Torque3D/Templates/BaseGame/game
JeffR 7659b51ac9 Added trimming of parsed object names to ensure whitespace before and after isn't accidentally processed as invalid characters
Also made the classname validity check happen on the other creation keyword types
Added logic so when processing an importing material definition that already has an asset, can handle it if the scriptPath doesn't have the extension in it already.
2022-02-24 01:33:14 -06:00
..
core Merge pull request #730 from Areloch/BaseUIModuleStandardizePR 2022-02-23 10:45:00 -06:00
data Missed clearing the options categories in options menu onWake 2022-02-23 00:29:00 -06:00
tools Added trimming of parsed object names to ensure whitespace before and after isn't accidentally processed as invalid characters 2022-02-24 01:33:14 -06:00
main.tscript.in kill splashscreen on nonwindows 2021-09-21 23:19:00 -05:00
runTests.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
Template.torsion.exports Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00