Torque3D/Templates/BaseGame/game/data
Areloch ef4cc8b573 Updated names of some of the input images to match the names of the inputs to simplify lookups
Altered a few of the input images to improve readability of some of the text
Standardizes the menuInputButton set usage to just use the raw action names rather than a middleman naming scheme for simplicity and standardization
Added comments to menuInputButtons.cs
Split out the menuInputButton containers to simplify and stabilize the code on the messageBox dialog
Removed old reference to script/gui files not there anymore
Simplified the input state check in guiGameListMenuCtrl.cpp
Added a check so we don't try exec'ing the selected list item in guiGameListMenuCtrl.cpp if nothing has actually be selected
2020-07-23 16:26:38 -05:00
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cache/shaderCache comparison flaw in spotlight animation check. also, proper location of shadercache dir 2020-07-07 16:54:25 -05:00
ExampleModule Updates the BaseGame UI theme to be more legible and visually consistent. 2020-07-23 00:22:15 -05:00
gameUI Caught the main modules up to new module script file paradigm 2019-09-02 16:13:24 -05:00
ui Updated names of some of the input images to match the names of the inputs to simplify lookups 2020-07-23 16:26:38 -05:00
defaults.cs Overhauled keybind remap part of options menu 2020-06-01 03:55:25 -05:00
splash.png Initial pass to rework and cleanup the main UI interface 2020-05-20 17:19:52 -05:00
torque.png Initial pass to rework and cleanup the main UI interface 2020-05-20 17:19:52 -05:00