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afx
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sound asset conversions - afxmagicmissile for a datablock case and guimltextcrtl for an object-instance case
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2021-10-14 15:06:49 -05:00 |
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app
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Fix temporary buffer for scripting conversions.
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2021-09-04 21:25:11 -04:00 |
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assets
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code duplication prune. should aid in stability
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2021-10-03 02:56:26 -05:00 |
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cinterface
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various fixes and memory corruption bug.
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2021-09-09 19:30:32 -04:00 |
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collision
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* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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2021-10-04 20:04:21 -04:00 |
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console
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Merge pull request #657 from Areloch/SeparateImporterLogFile
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2021-11-03 21:15:51 -05:00 |
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core
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* BugFix: Correct a few memory leaks.
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2021-10-14 19:40:16 -04:00 |
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environment
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correct imageassetarrays having a singular texture profile as oposed to a type per.
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2021-11-03 12:30:52 -05:00 |
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forest
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Merge branch 'Preview4_0' into SoundAssetImplements
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2021-10-11 20:11:27 -05:00 |
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gfx
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correct imageassetarrays having a singular texture profile as oposed to a type per.
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2021-11-03 12:30:52 -05:00 |
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gui
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Merge pull request #649 from Ragora/bugfix-asan-guigamelistmenuctrl
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2021-11-03 21:16:47 -05:00 |
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i18n
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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lighting
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adress gl spotlights disapearing for deferred
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2021-10-21 22:08:56 -05:00 |
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main
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requested revision: use dword just in case of compiler shenanigans
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2018-02-26 22:34:21 -06:00 |
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materials
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correct imageassetarrays having a singular texture profile as oposed to a type per.
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2021-11-03 12:30:52 -05:00 |
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math
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* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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2021-10-04 20:04:21 -04:00 |
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module
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Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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2021-09-24 19:32:57 -04:00 |
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navigation
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* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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2021-10-04 20:04:21 -04:00 |
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persistence
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* [TAML] BugFix: Correct a delete and new[] mismatch in tamlWriteNode reported by ASAN.
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2021-11-03 18:27:26 -04:00 |
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platform
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* BugFix: Correct an ASAN reported memory error caused by incorrect usage of __sync_fetch_and_add.
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2021-11-02 18:11:42 -04:00 |
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platformMac
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* BugFix: Corrections to the Unix file IO to allow for compilation on ARM Unix devics.
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2021-11-01 08:52:35 -04:00 |
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platformPOSIX
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* BugFix: Corrections to the Unix file IO to allow for compilation on ARM Unix devics.
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2021-11-01 08:52:35 -04:00 |
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platformSDL
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* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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2021-10-04 20:04:21 -04:00 |
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platformWin32
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* [Win32] Adjustment: Only trigger the Linux compat warning when TORQUE_POSIX_PATH_CASE_INSENSITIVE is disabled.
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2021-10-13 11:40:54 -04:00 |
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platformX86UNIX
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* BugFix: Correction for compiling on x86 Unix devices.
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2021-11-02 17:36:22 -04:00 |
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postFx
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better handle old style references to named texture targets
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2021-11-04 15:44:43 -05:00 |
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renderInstance
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differentiate forward lit and deferred ibl vars
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2021-10-26 12:32:37 -05:00 |
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scene
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* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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2021-10-04 20:04:21 -04:00 |
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sfx
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* BugFix: Correct a crash caused by sfxProfile due to returning an address to a temporary value in getSoundFileName.
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2021-10-26 12:48:28 -04:00 |
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shaderGen
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typofix
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2021-10-27 16:01:37 -05:00 |
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sim
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* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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2021-10-04 20:04:21 -04:00 |
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sqlite
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Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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2020-02-04 01:47:28 -06:00 |
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T3D
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better handle old style references to named texture targets
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2021-11-04 15:44:43 -05:00 |
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terrain
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Merge branch 'Preview4_0' into SoundAssetImplements
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2021-10-11 20:11:27 -05:00 |
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testing
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corrects a pair of conversions. one object oriented, one not.
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2018-12-12 14:52:14 -06:00 |
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ts
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* BugFix: Correct an ASAN memory access error in TSShapeEdit caused by reading a reference from the same vector we are pushing to at the same time.
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2021-11-02 09:11:25 -04:00 |
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util
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Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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2021-09-24 19:32:57 -04:00 |
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Verve
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Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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2021-09-24 19:32:57 -04:00 |
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windowManager
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* BugFix: More cleanup of MSVC compiler warnings.
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2021-10-07 01:10:00 -04:00 |
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.gitattributes
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Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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2017-01-13 10:42:52 -05:00 |
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ggEndOfLineFix.txt
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |