t2-mapper/docs/base/@vl2/z_mappacks/CTF/S5maps.vl2/interiors
Brian Beck 3ba1ce9afd extensive work on lighting, shadows, and fog
- use MeshLambertMaterial for interiors, terrain, and shapes
- use smooth vertex normal blending to avoid facted-looking contrasty lighting
  between adjacent surfaces
- update io_dif Blender addon to extract lightmaps
- re-export .dif files to glTF with lightmaps and without LOD
- enable sun, ensure correct direction
- adjust fog (more work to do)
- cleanup and optimization
2025-12-07 14:01:26 -08:00
..
anthem_pipebasemini.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
anthem_pipebasemini.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
anthem_pipebunker.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
anthem_pipebunker.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
anthem_pipestand2.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
anthem_pipestand2.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
anthem_pitbase.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
anthem_pitbase.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
anthem_pitstand.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
anthem_pitstand.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
anthemblock.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
anthemblock.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
ccb_be_tower1b_x2.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
ccb_be_tower1b_x2.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
centaur.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
centaur.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
centower.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
centower.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
damnationstand.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
damnationstand.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
flingbase01.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
flingbase01.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
flingbase02.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
flingbase02.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
flingstand01.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
flingstand01.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
flingteeth.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
flingteeth.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
flingtower01.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
flingtower01.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
flingtower02.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
flingtower02.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
flingturretstand01.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
flingturretstand01.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
rilke_whitedwarf_towerbunker2_x2.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
rilke_whitedwarf_towerbunker2_x2.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
rst_derm_bunker.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
rst_derm_bunker.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
rst_derm_mainbase.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
rst_derm_mainbase.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
rst_derm_newpillarstand.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
rst_derm_newpillarstand.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
rst_derm_pillar.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
rst_derm_pillar.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
rst_derm_plat.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
rst_derm_plat.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
rst_derm_plat2.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
rst_derm_plat2.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
rst_derm_podium.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
rst_derm_podium.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
rst_derm_snipenest.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
rst_derm_snipenest.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
rst_derm_turretbase.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
rst_derm_turretbase.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
rst_derm_vechpad.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
rst_derm_vechpad.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
rst_swd_flagstand.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
rst_swd_flagstand.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
rst_swd_ship2.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
rst_swd_ship2.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
s5_anthem_pipebase.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
s5_anthem_pipebase.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
s5_anthem_pipestand.dif add IFL texture animation 2025-12-01 22:33:12 -08:00
s5_anthem_pipestand.glb extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00