Commit graph

  • 996c289032 add water shader and deformation, update force field shader Brian Beck 2025-12-05 15:44:35 -08:00
  • 4fc405ac4b build Brian Beck 2025-12-04 22:35:41 -08:00
  • 9121d0a81b fix skybox mirroring, tested with DMP2-Anabatic Brian Beck 2025-12-04 22:35:14 -08:00
  • 8b86c2f05d use actual registered datablocks, remove hardcoded mappings Brian Beck 2025-12-04 22:17:33 -08:00
  • d320fbd694 add terrain tiling, tweak fog Brian Beck 2025-12-04 21:25:38 -08:00
  • 2a730b8a44 add loading progress support and new indicator Brian Beck 2025-12-04 14:24:51 -08:00
  • 8e6ae456f0 fix Parent:: namespace lookups and meshes with NoMaterial flag Brian Beck 2025-12-04 14:16:52 -08:00
  • f7a2245c3d pause clouds when animation is disabled Brian Beck 2025-12-03 21:25:28 -08:00
  • 2245af0f21 fix sky rotating when fog is enabled/disabled Brian Beck 2025-12-03 15:53:11 -08:00
  • cb31559bd6 add <Suspense> around every scene object Brian Beck 2025-12-03 15:04:31 -08:00
  • 06256b9396 lazy load lesser used scene objects Brian Beck 2025-12-03 14:55:39 -08:00
  • c810f0ef88 build Brian Beck 2025-12-03 14:37:48 -08:00
  • fda9f6a3d3
    add ForceFieldBare and a useDatablock hook (#14) Brian Beck 2025-12-03 14:35:06 -08:00
  • 10984c3c0f
    add cloud layers (#13) Brian Beck 2025-12-03 14:33:16 -08:00
  • 0839c99a9f
    add ignoreScripts option to createRuntime (#12) Brian Beck 2025-12-03 14:32:02 -08:00
  • b7649cfff2 add ForceFieldBare and a useDatablock hook Brian Beck 2025-12-03 14:29:10 -08:00
  • 4828938937 add cloud layers Brian Beck 2025-12-03 14:28:54 -08:00
  • 2103614f0f add ignoreScripts option to createRuntime Brian Beck 2025-12-03 14:28:40 -08:00
  • 5f48c1c2d2 fix texture lookup - try .jpg and .bmp too Brian Beck 2025-12-03 05:57:16 -08:00
  • 5d0a8a3fab move LoadingSpinner Brian Beck 2025-12-02 22:16:40 -08:00
  • 2f23934de0 parallelize script loads Brian Beck 2025-12-02 22:06:20 -08:00
  • 9d3554de02 build Brian Beck 2025-12-02 19:29:25 -08:00
  • 62f3487189
    use server.cs CreateServer() as the entry point for mission loading (#11) Brian Beck 2025-12-02 19:14:07 -08:00
  • dca39adcac explain why onMissionLoadDone is necessary Brian Beck 2025-12-02 19:00:58 -08:00
  • d0ab58c5ab use server.cs CreateServer() as the entry point for mission loading Brian Beck 2025-12-02 18:50:06 -08:00
  • 10b4a65a87 improve mission selector Brian Beck 2025-12-02 16:58:35 -08:00
  • af17b43584 add IFL texture animation Brian Beck 2025-12-01 22:33:12 -08:00
  • 25449af198 build Brian Beck 2025-12-01 00:18:18 -08:00
  • 1182726bb4 Fix resource lookup; re-export .dts and .dif with custom properties Brian Beck 2025-12-01 00:17:27 -08:00
  • 8147a1c418 add better error debug labels, rebuild Brian Beck 2025-11-30 17:42:59 -08:00
  • e600bc3418 build Brian Beck 2025-11-30 17:23:07 -08:00
  • a91e1e75f6
