diff --git a/Classic/scripts/SCtFGame.cs b/Classic/scripts/SCtFGame.cs index 4a3a74e..00e6b85 100644 --- a/Classic/scripts/SCtFGame.cs +++ b/Classic/scripts/SCtFGame.cs @@ -427,8 +427,8 @@ function SCtFGame::playerTouchFlag(%game, %player, %flag) if ((%flag.carrier $= "") && (%player.getState() !$= "Dead")) { // z0dd - ZOD, 5/07/04. Cancel the lava return. - if(isEventPending(%obj.lavaEnterThread)) - cancel(%obj.lavaEnterThread); + if(isEventPending(%flag.lavaEnterThread)) + cancel(%flag.lavaEnterThread); //flag isn't held and has been touched by a live player if (%client.team == %flag.team)