Adjusted some task timings for performance

This commit is contained in:
Robert MacGregor 2015-10-06 21:59:31 -04:00
parent d0fbda6e9a
commit 657545aaac

View file

@ -66,7 +66,7 @@ function AIEnhancedEscort::monitor(%task, %client)
// again.
//------------------------------------------------------------------------------------------
function AIEnhancedDefendLocation::initFromObjective(%task, %objective, %client) { }
function AIEnhancedDefendLocation::assume(%task, %client) { %task.setMonitorFreq(1); }
function AIEnhancedDefendLocation::assume(%task, %client) { %task.setMonitorFreq(32); }
function AIEnhancedDefendLocation::retire(%task, %client) { %client.isMoving = false; }
function AIEnhancedDefendLocation::weight(%task, %client) { %task.setWeight($DXAI::Task::MediumPriority); }
@ -85,7 +85,7 @@ function AIEnhancedDefendLocation::monitor(%task, %client)
if (%client.getPathDistance(%client.moveLocation) <= 10)
%client.setMoveTarget(-1);
%client.defendTime += 32;
%client.defendTime += 1024;
if (%client.defendTime >= %client.nextDefendRotation)
{
%client.defendTime = 0;
@ -114,7 +114,7 @@ function AIEnhancedDefendLocation::monitor(%task, %client)
// including into and through interiors & other noded obstructions.
//------------------------------------------------------------------------------------------
function AIEnhancedScoutLocation::initFromObjective(%task, %objective, %client) { }
function AIEnhancedScoutLocation::assume(%task, %client) { %task.setMonitorFreq(1); %client.currentNode = -1; }
function AIEnhancedScoutLocation::assume(%task, %client) { %task.setMonitorFreq(32); %client.currentNode = -1; }
function AIEnhancedScoutLocation::retire(%task, %client) { }
function AIEnhancedScoutLocation::weight(%task, %client) { %task.setWeight($DXAI::Task::MediumPriority); }
@ -142,7 +142,7 @@ function AIEnhancedScoutLocation::monitor(%task, %client)
{
%client.setMoveTarget(-1);
%client.nextScoutRotation = getRandom(5000, 10000);
%client.scoutTime += 32;
%client.scoutTime += 1024;
}
else if(%client.getPathDistance(%client.moveTarget) > 40)
{
@ -150,7 +150,7 @@ function AIEnhancedScoutLocation::monitor(%task, %client)
%client.scoutTime = 0;
}
else
%client.scoutTime += 32;
%client.scoutTime += 1024;
// Wait a little bit at each node
if (%client.scoutTime >= %client.nextScoutRotation)
@ -243,7 +243,7 @@ function AIEnhancedEngageTarget::monitor(%task, %client)
%player.selectWeaponSlot(%bestWeapon);
%client.engageTargetLastPosition = %client.engageTarget.getWorldBoxCenter();
%client.setMoveTarget(getRandomPositionOnTerrain(%client.engageTargetLastPosition, 40));
%client.setMoveTarget(getRandomPositionOnTerrain(%client.engageTargetLastPosition, 40));
%client.pressFire();
}
@ -266,7 +266,7 @@ function AIEnhancedEngageTarget::monitor(%task, %client)
// +Param %bot.rearmTarget: The ID of the inventory station to rearm at.
//------------------------------------------------------------------------------------------`
function AIEnhancedRearmTask::initFromObjective(%task, %objective, %client) { }
function AIEnhancedRearmTask::assume(%task, %client) { %task.setMonitorFreq(1); }
function AIEnhancedRearmTask::assume(%task, %client) { %task.setMonitorFreq(32); }
function AIEnhancedRearmTask::retire(%task, %client) { }
function AIEnhancedRearmTask::weight(%task, %client)
@ -331,7 +331,7 @@ function AIEnhancedReturnFlagTask::monitor(%task, %client)
// Description: A task that performs path correction.
//------------------------------------------------------------------------------------------`
function AIEnhancedPathCorrectionTask::initFromObjective(%task, %objective, %client) { }
function AIEnhancedPathCorrectionTask::assume(%task, %client) { %task.setMonitorFreq(1); }
function AIEnhancedPathCorrectionTask::assume(%task, %client) { %task.setMonitorFreq(32); }
function AIEnhancedPathCorrectionTask::retire(%task, %client) { }
function AIEnhancedPathCorrectionTask::weight(%task, %client)