    Merge pull request #10 from exogen/chore/updated-GameData-asset-export Brian Beck 2025-11-30 17:21:37 -08:00
  • 84ea543135 fix TorqueObject property type parsing Brian Beck 2025-11-30 17:19:50 -08:00
  • de2007f2f7 Fix audio label location bmathews 2025-11-30 16:51:18 -08:00
  • 69aa6158f6
    Merge pull request #9 from exogen/chore/updated-GameData-asset-export Brian Beck 2025-11-30 16:47:13 -08:00
  • ebd8f8039d 2-sided organic material bmathews 2025-11-30 16:41:41 -08:00
  • 7bc9fb1165
    Merge pull request #8 from exogen/feat/TorqueScript Brian Beck 2025-11-30 16:38:27 -08:00
  • 27663875ea re-export new GameData folder from fresh QoL install, updated DynamixThreeSpaceBlenderAddon Brian Beck 2025-11-30 16:28:02 -08:00
  • 7d10fb7dee add TorqueScript transpiler and runtime Brian Beck 2025-11-30 11:44:47 -08:00
  • c8391a1056 format with Prettier Brian Beck 2025-11-29 09:08:20 -08:00
  • c5c43d92d9 build Brian Beck 2025-11-26 17:40:12 -08:00
  • 115da4498b skip reference types in Turret for now, handle variable references in the future Brian Beck 2025-11-26 17:39:18 -08:00
  • 3bb3f7afbd press 1-9 to select cameras, only show error placeholders in debug mode Brian Beck 2025-11-26 17:19:17 -08:00
  • 825b21acfd cleanup Brian Beck 2025-11-26 14:43:40 -08:00
  • aeea7432c9 build Brian Beck 2025-11-26 14:38:42 -08:00
  • 42f4f9ae9d left click when locked to cycle camera Brian Beck 2025-11-26 14:37:49 -08:00
  • 106d684d64 build Brian Beck 2025-11-26 13:01:42 -08:00
  • 6257ef57b6 rotate sky, organize missions into groups Brian Beck 2025-11-26 12:58:31 -08:00
  • 1b3ff5ff00 improve mission select ordering Brian Beck 2025-11-26 06:04:45 -08:00
  • 1ef4231c11 fix missing WayPoint name Brian Beck 2025-11-26 00:13:04 -08:00
  • c5b0a5d282 convert DMP2 .dif files Brian Beck 2025-11-26 00:05:47 -08:00
  • f8958bdb1d add DMP2 map pack Brian Beck 2025-11-26 00:00:11 -08:00
  • 91111f8986 split up context, rebuild Brian Beck 2025-11-25 23:44:37 -08:00
  • 1db338f855 build Brian Beck 2025-11-25 23:15:51 -08:00
  • 608b538366 add flag and waypoint markers Brian Beck 2025-11-25 23:15:00 -08:00
  • b50ce94636 memoize more components in the scene graph Brian Beck 2025-11-25 17:36:41 -08:00
  • 52d0a68d9d remove unnecessary .bin and .gltf files after converting to .glb Brian Beck 2025-11-25 17:03:16 -08:00
  • 7a27f4ddb9 rebuild Brian Beck 2025-11-25 16:57:39 -08:00
  • 60a46e708b remove as many transforms as possible, render Z-up axes Brian Beck 2025-11-25 16:56:54 -08:00
  • b2404a90af build Brian Beck 2025-11-23 21:53:28 -08:00
  • 878c798bcd add debug labels and some missing shapes Brian Beck 2025-11-23 21:47:49 -08:00
  • 7557d2c48e deploy Brian Beck 2025-11-19 02:26:18 -05:00
  • 9e021c0061 add debug mode Brian Beck 2025-11-19 02:21:55 -05:00
  • 7d78be42af use correct squareSize in TerrainBlock, account for missing coordinates Brian Beck 2025-11-19 01:50:30 -05:00
