Fixed lava bug

This commit is contained in:
ChocoTaco 2025-05-14 14:51:48 -04:00
parent 3a1a6beaf6
commit 9ba847500e

View file

@ -427,8 +427,8 @@ function SCtFGame::playerTouchFlag(%game, %player, %flag)
if ((%flag.carrier $= "") && (%player.getState() !$= "Dead"))
{
// z0dd - ZOD, 5/07/04. Cancel the lava return.
if(isEventPending(%obj.lavaEnterThread))
cancel(%obj.lavaEnterThread);
if(isEventPending(%flag.lavaEnterThread))
cancel(%flag.lavaEnterThread);
//flag isn't held and has been touched by a live player
if (%client.team == %flag.team)