unit testing framework
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2024-04-12 22:23:39 +00:00 |
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