  • 70c2a08eec add satchel model Brian Beck 2025-11-19 01:49:42 -05:00
  • 660addc5da use consistent React import style Brian Beck 2025-11-19 01:49:26 -05:00
  • 8cb98a5b46 deploy Brian Beck 2025-11-16 21:36:26 -05:00
  • e9ccf22f54 add ifl helpers Brian Beck 2025-11-16 15:59:30 -08:00
  • a05153303e add script to inspect properties, add turret barrels Brian Beck 2025-11-16 11:36:10 -08:00
  • 1e7329b799 Optimize audio bmathews 2025-11-16 10:35:32 -08:00
  • 4825b930c8 deploy Brian Beck 2025-11-15 16:59:33 -08:00
  • 4fa4932dff
    Merge pull request #6 from exogen/bmathews/audio Brian Beck 2025-11-15 16:52:39 -08:00
  • dd305f591d Lower volume of non spatialized sfx bmathews/audio bmathews 2025-11-15 16:34:34 -08:00
  • 7a4792e4e8 Add audio bmathews 2025-11-15 16:33:18 -08:00
  • d0742ae480 fix scale of Item and TSStatic Brian Beck 2025-11-15 16:22:29 -08:00
  • 29fb356d9f fix StaticShape scale Brian Beck 2025-11-15 16:00:25 -08:00
  • 077207ca27 Fix rotation bmathews 2025-11-15 14:57:14 -08:00
  • 44883be6c6 Fix terrain position bmathews 2025-11-15 14:41:42 -08:00
  • b71677798d deploy Brian Beck 2025-11-15 13:10:51 -08:00
  • b3eed9b162 slow down speed and multiplier ramp Brian Beck 2025-11-15 13:10:19 -08:00
  • 9e2724799c deploy Brian Beck 2025-11-15 12:55:08 -08:00
  • 5830f97aa6
    Merge pull request #5 from exogen/chore/react-three-fiber Brian Beck 2025-11-15 12:48:39 -08:00
  • 63b10e44e5 add script for finding .dts files missing their .glb Brian Beck 2025-11-15 12:44:28 -08:00
  • b678b0110c Improve foliage bmathews 2025-11-15 01:42:32 -08:00
  • 7ba58e6a5b Fix meshes with number suffixes bmathews 2025-11-15 01:29:56 -08:00
  • f9bd7c3bb5 remove accidental commit bmathews 2025-11-15 00:35:43 -08:00
  • bbc113f35a Item shader with roughness bmathews 2025-11-14 23:59:35 -08:00
  • aaecdc95b9 Merge branch 'chore/react-three-fiber' of https://github.com/exogen/t2-mapper into chore/react-three-fiber bmathews 2025-11-14 23:43:42 -08:00
  • c09fb315d5 Hide hulls. bmathews 2025-11-14 23:43:31 -08:00
  • 9059cd1314 add more items Brian Beck 2025-11-14 23:20:20 -08:00
  • 3475855fcb add more shapes Brian Beck 2025-11-14 22:46:58 -08:00
  • cc909af568 add more items Brian Beck 2025-11-14 22:24:45 -08:00
  • c9bb229d89 add more items Brian Beck 2025-11-14 22:15:16 -08:00
  • 1c6d7effac add more shapes Brian Beck 2025-11-14 20:40:00 -08:00
  • 3a99e77e96 case insensitive dataBlock lookup, fix orientation Brian Beck 2025-11-14 19:48:23 -08:00
  • 6473fd6ec3 consolidate shape helpers Brian Beck 2025-11-14 19:33:44 -08:00
  • 507ddf8d49 fix missing key Brian Beck 2025-11-14 19:09:07 -08:00
  • d925585a34 set up static shape components Brian Beck 2025-11-14 19:05:24 -08:00
  • beade00727 move non-Next components out of app folder Brian Beck 2025-11-14 17:23:16 -08:00
  • fdd27b26d7 first try at converting .dst files Brian Beck 2025-11-14 17:16:25 -08:00