..
app
Merge remote-tracking branch 'gg/development-3.6' into development
2015-01-29 21:17:38 +11:00
cinterface
Modified files for SDL2.
2015-01-19 00:33:23 +01:00
collision
Minor Improvement to depthSortList.cpp
2014-11-04 06:18:24 -05:00
component
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
2014-11-03 22:42:51 -05:00
console
Fixed warning
2015-01-29 14:53:20 -08:00
core
Merge pull request #1035 from bpay/memfixes
2015-01-25 13:42:32 +01:00
environment
Merge remote-tracking branch 'gg/development-3.6' into development
2015-01-29 21:17:38 +11:00
forest
Undid changes to Point3F.
2015-01-26 00:16:38 +11:00
gfx
Fixed degree symbol not displaying
2015-01-29 15:18:00 -08:00
gui
Removed unused code
2015-02-02 15:55:07 -08:00
i18n
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
2014-11-03 22:42:51 -05:00
lighting
Merge remote-tracking branch 'gg/development-3.6' into development
2015-01-29 21:17:38 +11:00
main
Fix potential buffer overflows
2014-12-13 16:12:02 -05:00
materials
Merge remote-tracking branch 'gg/development-3.6' into development
2015-01-29 21:17:38 +11:00
math
Fixed angle conversion issues
2015-02-03 12:16:06 -08:00
navigation
NavPath::alwaysRender works the same as NavMesh::alwaysRender.
2014-07-08 14:42:59 +02:00
platform
Merge remote-tracking branch 'gg/development-3.6' into development
2015-01-29 21:17:38 +11:00
platformMac
Linux implementation. Include changes for gcc x64.
2015-01-24 22:08:26 +01:00
platformPOSIX
Fixes for dedicated build on linux.
2014-05-30 12:35:39 +02:00
platformSDL
PlatformSDL implementation.
2015-01-19 01:17:37 +01:00
platformWin32
Merge pull request #1035 from bpay/memfixes
2015-01-25 13:42:32 +01:00
platformX86UNIX
Linux implementation. Include changes for gcc x64.
2015-01-24 22:08:26 +01:00
postFx
This just adds some console spam if the PostEffect Texture isn't found. I had a problem back where it was that I mistyped the texture and it took hours to find it. This way you know right away.
2014-11-30 21:47:45 -05:00
renderInstance
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
2014-12-21 14:07:42 -06:00
scene
Fixed bug with comparison cases of getRenderEnabled
2015-02-03 14:18:06 -08:00
sfx
Merge pull request #1035 from bpay/memfixes
2015-01-25 13:42:32 +01:00
shaderGen
Merge remote-tracking branch 'gg/development-3.6' into development
2015-01-29 21:17:38 +11:00
sim
Merge pull request #1035 from bpay/memfixes
2015-01-25 13:42:32 +01:00
T3D
Merge remote-tracking branch 'gg/development-3.6' into development
2015-01-29 21:17:38 +11:00
terrain
Merge branch 'development' into defineconsolemethod
2014-12-26 13:22:16 +11:00
testing
All unit tests that run now pass.
2014-09-29 11:38:44 +10:00
ts
Merge pull request #1035 from bpay/memfixes
2015-01-25 13:42:32 +01:00
util
Merge pull request #1035 from bpay/memfixes
2015-01-25 13:42:32 +01:00
windowManager
Merge pull request #1035 from bpay/memfixes
2015-01-25 13:42:32 +01:00
ggEndOfLineFix.txt
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00