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afx
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afx effect-vector and phrase membervar cleanups
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2018-03-30 02:54:48 -05:00 |
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app
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Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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2018-03-28 15:42:34 -05:00 |
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assets
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shadowvar cleanup
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2018-03-16 20:28:01 -05:00 |
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cinterface
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collision
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Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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2018-04-23 10:08:14 -05:00 |
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console
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Merge pull request #2236 from Azaezel/memberMess
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2018-05-30 20:36:43 -05:00 |
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core
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Shifted to the static-list arrangement for probe instance tracking to help performance as well as drastically streamline the data submission/material instance flow for probe rendering.
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2018-10-07 17:32:23 -05:00 |
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environment
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from @rextimmy: shifts sybox rendering to last (kils a bit of overdraw)
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2018-11-18 06:36:16 -06:00 |
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forest
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Merge pull request #2252 from pacomont/Allow_to_change_wind's_direction
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2018-07-12 15:42:51 -05:00 |
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gfx
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from timmy: fix for seperated out RGB and A blends
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2018-11-10 00:32:24 -06:00 |
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gui
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Core implementation of Physical Based Rendering.
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2018-09-15 20:19:57 -05:00 |
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i18n
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lighting
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Implemented registration of probes to avoid rendering all probes when unneeded.
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2018-11-19 01:18:09 -06:00 |
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main
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materials
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reflection probe updates
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2018-10-28 20:42:26 +10:00 |
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math
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Core implementation of Physical Based Rendering.
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2018-09-15 20:19:57 -05:00 |
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module
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navigation
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persistence
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Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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2018-03-28 15:42:34 -05:00 |
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platform
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Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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2018-03-28 15:42:34 -05:00 |
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platformMac
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platformPOSIX
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platformSDL
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platformWin32
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Core implementation of Physical Based Rendering.
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2018-09-15 20:19:57 -05:00 |
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platformX86UNIX
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postFx
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WIP shader work - not complete!
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2018-11-02 09:08:45 +10:00 |
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renderInstance
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Implemented registration of probes to avoid rendering all probes when unneeded.
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2018-11-19 01:18:09 -06:00 |
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scene
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Core implementation of Physical Based Rendering.
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2018-09-15 20:19:57 -05:00 |
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sfx
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Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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2018-04-23 10:08:14 -05:00 |
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shaderGen
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from @rextimmy: shifts sybox rendering to last (kils a bit of overdraw)
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2018-11-18 06:36:16 -06:00 |
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sim
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Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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2018-03-28 15:42:34 -05:00 |
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sqlite
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T3D
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Implemented registration of probes to avoid rendering all probes when unneeded.
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2018-11-19 01:18:09 -06:00 |
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terrain
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debug spew cleanup
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2018-11-08 01:27:42 -06:00 |
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testing
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ts
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Core implementation of Physical Based Rendering.
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2018-09-15 20:19:57 -05:00 |
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util
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Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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2018-03-28 15:42:34 -05:00 |
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windowManager
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Updates PlatformCursorController to use full set of SDL cursors.
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2018-04-27 21:44:04 -04:00 |
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.gitattributes
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ggEndOfLineFix.txt
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