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OG Blaster (pub only)
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@ -155,7 +155,7 @@ function stationTrigger::onEnterTrigger(%data, %obj, %colObj)
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function Armor::damageObject(%data, %targetObject, %sourceObject, %position, %amount, %damageType, %momVec, %mineSC)
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{
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//Takes 11 blaster shots to kill a heavy, 13 normal.
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if(%targetObject.client.armor $= "Heavy" && %damageType $= $DamageType::Blaster)
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if(%targetObject.client.armor $= "Heavy" && %damageType $= $DamageType::Blaster && !$Host::TournamentMode) //Free-for-all only
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%amount *= 1.15;
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Parent::damageObject(%data, %targetObject, %sourceObject, %position, %amount, %damageType, %momVec, %mineSC);
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