From 4fcfbcf565ada241ee42eb19fd841fdd53775449 Mon Sep 17 00:00:00 2001 From: ChocoTaco1 Date: Tue, 3 May 2022 16:58:03 -0400 Subject: [PATCH] OG Blaster (pub only) --- Classic/scripts/autoexec/TacoOverrides.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Classic/scripts/autoexec/TacoOverrides.cs b/Classic/scripts/autoexec/TacoOverrides.cs index a2d85c8..a65f9d8 100755 --- a/Classic/scripts/autoexec/TacoOverrides.cs +++ b/Classic/scripts/autoexec/TacoOverrides.cs @@ -155,7 +155,7 @@ function stationTrigger::onEnterTrigger(%data, %obj, %colObj) function Armor::damageObject(%data, %targetObject, %sourceObject, %position, %amount, %damageType, %momVec, %mineSC) { //Takes 11 blaster shots to kill a heavy, 13 normal. - if(%targetObject.client.armor $= "Heavy" && %damageType $= $DamageType::Blaster) + if(%targetObject.client.armor $= "Heavy" && %damageType $= $DamageType::Blaster && !$Host::TournamentMode) //Free-for-all only %amount *= 1.15; Parent::damageObject(%data, %targetObject, %sourceObject, %position, %amount, %damageType, %momVec, %mineSC);