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Added Coyote sound
100 points
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@ -733,6 +733,7 @@ function Armor::damageObject(%data, %targetObject, %sourceObject, %position, %am
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else if(%points >= 100)
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{
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messageAll('', '~wfx/Misc/Flair.wav');
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messageAll('', '~wfx/Bonuses/Nouns/coyote.wav');
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}
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Game.recalcScore(%sourceObject.client);
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