T2-CPP/Mod Sources/TSExtension/TSExtension/include/DXAPI
Calvin Balke d0936c3c07 Updated Scripts and added projectile collisions
Added a new projectile collision detection feature.  It requires
projectiles to be added to CollideGroup.  Also added a new
ClientCommandGroup that clients should be added to after they have
finished ghosting.  Currently setMPS effects everything in MoveGroup.
setMPS now uses X, Y, and Z as arguments instead of X only.
2015-01-30 13:36:27 -08:00
..
DXAPI.h SimSet and SimGroup support 2015-01-20 17:31:51 -08:00
FlyingVehicle.h Experimental C++ API; added .deleteObject() 2014-08-18 15:22:13 -04:00
GameBase.h Updated TCPObject code to use the STL though it needs bug fixes; added Bahke's contributions 2014-11-16 17:53:23 -05:00
GameConnection.h First commit in mathtesting 2015-01-20 12:54:23 -08:00
GrenadeProjectile.h First commit in mathtesting 2015-01-20 12:54:23 -08:00
MatMath.h Updated Scripts and added projectile collisions 2015-01-30 13:36:27 -08:00
NetConnection.h First commit in mathtesting 2015-01-20 12:54:23 -08:00
NetObject.h Added some patches and fixed a bug. 2015-01-28 00:57:28 -08:00
Player.h First commit in mathtesting 2015-01-20 12:54:23 -08:00
Point3F.h Experimental C++ API; added .deleteObject() 2014-08-18 15:22:13 -04:00
Projectile.h First commit in mathtesting 2015-01-20 12:54:23 -08:00
SceneObject.h Updated Scripts and added projectile collisions 2015-01-30 13:36:27 -08:00
ScriptObject.h Experimental BinaryObject implementation -- Only Read support; unfinished 2014-09-06 18:38:02 -04:00
ShapeBase.h Experimental TCPObject coding; registered in TS as alt* 2014-09-02 02:13:03 -04:00
SimGroup.h SimSet and SimGroup support 2015-01-20 17:31:51 -08:00
SimObject.h SimSet and SimGroup support 2015-01-20 17:31:51 -08:00
StaticShape.h First commit in mathtesting 2015-01-20 12:54:23 -08:00
TCPObject.h Experimental TCPObject coding; registered in TS as alt* 2014-09-02 02:13:03 -04:00
Vehicle.h Experimental C++ API; added .deleteObject() 2014-08-18 15:22:13 -04:00