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extended
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ExtendedMove changes
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2013-04-09 13:30:25 -04:00 |
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hifi
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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std
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Ensuring all names are the correct casing for Linux
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2016-05-26 01:37:14 -05:00 |
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gameBase.cpp
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Made some tweaks so I'm happy with it.
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2014-12-07 19:14:06 +11:00 |
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gameBase.h
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Oculus VR DK2 Support
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2015-05-06 23:09:51 +01:00 |
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gameConnection.cpp
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Ensuring all names are the correct casing for Linux
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2016-05-26 01:37:14 -05:00 |
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gameConnection.h
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Oculus VR DK2 Support
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2015-05-06 23:09:51 +01:00 |
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gameConnectionEvents.cpp
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Fix stack balancing problems by refactoring execution calls
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2015-02-08 00:08:18 +00:00 |
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gameConnectionEvents.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gameProcess.cpp
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Fixed bad string compares and simdictionary
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2014-11-04 19:51:13 -05:00 |
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gameProcess.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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moveList.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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moveList.h
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ExtendedMove class and support
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2013-01-23 01:52:46 -05:00 |
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moveManager.cpp
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Fix for Issue #1415Move::Move() is not properly initializing bool trigger[MaxTriggerKeys];
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2015-09-20 20:44:11 +02:00 |
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moveManager.h
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ExtendedMove class and support
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2013-01-23 01:52:46 -05:00 |
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processList.cpp
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Ensuring all names are the correct casing for Linux
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2016-05-26 01:37:14 -05:00 |
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processList.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tickCache.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tickCache.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |