Torque3D/Templates/Full/game/shaders/common/lighting
2016-04-15 16:06:10 -05:00
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advanced subsurface followup: cleanups and corrections for vectorlightP, fillins for spot, point, and opengl equivalents 2016-04-15 16:06:10 -05:00
basic Direct3D11 common shader changes. 2016-03-20 21:50:21 +10:00
shadowMap Direct3D11 common shader changes. 2016-03-20 21:50:21 +10:00