Torque3D/Engine/source/gui/buttons
AzaezelX 73e3b44e12 guiprofiles augs
guiprofiles now have additional options: borderSEL and borderERR in keeping with the fillcolor variants. fontColors now also takes an optional ERR entry on the backend, though that remains unleveraged at time of writing.
guiiconbuttonctrl now uses the expanded list in conjunction with renderFilledBorder
asset browser profiles now contain a AssetBrowserProtoProfile that type-profiles derive from for consistency in border selection, highlight, (and down the line error)  colors and border thickness while maintaining type-sepcific border color entries for general display
2023-03-16 17:21:07 -05:00
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guiBitmapButtonCtrl.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
guiBitmapButtonCtrl.h Adjusted handling for the bitmap and bitmapAsset fields for guiBitmapButtonCtrl to forcefully update the button states when changed, ensuring that the bitmaps refresh when changed via the field 2022-03-26 22:36:37 -05:00
guiBorderButton.cpp Changes for BaseUI Update 2022-02-17 18:04:31 -06:00
guiButtonBaseCtrl.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
guiButtonBaseCtrl.h Changes for BaseUI Update 2022-02-17 18:04:31 -06:00
guiButtonCtrl.cpp Changes for BaseUI Update 2022-02-17 18:04:31 -06:00
guiButtonCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiCheckBoxCtrl.cpp check wether or not mBitmapArrayRects.empty(). not simply if size() 2023-03-06 15:29:40 -06:00
guiCheckBoxCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiIconButtonCtrl.cpp guiprofiles augs 2023-03-16 17:21:07 -05:00
guiIconButtonCtrl.h clean up more texture profile refs to kill spam 2021-10-31 14:38:02 -05:00
guiRadioCtrl.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiRadioCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiSwatchButtonCtrl.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
guiSwatchButtonCtrl.h Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-06-23 11:36:20 -05:00
guiToggleButtonCtrl.cpp Changes for BaseUI Update 2022-02-17 18:04:31 -06:00
guiToggleButtonCtrl.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiToolboxButtonCtrl.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
guiToolboxButtonCtrl.h clean up more texture profile refs to kill spam 2021-10-31 14:38:02 -05:00