..
DXAPI.h
SimSet and SimGroup support
2015-01-20 17:31:51 -08:00
FlyingVehicle.h
Experimental C++ API; added .deleteObject()
2014-08-18 15:22:13 -04:00
GameBase.h
Updated TCPObject code to use the STL though it needs bug fixes; added Bahke's contributions
2014-11-16 17:53:23 -05:00
GameConnection.h
First commit in mathtesting
2015-01-20 12:54:23 -08:00
GrenadeProjectile.h
First commit in mathtesting
2015-01-20 12:54:23 -08:00
MatMath.h
Updated Scripts and added projectile collisions
2015-01-30 13:36:27 -08:00
NetConnection.h
First commit in mathtesting
2015-01-20 12:54:23 -08:00
NetObject.h
Added some patches and fixed a bug.
2015-01-28 00:57:28 -08:00
Player.h
First commit in mathtesting
2015-01-20 12:54:23 -08:00
Point3F.h
Experimental C++ API; added .deleteObject()
2014-08-18 15:22:13 -04:00
Projectile.h
First commit in mathtesting
2015-01-20 12:54:23 -08:00
SceneObject.h
Updated Scripts and added projectile collisions
2015-01-30 13:36:27 -08:00
ScriptObject.h
Experimental BinaryObject implementation -- Only Read support; unfinished
2014-09-06 18:38:02 -04:00
ShapeBase.h
Experimental TCPObject coding; registered in TS as alt*
2014-09-02 02:13:03 -04:00
SimGroup.h
SimSet and SimGroup support
2015-01-20 17:31:51 -08:00
SimObject.h
SimSet and SimGroup support
2015-01-20 17:31:51 -08:00
StaticShape.h
First commit in mathtesting
2015-01-20 12:54:23 -08:00
TCPObject.h
Experimental TCPObject coding; registered in TS as alt*
2014-09-02 02:13:03 -04:00
Vehicle.h
Experimental C++ API; added .deleteObject()
2014-08-18 15:22:13 -04:00