Torque3D/Templates/BaseGame/game/data/UI
Areloch f5ab97242f - Added logic to guiButtonBaseCtrl so if highlighted and is part of a group, will signal the siblings in the group as well
- Standardizes highlighting behavior between keybind and mouse highlighting of buttons
- Standardized onHighlighted callback for buttonBase
- Fixed handling of up/down nav with gamepad stick
- Added logic to make holding down nav keybinds iterate over buttons in menu lists
2023-12-27 11:42:43 -06:00
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datablocks Ran importer on UI module to ensure guis and images are converted to latest standards 2022-02-22 20:12:39 -06:00
guis - Added logic to guiButtonBaseCtrl so if highlighted and is part of a group, will signal the siblings in the group as well 2023-12-27 11:42:43 -06:00
images Ongoing wipwork of the BaseUI update. Some bugfixes pending 2023-12-16 23:18:33 -06:00
scripts - Fixed Back on-screen menu button for OptionsMenu wasn't working 2023-12-27 01:36:58 -06:00
sounds Merge branch 'GuiProfileSoundAssets' of https://github.com/marauder2k9-torque/Torque3D into alpha401/resolveAudioConflict 2022-08-29 17:47:07 -05:00
tools Adds creator callback integration to pair with the base UI module having shortcut creator entries in the GUIEditor for creating stuff like the UINavigation containers, or MenuList controls with the namespace hooks already established. 2022-05-09 20:57:42 -05:00
UI.module Ran importer on UI module to ensure guis and images are converted to latest standards 2022-02-22 20:12:39 -06:00
UI.tscript Most of the keybind/remap stuff finished 2023-12-19 02:36:43 -06:00