🔥 remove useless assignation in static method

This commit is contained in:
anyreso 2024-04-30 15:10:40 -04:00
parent 8e7037301e
commit 6222bf0254

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@ -33,6 +33,5 @@ func _ready() -> void:
static func new_explosion(spawn_position : Vector3, _shooter : MatchParticipantComponent, scene : PackedScene) -> SpaceGunProjectileExplosion:
var explosion : SpaceGunProjectileExplosion = scene.instantiate()
explosion.shooter = _shooter
explosion.explosive_damage.damage_dealer = _shooter
explosion.position = spawn_position
return explosion