🐛 reset terrain3d importer

This commit is contained in:
anyreso 2024-04-30 14:47:07 -04:00
parent abc02a2ae6
commit 8e7037301e

View file

@ -1,8 +1,10 @@
[gd_scene load_steps=8 format=3 uid="uid://blaieaqp413k7"]
[ext_resource type="Terrain3DStorage" uid="uid://dyon4xda4k40d" path="res://src/maps/genesis/resources/storage.res" id="1_8wr5r"]
[ext_resource type="Script" path="res://addons/terrain_3d/tools/importer.gd" id="1_60b8f"]
[sub_resource type="Terrain3DStorage" id="Terrain3DStorage_5p5ir"]
version = 0.842
[sub_resource type="Gradient" id="Gradient_5sc5a"]
offsets = PackedFloat32Array(0.2, 1)
colors = PackedColorArray(1, 1, 1, 1, 0, 0, 0, 1)
@ -40,14 +42,13 @@ _shader_parameters = {
}
show_checkered = true
[sub_resource type="Terrain3DTextureList" id="Terrain3DTextureList_i35jn"]
[sub_resource type="Terrain3DTextureList" id="Terrain3DTextureList_4yf1r"]
[node name="Importer" type="Terrain3D"]
storage = ExtResource("1_8wr5r")
storage = SubResource("Terrain3DStorage_5p5ir")
material = SubResource("Terrain3DMaterial_f0cwi")
texture_list = SubResource("Terrain3DTextureList_i35jn")
texture_list = SubResource("Terrain3DTextureList_4yf1r")
script = ExtResource("1_60b8f")
height_file_name = "C:/msys64/home/osram/GODOT/develop/levels/greth_vortex/Vortex_Smooth2_2048.r16"
import_position = Vector3(-1024, 0, -1024)
r16_range = Vector2(0, 250)
r16_size = Vector2i(2048, 2048)