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app
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Merge pull request #1532 from GarageGames/pr/1143
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2016-02-26 18:57:49 +01:00 |
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assets
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The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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2016-06-06 21:20:00 -05:00 |
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cinterface
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Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289
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2015-05-08 09:04:04 +10:00 |
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collision
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Issue found with PVS-Studio:
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2015-07-16 22:02:18 -05:00 |
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console
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Adds a missed cleanup for currentNewObj.
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2016-06-20 12:34:07 -05:00 |
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core
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Merge pull request #1749 from Azaezel/linearizeLights
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2016-09-04 02:06:00 +02:00 |
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environment
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Fix lens flares in VR
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2016-09-11 22:42:42 +01:00 |
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forest
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shadow caching
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2015-10-13 18:12:19 -05:00 |
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gfx
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Fix blockiness when drawing to gui overlays using standard draw commands
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2016-09-11 22:42:42 +01:00 |
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gui
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Fix lens flare in side-by-side view
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2016-09-11 22:42:42 +01:00 |
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i18n
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localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization
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2016-06-06 09:42:00 -05:00 |
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lighting
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Remove projection offset, add the hmd head matrix. Also tidy up a few things.
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2016-09-11 22:42:42 +01:00 |
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main
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Pass by const reference
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2015-02-20 18:42:32 -05:00 |
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materials
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Merge pull request #1636 from Azaezel/TranslucentTargetTweak
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2016-08-21 20:10:59 +02:00 |
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math
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Fix lens flares in VR
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2016-09-11 22:42:42 +01:00 |
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module
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Change back "enabled" values to lowercase
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2016-07-31 19:25:35 +02:00 |
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navigation
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navmesh file load error-fix
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2016-08-01 17:22:19 -05:00 |
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persistence
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Adds the onPostAdd callback for when objects are created via TAML.
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2016-05-14 15:36:58 -05:00 |
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platform
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Add basic rotation offset code
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2016-09-11 22:42:42 +01:00 |
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platformMac
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Fix case sensitivity and Platform::fileDelete
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2016-01-09 00:37:45 -06:00 |
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platformPOSIX
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platformSDL
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Fixes the member-of-class check order to properly sort the context. Also fixes a bug with the spacer entries being filtered from the popup menu, which threw off the selection.
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2016-07-06 00:46:16 -05:00 |
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platformWin32
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Merge branch 'development-gg' into epoxy
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2016-04-17 23:59:42 -04:00 |
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platformX86UNIX
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Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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2016-07-08 22:48:24 -05:00 |
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postFx
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Fix lens flare in side-by-side view
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2016-09-11 22:42:42 +01:00 |
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renderInstance
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Hardware Skinning Support
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2016-08-21 01:43:30 +01:00 |
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scene
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Fix lens flare in side-by-side view
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2016-09-11 22:42:42 +01:00 |
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sfx
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Merge pull request #1424 from rextimmy/fmod_crash_fix
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2016-02-16 00:26:47 +01:00 |
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shaderGen
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Add a workaround for the 16 vertex attribute limit on nvidia gl
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2016-08-21 01:43:30 +01:00 |
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sim
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Improvements to openvr code
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2016-09-11 22:42:42 +01:00 |
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T3D
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Fix lens flare in side-by-side view
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2016-09-11 22:42:42 +01:00 |
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terrain
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adresses #1704: partial reversion to 3.8 specs regarding layer blending.
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2016-07-29 11:26:44 -05:00 |
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testing
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ts
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Defer re-init'ing the shape when TSShapeConstructor is loading a shape
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2016-09-03 10:41:25 +01:00 |
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util
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Merge remote-tracking branch 'refs/remotes/origin/development' into pr/1153
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2016-02-26 14:39:38 +01:00 |
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windowManager
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Disable input focus disable to preserve sanity (temp)
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2016-09-11 22:42:42 +01:00 |
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ggEndOfLineFix.txt
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