..
app
Merge remote-tracking branch 'gg/development-3.6' into development
2015-01-29 21:17:38 +11:00
cinterface
Modified files for SDL2.
2015-01-19 00:33:23 +01:00
collision
Minor Improvement to depthSortList.cpp
2014-11-04 06:18:24 -05:00
component
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
2014-11-03 22:42:51 -05:00
console
Merge remote-tracking branch 'gg/development-3.6' into development
2015-01-29 21:17:38 +11:00
core
...and update the profiler strings
2015-01-26 16:52:07 -05:00
environment
Merge branch 'development' into walkabout
2015-01-29 21:38:20 +11:00
forest
Undid changes to Point3F.
2015-01-26 00:16:38 +11:00
gfx
Merge pull request #1121 from bpay/fix-buffer-overflows
2015-02-02 20:15:51 +01:00
gui
Merge pull request #1121 from bpay/fix-buffer-overflows
2015-02-02 20:15:51 +01:00
i18n
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
2014-11-03 22:42:51 -05:00
lighting
Merge remote-tracking branch 'gg/development-3.6' into development
2015-01-29 21:17:38 +11:00
main
Fix potential buffer overflows
2014-12-13 16:12:02 -05:00
materials
Merge remote-tracking branch 'gg/development-3.6' into development
2015-01-29 21:17:38 +11:00
math
Merge remote-tracking branch 'gg/development-3.6' into development
2015-01-29 21:17:38 +11:00
navigation
Base navmesh size 1x1x1.
2015-01-29 22:23:26 +11:00
platform
Fix TORQUE_UNUSED for recent versions of MSVC
2015-02-02 18:33:49 -05:00
platformMac
Linux implementation. Include changes for gcc x64.
2015-01-24 22:08:26 +01:00
platformPOSIX
Fixes for dedicated build on linux.
2014-05-30 12:35:39 +02:00
platformSDL
PlatformSDL implementation.
2015-01-19 01:17:37 +01:00
platformWin32
Rename the memory allocating versions to make prev error less likely
2015-01-26 16:52:06 -05:00
platformX86UNIX
Linux implementation. Include changes for gcc x64.
2015-01-24 22:08:26 +01:00
postFx
This just adds some console spam if the PostEffect Texture isn't found. I had a problem back where it was that I mistyped the texture and it took hours to find it. This way you know right away.
2014-11-30 21:47:45 -05:00
renderInstance
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
2014-12-21 14:07:42 -06:00
scene
Merge pull request #1035 from bpay/memfixes
2015-01-25 13:42:32 +01:00
sfx
Merge pull request #1035 from bpay/memfixes
2015-01-25 13:42:32 +01:00
shaderGen
Merge remote-tracking branch 'gg/development-3.6' into development
2015-01-29 21:17:38 +11:00
sim
Merge pull request #1035 from bpay/memfixes
2015-01-25 13:42:32 +01:00
T3D
Merge branch 'development' into walkabout
2015-01-29 21:38:20 +11:00
terrain
Merge branch 'development' into walkabout
2015-01-02 14:45:20 +11:00
testing
All unit tests that run now pass.
2014-09-29 11:38:44 +10:00
ts
Merge pull request #1035 from bpay/memfixes
2015-01-25 13:42:32 +01:00
util
Merge pull request #1035 from bpay/memfixes
2015-01-25 13:42:32 +01:00
windowManager
Fix mem leak discovered during previous commit
2015-01-26 16:52:07 -05:00
ggEndOfLineFix.txt
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00