TWM2/version_history/2.0.md
Robert Fritzen 1e9d2bf1b5 Legacy Change Updates
Moved all legacy changelogs into individual files, and into their own
directory for easier navigation.
2017-10-16 20:20:42 -05:00

2.2 KiB

Total Warfare Mod 2

Tribes 2

Release Version: 2.0

[PREV RELEASE] | [NEXT RELEASE]

  • Holiday 2009 Release!
    • Let's celebrate the end of the year with some explosive action!!!
  • New Map
    • Christmas Mall 2009
      • Symetrical mall segment with both tight corridors and long passages
      • Sabotage, Domination
  • Domination Enhancement:
    • Mappers can now name areas:
    • $Domination::Flag[Num(1, 2, or 3), "Map File Name without .mis"] = "Name"; (Thanks To DoL For This)
  • 3 New Killstreaks:
    • Plasma Harrier Airstrike
      • 7 Kills
      • Call in a rapid deployment airstrike and a support craft to provide additional support after the bombing run.
    • Gunship Helicopter
      • 9 Kills
      • Call in a heavily armored helicopter armed with a high powered chaingun and rocket pods.
    • Z-Bomb
      • 100 Zombie Kills
      • Horde got you down? Wipe em' all out in a flashing blast
  • Killstreak System Upgrades:
    • Added Host Streak Settings:
      • 1: Current Method: 3 Streaks/Player
      • 2: Old Method: All Streaks Earneds if Unlocked
      • 3: New Method: X Streaks/Player, X Set by host.
      • 4: No Streaks: Simple enough...
    • Chopper Gunner: Renamed to Apache Gunner
      • Apache Helicopter has a more powerful chaingun than the Combat Helicopter, slower RoF, but larger splash damage
    • Apache Gunner and Harbingers wrath now count to your kill streaks.
  • Non-Weapon Challenges are now live!
    • Special Event Challenges: Challenges to do on "Special" Days.
    • Killstreak Challenges: Challenges completed for using killstreak rewards
  • Weapon Adjustments
    • RPG-7
      • Players were complaining about the deadly consistency of the RPG-7, and so some adjustments have been made
        • RPG-7 Rockets now randomly move after fired
        • Usage of the RPG-7 now requires Rank 50.
  • Slingshot Zombie Added, Pilots Beware
    • Armed with a powerful quad acid cannon to strike down enemy aircraft with lethal precision
  • Explosive Weapons Now Can Count To Weapon Kills
  • Helljump Updates
    • So apparently, players found another way... with C4... to blow up the transport...
      • Invicibility should prevent that, and all future transport detonation bugs ;)
    • Players who jump too early out will be placed back in the transport