mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-19 14:43:47 +00:00
left:
addField( "specularMap", TypeImageFilename, Offset(mPBRConfigMapFilename, Material), MAX_STAGES,
scripthook till last since that *will* break all current materials.
|
||
|---|---|---|
| .. | ||
| advancedLightingFeaturesHLSL.cpp | ||
| advancedLightingFeaturesHLSL.h | ||
| deferredShadingFeaturesHLSL.cpp | ||
| deferredShadingFeaturesHLSL.h | ||
| gBufferConditionerHLSL.cpp | ||
| gBufferConditionerHLSL.h | ||