Torque3D/Engine/source/T3D/assets
AzaezelX b12cd00b74 SFX and soundasset safeties and fixe
adress several insatnaces of things like ServerPlay2D et al either not emitting sound at all, or doing so only at scene origin
2024-02-03 20:16:45 -06:00
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assetImporter.cpp Merge pull request #1016 from Azaezel/alpha41/mangledMath 2023-05-08 21:28:49 -05:00
assetImporter.h Separates out acquireAsset call for importing assets until after all assets have been imported, then runs it as a post step to ensure all assets are properly loaded before they're used 2022-04-10 19:41:37 -05:00
assetImporter_ScriptBinding.h Separates out acquireAsset call for importing assets until after all assets have been imported, then runs it as a post step to ensure all assets are properly loaded before they're used 2022-04-10 19:41:37 -05:00
assetMacroHelpers.h generic asset loader macros. currently unused 2021-10-03 15:19:04 -05:00
CppAsset.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
CppAsset.h Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving 2020-08-09 01:32:27 -05:00
CubemapAsset.cpp Console Refactor 2023-09-13 10:33:20 +02:00
CubemapAsset.h fix TORQUE_TOOLS = off compilation 2022-06-13 12:38:08 -05:00
ExampleAsset.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
ExampleAsset.h Asset Browser initial implementation - Asset updates. 2018-01-28 14:48:02 -06:00
GameObjectAsset.cpp Console Refactor 2023-09-13 10:33:20 +02:00
GameObjectAsset.h fix TORQUE_TOOLS = off compilation 2022-06-13 12:38:08 -05:00
GUIAsset.cpp Console Refactor 2023-09-13 10:33:20 +02:00
GUIAsset.h fix TORQUE_TOOLS = off compilation 2022-06-13 12:38:08 -05:00
ImageAsset.cpp asset load refactor 2023-11-12 16:33:17 -06:00
ImageAsset.h asset load refactor 2023-11-12 16:33:17 -06:00
ImageAssetInspectors.h uninitialized and unused value cleanups 2023-05-01 10:40:02 -05:00
LevelAsset.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
LevelAsset.h Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
MaterialAsset.cpp asset load refactor 2023-11-12 16:33:17 -06:00
MaterialAsset.h asset load refactor 2023-11-12 16:33:17 -06:00
ParticleAsset.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
ParticleAsset.h fix TORQUE_TOOLS = off compilation 2022-06-13 12:38:08 -05:00
PostEffectAsset.cpp Console Refactor 2023-09-13 10:33:20 +02:00
PostEffectAsset.h Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving 2020-08-09 01:32:27 -05:00
ScriptAsset.cpp Console Refactor 2023-09-13 10:33:20 +02:00
ScriptAsset.h Expands ScriptAsset behavior to operate as a generic type-settable asset 2023-02-23 15:29:59 -06:00
ShapeAnimationAsset.cpp asset load flow work 2023-10-08 13:19:43 -05:00
ShapeAnimationAsset.h asset load flow work 2023-10-08 13:19:43 -05:00
ShapeAsset.cpp asset load refactor 2023-11-12 16:33:17 -06:00
ShapeAsset.h asset load refactor 2023-11-12 16:33:17 -06:00
SoundAsset.cpp SFX and soundasset safeties and fixe 2024-02-03 20:16:45 -06:00
SoundAsset.h SFX and soundasset safeties and fixe 2024-02-03 20:16:45 -06:00
SoundAssetInspectors.h cAps fix 2022-08-29 21:43:14 -05:00
stateMachineAsset.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
stateMachineAsset.h fix TORQUE_TOOLS = off compilation 2022-06-13 12:38:08 -05:00
TerrainAsset.cpp asset load refactor 2023-11-12 16:33:17 -06:00
TerrainAsset.h asset load refactor 2023-11-12 16:33:17 -06:00
TerrainMaterialAsset.cpp asset load refactor 2023-11-12 16:33:17 -06:00
TerrainMaterialAsset.h asset load refactor 2023-11-12 16:33:17 -06:00