Torque3D/Templates/BaseGame/game
Areloch db6c63d424 Adjusts guiGameListMenuCtrl.cpp to handle Left and Right keys to adjust options, which simultaneously fixes the 'jiggle' issue on the options menu of the BaseGame base UI
Per Steve's suggestion, put a pause on gameplay sounds alongside the game sim being paused when the pause menu is opened.
Nudges the keybind preview image for guiGameListMenuCtrl to be better centered
2020-10-25 02:51:52 -05:00
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core Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene. 2020-10-19 00:53:09 -05:00
data Adjusts guiGameListMenuCtrl.cpp to handle Left and Right keys to adjust options, which simultaneously fixes the 'jiggle' issue on the options menu of the BaseGame base UI 2020-10-25 02:51:52 -05:00
tools Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene. 2020-10-19 00:53:09 -05:00
main.cs.in Moves the BaseUI module to utilize the queuedExec function to make overriding UI elements easier 2020-07-26 16:39:49 -05:00
runTests.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
Template.torsion.exports Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00