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also supports: either specific frames, a range to play, or a mix (string) fps specification, (int) loop, (bool) pausing, (bool) reverse (bool) play (bool) and has callbacks for onLoop, onCompleted, and onFrame (index and actual frame passed along) |
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| .. | ||
| 3d | ||
| buttons | ||
| containers | ||
| controls | ||
| core | ||
| editor | ||
| game | ||
| shiny | ||
| theora | ||
| utility | ||
| worldEditor | ||