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componentGroup.cpp
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Tweak to the Component Fields to properly refresh the group.
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2016-06-02 23:57:46 -05:00 |
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componentGroup.h
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Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields.
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2016-06-02 22:40:29 -05:00 |
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customField.cpp
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Fix stack balancing problems by refactoring execution calls
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2015-02-08 00:08:18 +00:00 |
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customField.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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datablockField.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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datablockField.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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dynamicField.cpp
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Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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2014-11-03 22:42:51 -05:00 |
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dynamicField.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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dynamicGroup.cpp
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Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields.
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2016-06-02 22:40:29 -05:00 |
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dynamicGroup.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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entityGroup.cpp
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Fixes mistake where GuiInspectorEntityGroup's onAdd doesn't explicitly return true, which can cause problems in some compilers.
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2016-05-30 02:29:20 -05:00 |
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entityGroup.h
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Ensuring all names are the correct casing for Linux
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2016-05-26 01:37:14 -05:00 |
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field.cpp
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The class is designed as a general-purpose rotation/orientation class to make it easy to work with rotations and swap between math types as easily as possible.
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2016-05-12 00:45:16 -05:00 |
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field.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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group.cpp
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Issue found with PVS-Studio:
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2015-07-21 23:22:21 -05:00 |
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group.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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mountingGroup.cpp
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Final Linux compliance changes(renames, tweaks for gcc compliance, etc)
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2016-05-29 00:58:02 -05:00 |
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mountingGroup.h
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Ensuring all names are the correct casing for Linux
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2016-05-26 01:37:14 -05:00 |
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variableField.cpp
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Increased stability Torqu3D: unit-tests running without a crash. See the console.log after ran unitTest_runTests( "", true ). @signmotion
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2014-05-25 16:50:19 +02:00 |
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variableField.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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variableGroup.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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variableGroup.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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variableInspector.cpp
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Issue found with PVS-Studio:
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2015-07-21 23:22:21 -05:00 |
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variableInspector.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |