Torque3D/Engine/source/gui/controls
Scott Przybylski e21a0876b6 GuiTreeView bug in buildVisibleTree
There was a bug in buildVisibleTree, it should be setting the RebuildVisible flag, not clearing it.

The clip rectangle did not appear to be updating when expanding items or calling scrollVisible, which expands all the items to make a particular item visible. This would cause part of the tree to be cut off.

Setting the RebuildVisible flag made the problem go away.
2014-08-14 00:59:07 -07:00
..
guiBackgroundCtrl.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiBackgroundCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiBitmapBorderCtrl.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiBitmapCtrl.cpp Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 2013-08-04 16:58:59 -05:00
guiBitmapCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiColorPicker.cpp Use fixed buffer size var when allocating return buffer from console. 2014-06-11 13:09:55 +04:00
guiColorPicker.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiConsole.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiConsole.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiConsoleEditCtrl.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiConsoleEditCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiConsoleTextCtrl.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiConsoleTextCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiDecoyCtrl.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiDecoyCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiDirectoryFileListCtrl.cpp Use fixed buffer size var when allocating return buffer from console. 2014-06-11 13:09:55 +04:00
guiDirectoryFileListCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiFileTreeCtrl.cpp Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
guiFileTreeCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiGameListMenuCtrl.cpp Prevent call to dStrlen(NULL). 2014-06-17 16:01:25 +10:00
guiGameListMenuCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiGameListOptionsCtrl.cpp Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
guiGameListOptionsCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiGradientCtrl.cpp Use fixed buffer size var when allocating return buffer from console. 2014-06-11 13:09:55 +04:00
guiGradientCtrl.h Removed hard coded directory paths 2013-03-07 18:56:53 -05:00
guiListBoxCtrl.cpp Use fixed buffer size var when allocating return buffer from console. 2014-06-11 13:09:55 +04:00
guiListBoxCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiMaterialCtrl.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiMaterialCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiMLTextCtrl.cpp Merge pull request #612 from GarageGames/platform-type-consistency 2014-05-10 11:40:40 +10:00
guiMLTextCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiMLTextEditCtrl.cpp Input event changes 2013-01-22 18:17:41 -05:00
guiMLTextEditCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiPopUpCtrl.cpp Rename local variable to prevent confusion with member variable. 2014-05-06 15:39:21 +04:00
guiPopUpCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiPopUpCtrlEx.cpp Use fixed buffer size var when allocating return buffer from console. 2014-06-11 13:09:55 +04:00
guiPopUpCtrlEx.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiSliderCtrl.cpp Input event changes 2013-01-22 18:17:41 -05:00
guiSliderCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiTabPageCtrl.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiTabPageCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiTextCtrl.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiTextCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiTextEditCtrl.cpp Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
guiTextEditCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiTextEditSliderBitmapCtrl.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiTextEditSliderBitmapCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiTextEditSliderCtrl.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiTextEditSliderCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiTextListCtrl.cpp Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
guiTextListCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiTreeViewCtrl.cpp GuiTreeView bug in buildVisibleTree 2014-08-14 00:59:07 -07:00
guiTreeViewCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00