Torque3D/Templates/BaseGame/game/data/ui/scripts
Areloch ef4cc8b573 Updated names of some of the input images to match the names of the inputs to simplify lookups
Altered a few of the input images to improve readability of some of the text
Standardizes the menuInputButton set usage to just use the raw action names rather than a middleman naming scheme for simplicity and standardization
Added comments to menuInputButtons.cs
Split out the menuInputButton containers to simplify and stabilize the code on the messageBox dialog
Removed old reference to script/gui files not there anymore
Simplified the input state check in guiGameListMenuCtrl.cpp
Added a check so we don't try exec'ing the selected list item in guiGameListMenuCtrl.cpp if nothing has actually be selected
2020-07-23 16:26:38 -05:00
..
audioMenu.cs Adds ability to adjust padding to guiTextListCtrl's rows 2019-09-06 00:00:17 -05:00
controlsMenu.cs Overhauled keybind remap part of options menu 2020-06-01 03:55:25 -05:00
cursors.cs Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
displayMenu.cs Majority of options menu integration completed 2020-05-25 00:51:33 -05:00
graphicsMenu.cs Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00
guiTreeViewCtrl.cs Re-adds some bits from the old templates that were missed when doing the BaseGame template. 2017-03-26 17:53:01 -05:00
help.cs Re-adds some bits from the old templates that were missed when doing the BaseGame template. 2017-03-26 17:53:01 -05:00
menuInputButtons.cs Updated names of some of the input images to match the names of the inputs to simplify lookups 2020-07-23 16:26:38 -05:00
messageBoxes.cs Updated names of some of the input images to match the names of the inputs to simplify lookups 2020-07-23 16:26:38 -05:00
profiles.cs Updates the BaseGame UI theme to be more legible and visually consistent. 2020-07-23 00:22:15 -05:00
utility.cs Overhauled keybind remap part of options menu 2020-06-01 03:55:25 -05:00