Torque3D/Engine/source/ts/tsMeshIntrinsics.cpp
2016-09-02 05:10:46 +01:00

83 lines
3.1 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "ts/tsMesh.h"
#include "ts/tsMeshIntrinsics.h"
#include "ts/arch/tsMeshIntrinsics.arch.h"
#include "core/module.h"
void (*zero_vert_normal_bulk)(const dsize_t count, U8 * __restrict const outPtr, const dsize_t outStride) = NULL;
//------------------------------------------------------------------------------
// Default C++ Implementations (pretty slow)
//------------------------------------------------------------------------------
void zero_vert_normal_bulk_C(const dsize_t count, U8 * __restrict const outPtr, const dsize_t outStride)
{
register char *outData = reinterpret_cast<char *>(outPtr);
// TODO: Try prefetch w/ ptr de-reference
for(register S32 i = 0; i < count; i++)
{
TSMesh::__TSMeshVertexBase *outElem = reinterpret_cast<TSMesh::__TSMeshVertexBase *>(outData);
outElem->_vert.zero();
outElem->_normal.zero();
outData += outStride;
}
}
//------------------------------------------------------------------------------
// Initializer.
//------------------------------------------------------------------------------
MODULE_BEGIN( TSMeshIntrinsics )
MODULE_INIT_AFTER( 3D )
MODULE_INIT
{
// Assign defaults (C++ versions)
zero_vert_normal_bulk = zero_vert_normal_bulk_C;
#if defined(TORQUE_OS_XENON)
zero_vert_normal_bulk = zero_vert_normal_bulk_X360;
#else
// Find the best implementation for the current CPU
if(Platform::SystemInfo.processor.properties & CPU_PROP_SSE)
{
#if (defined( TORQUE_CPU_X86 ) || defined( TORQUE_CPU_X64 ))
zero_vert_normal_bulk = zero_vert_normal_bulk_SSE;
#endif
}
else if(Platform::SystemInfo.processor.properties & CPU_PROP_ALTIVEC)
{
#if !defined(TORQUE_OS_XENON) && defined(TORQUE_CPU_PPC)
zero_vert_normal_bulk = zero_vert_normal_bulk_gccvec;
#endif
}
#endif
}
MODULE_END;