Squinty
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61b8845a40
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✨ Add flag grabbing/carrying scoring logic
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2024-04-24 07:45:04 +00:00 |
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Squinty
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0144426aac
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Scoring and Scoreboard implemented
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2024-04-22 20:05:05 +00:00 |
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Squinty
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aa2bbfda19
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Add Unit Tests for HealthComponent
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2024-04-21 17:50:32 +00:00 |
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Squinty
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a583dc59a1
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Fix explosion impulses to apply against the rigidbody's center of mass
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2024-04-19 14:27:04 +00:00 |
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anyreso
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e44426c2cc
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✨ enforce static typing
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2024-04-19 06:19:21 +00:00 |
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Squinty
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f7140e704d
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Fix/midair flag regrabs
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2024-04-17 16:25:24 +00:00 |
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Squinty
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55b1ac4fa1
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🐛 Fix network issues affecting flag and player movement
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2024-04-17 16:07:24 +00:00 |
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Squinty
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6dde93ea00
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✨ Working profile names in-game, basic settings save/load system, flag drops on player death
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2024-04-16 21:39:08 +00:00 |
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Squinty
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22497dd926
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Flag entitty implemented
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2024-04-15 20:41:19 +00:00 |
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anyreso
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cf5d1b27de
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Merge branch 'main' into develop
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2024-04-14 19:47:44 -04:00 |
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Squinty
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49a59e8c31
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🐛 Refactored AreaDamageComponent to be an ExplosiveDamageComponent
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2024-04-14 21:20:02 +00:00 |
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anyreso
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080ce479da
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✅ Refactoring and added unit testing framework
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2024-04-12 22:23:39 +00:00 |
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Squinty
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49ffa397e7
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Fix damage/health client/server desynchnorization
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2024-04-12 16:14:45 +00:00 |
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Squinternator
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91f14aea21
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🐛 Fix explosion bugs and cleanup logic
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2024-04-11 17:44:13 +00:00 |
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Squinternator
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6d9ec29840
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🐛 Fix multiplayer client respawn logic
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2024-04-10 15:13:18 +00:00 |
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Squinternator
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1994c1ce40
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Display Health Bar on player HUD
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2024-04-09 21:36:43 +00:00 |
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Squinternator
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638117c8f5
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✨ Various improvements to the demo game mode
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2024-04-09 15:15:04 +00:00 |
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sean.s.mclaughlan
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6887210fcf
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Update health component with reset func to set health back to max
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2024-04-08 18:59:50 -07:00 |
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Squinternator
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ce1cdda7a1
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✨ Health and AreaDamage components, death and respawn logic
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2024-04-08 22:31:16 +00:00 |
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