mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
Added santizing of strings to filenames, object names and asset names for the importer process Added sanitizeString console function for above Added processing of terrainBlock object's fields for importer Added check to avoid updateTSShapeLoadProgress spam Adjusted folderPrefix logic to walk up directory to find assetName that isn't already in use. |
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| .. | ||
| appMaterial.h | ||
| appMesh.cpp | ||
| appMesh.h | ||
| appNode.cpp | ||
| appNode.h | ||
| appSequence.h | ||
| tsShapeLoader.cpp | ||
| tsShapeLoader.h | ||