Commit graph

  • 8c167df8e3 Change .cs lanuage recognition to PHP; the closest language to Torque Script master Robert MacGregor 2016-08-28 21:27:38 -0400
  • 6ceaaec6fa Perform an experiment with the linguist GIT attributes Robert MacGregor 2016-08-28 21:11:21 -0400
  • 17d532fad5 Fix conflicts Robert MacGregor 2016-07-06 21:19:22 -0400
  • b9afd41b1c Make bots ignore their own fired projectiles so they don't try to dodge it; implement forced jetting; implement a basic engage routine that more or less emulates the base T2 AI's; fix magic numbers in timing code in some AI tasks Robert MacGregor 2016-07-06 21:14:45 -0400
  • 6df5c6c592 Update README.md Robert MacGregor 2016-06-29 21:49:32 -0400
  • 2b6dd24341 Update README.md Robert MacGregor 2016-06-29 19:29:29 -0400
  • 52c260043e Commanders receive flag grab notifications; bots will dodge grenades but only if they see them; fix bots ignoring cloak but now cloak is OP against bots; fixed some issues with defense bots jumping in place randomly; optimize viewcone implementation; implement flag runner bots; randomize loadout selection based on task; make bots rearm after every spawn; make bots use shield packs in combat if they have any; make bots select the first weapon they have after rearming Robert MacGregor 2016-06-29 00:49:44 -0400
  • 274d858679 Mathematical optimizations. Robert MacGregor 2016-01-14 13:53:48 -0500
  • 3058d538f8 Update README.md Robert MacGregor 2015-10-20 15:05:19 -0400
  • 8ba560d991 Update README.md Robert MacGregor 2015-10-14 14:36:01 -0400
  • 2096f19e01 Moved the weapon profiler to its own source file Robert MacGregor 2015-10-11 03:02:19 -0400
  • 1ab65e9e70 Added weapon pre-profiler code Robert MacGregor 2015-10-10 23:55:09 -0400
  • 167137f755 Added documentation Robert MacGregor 2015-10-10 16:08:43 -0400
  • d6352a5a41 Added more documentation Robert MacGregor 2015-10-07 19:11:01 -0400
  • 94675c5380 Added more documentation Robert MacGregor 2015-10-07 19:10:22 -0400
  • 32fda6de67 Added more documentation Robert MacGregor 2015-10-07 18:45:33 -0400
  • ea665f4095 A couple minor fixes and added some documentation Robert MacGregor 2015-10-07 17:23:47 -0400
  • 5afe51ec0d Re-enable flag running code Robert MacGregor 2015-10-07 16:08:53 -0400
  • ec3b86cdf6 Initial attempts at getting bots unstuck on broken paths; AI visual acuity is now the primary system of picking targets, improving performance Robert MacGregor 2015-10-07 03:16:32 -0400
  • 657545aaac Adjusted some task timings for performance Robert MacGregor 2015-10-06 21:59:31 -0400
  • d0fbda6e9a Accidentally broke flag return behavior: Robert MacGregor 2015-10-06 21:46:27 -0400
  • 53aece4615 Performance fixes Robert MacGregor 2015-10-06 21:43:52 -0400
  • 5e53dd91ef Bots now all have an engage task; bots now all have a return flag task; AI engage has some basic engage functionality; began work on the new AI-player interaction system; Bots will spot players via their view cone now Robert MacGregor 2015-10-05 05:03:45 -0400
  • 57a25dd872 Server will try and auto-assign bots now Robert MacGregor 2015-06-27 22:34:06 -0400
  • 92007e9bc7 CyclicSet; commander task distribution; fixed AIScoutLocation Robert MacGregor 2015-06-27 20:43:20 -0400
  • 088d7fee8e Restructuring; PriorityQueue implementation; commander task weighting & assignment; some code documentation Robert MacGregor 2015-06-26 17:02:55 -0400
  • 0a77531cd9 Began server auto-hook Robert MacGregor 2015-06-26 13:31:55 -0400
  • b9d248abfb AIEnhancedScoutLocation implementation; getRandomPosition; AIEnhancedDefendLocation Robert MacGregor 2015-06-26 13:18:13 -0400
  • a7f2fd1219 Back to using the inbuilt AI Task system; fixed the monitor freq Robert MacGregor 2015-06-24 21:21:50 -0400
  • 8687513a42 Better timed AI code; dodging code; better audible dodge code Robert MacGregor 2015-06-24 21:03:57 -0400
  • aa87905cf1 Update README.md Robert MacGregor 2015-05-31 15:24:50 -0400
  • bb2a77c4f8 Added source Ragora 2014-11-20 00:12:25 -0500
  • 023a82b0ca Initial commit Robert MacGregor 2014-11-19 14:54:13 -0500