T2-CPP/Mod Sources/TSExtension/TSExtension/include/DXAPI/StaticShape.h
Calvin Balke 3a55528fb5 First commit in mathtesting
Added code for matrices, sceneobjects, and physics.
2015-01-20 12:54:23 -08:00

19 lines
No EOL
329 B
C++

#pragma once
#include <DXAPI/MatMath.h>
#include <DXAPI/ShapeBase.h>
namespace DX
{
//! Class representing a StaticShape in the game.
class StaticShape : public ShapeBase
{
public:
StaticShape(unsigned int obj);
//! Object Name
//const char *name;
//! Position
//const Point3F position;
};
} // End NameSpace DX