diff --git a/src/entities/weapons/space_gun/projectile_explosion.gd b/src/entities/weapons/space_gun/projectile_explosion.gd index 5f848cf..8c9e75c 100644 --- a/src/entities/weapons/space_gun/projectile_explosion.gd +++ b/src/entities/weapons/space_gun/projectile_explosion.gd @@ -33,6 +33,5 @@ func _ready() -> void: static func new_explosion(spawn_position : Vector3, _shooter : MatchParticipantComponent, scene : PackedScene) -> SpaceGunProjectileExplosion: var explosion : SpaceGunProjectileExplosion = scene.instantiate() explosion.shooter = _shooter - explosion.explosive_damage.damage_dealer = _shooter explosion.position = spawn_position return explosion