..
gfxD3D11CardProfiler.cpp
Removes Direct3D9 functionality.
2017-05-28 16:51:31 -05:00
gfxD3D11CardProfiler.h
rest of virtuals removed
2024-03-18 18:40:22 +00:00
gfxD3D11Cubemap.cpp
handle feeding a cubemap via 2d textures
2025-03-24 11:32:09 -05:00
gfxD3D11Cubemap.h
fix and cleanup
2025-03-20 15:26:52 +00:00
gfxD3D11Device.cpp
pushed buffer creation up to the device level
2024-03-14 13:32:21 +00:00
gfxD3D11Device.h
rest of virtuals removed
2024-03-18 18:40:22 +00:00
gfxD3D11EnumTranslate.cpp
Reverse depth & 32F buffer format
2023-04-14 20:13:28 -06:00
gfxD3D11EnumTranslate.h
from @rextimmy: corrections for stateblock blending support
2019-11-10 20:05:14 -06:00
gfxD3D11OcclusionQuery.cpp
Core implementation of Physical Based Rendering.
2018-09-15 20:19:57 -05:00
gfxD3D11OcclusionQuery.h
rest of virtuals removed
2024-03-18 18:40:22 +00:00
gfxD3D11PrimitiveBuffer.cpp
Removed old fixed function code from GFX.
2021-01-05 12:57:17 +10:00
gfxD3D11PrimitiveBuffer.h
rest of virtuals removed
2024-03-18 18:40:22 +00:00
gfxD3D11QueryFence.cpp
Direct3D11 GFX device.
2016-03-20 21:48:52 +10:00
gfxD3D11QueryFence.h
rest of virtuals removed
2024-03-18 18:40:22 +00:00
gfxD3D11Shader.cpp
ogl device buffer creation
2024-03-14 14:23:08 +00:00
gfxD3D11Shader.h
rest of virtuals removed
2024-03-18 18:40:22 +00:00
gfxD3D11StateBlock.cpp
Apply suggestions from code review
2023-07-19 15:41:24 +01:00
gfxD3D11StateBlock.h
rest of virtuals removed
2024-03-18 18:40:22 +00:00
gfxD3D11Target.cpp
fix directx rendertarget crash
2025-08-11 23:21:20 -05:00
gfxD3D11Target.h
rest of virtuals removed
2024-03-18 18:40:22 +00:00
gfxD3D11TextureArray.cpp
Refactor GFXTextureArray
2021-01-01 21:06:08 +01:00
gfxD3D11TextureArray.h
rest of virtuals removed
2024-03-18 18:40:22 +00:00
gfxD3D11TextureManager.cpp
set GFXTextureManager::_validateTexParams to respect sen mipcaps
2025-08-04 14:36:11 -05:00
gfxD3D11TextureManager.h
rest of virtuals removed
2024-03-18 18:40:22 +00:00
gfxD3D11TextureObject.cpp
set cubemapsaver profile to one that preserves sizes
2021-11-21 14:28:51 -06:00
gfxD3D11TextureObject.h
rest of virtuals removed
2024-03-18 18:40:22 +00:00
gfxD3D11VertexBuffer.cpp
Removed old fixed function code from GFX.
2021-01-05 12:57:17 +10:00
gfxD3D11VertexBuffer.h
rest of virtuals removed
2024-03-18 18:40:22 +00:00
screenshotD3D11.cpp
ScreenShotD3D11 delete fix.
2016-04-02 22:30:56 +10:00
screenshotD3D11.h
use screenshot for eye dropper
2025-01-23 20:23:47 +00:00