Torque3D/Engine/source/gui
James Urquhart da6bcbeb2b Improvements to openvr code
- Overlays are implemented (sans input for the moment)
- Fixed a problem where the movemanager was using the wrong values for hmd rotation & position
2016-09-11 22:42:42 +01:00
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3d Use correct multiplication order for eye transform. Also fix displayDevice not set bug. 2016-09-11 22:42:42 +01:00
buttons alpha masking for buttons. original attribution @dottools 2016-03-09 20:02:39 -06:00
containers Merges in Monkey's fixes PR with a resolution for a conflict 2015-09-03 22:58:57 -05:00
controls addresses C4101 warnings ('identifier' : unreferenced local variable) 2016-07-31 11:00:37 -05:00
core Improvements to openvr code 2016-09-11 22:42:42 +01:00
editor Implements the right-mouse popup menus in the editor in SDL to make it match to Windows. 2016-07-04 16:01:49 -05:00
game Issue found with PVS-Studio: 2015-07-13 22:51:17 -05:00
shiny Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
theora add loop playback to GuiTheoraCtrl 2016-05-27 02:22:39 -04:00
utility Merges in Monkey's fixes PR with a resolution for a conflict 2015-09-03 22:58:57 -05:00
worldEditor Integration of Entities into the inspector/editor so they can call back into the tool scripts for custom handling. 2016-05-14 14:12:53 -05:00