Commit graph

12 commits

Author SHA1 Message Date
Robert MacGregor
52c260043e Commanders receive flag grab notifications; bots will dodge grenades but only if they see them; fix bots ignoring cloak but now cloak is OP against bots; fixed some issues with defense bots jumping in place randomly; optimize viewcone implementation; implement flag runner bots; randomize loadout selection based on task; make bots rearm after every spawn; make bots use shield packs in combat if they have any; make bots select the first weapon they have after rearming 2016-06-29 00:49:44 -04:00
Robert MacGregor
1ab65e9e70 Added weapon pre-profiler code 2015-10-10 23:55:09 -04:00
Robert MacGregor
167137f755 Added documentation 2015-10-10 16:08:43 -04:00
Robert MacGregor
ea665f4095 A couple minor fixes and added some documentation 2015-10-07 17:23:47 -04:00
Robert MacGregor
5afe51ec0d Re-enable flag running code 2015-10-07 16:08:53 -04:00
Robert MacGregor
ec3b86cdf6 Initial attempts at getting bots unstuck on broken paths; AI visual acuity is now the primary system of picking targets, improving performance 2015-10-07 03:16:32 -04:00
Robert MacGregor
657545aaac Adjusted some task timings for performance 2015-10-06 21:59:31 -04:00
Robert MacGregor
d0fbda6e9a Accidentally broke flag return behavior: 2015-10-06 21:46:27 -04:00
Robert MacGregor
53aece4615 Performance fixes 2015-10-06 21:43:52 -04:00
Robert MacGregor
5e53dd91ef Bots now all have an engage task; bots now all have a return flag task; AI engage has some basic engage functionality; began work on the new AI-player interaction system; Bots will spot players via their view cone now 2015-10-05 05:03:45 -04:00
Robert MacGregor
92007e9bc7 CyclicSet; commander task distribution; fixed AIScoutLocation 2015-06-27 20:43:20 -04:00
Robert MacGregor
088d7fee8e Restructuring; PriorityQueue implementation; commander task weighting & assignment; some code documentation 2015-06-26 17:02:55 -04:00