Torque3D/Templates
JeffR 7659b51ac9 Added trimming of parsed object names to ensure whitespace before and after isn't accidentally processed as invalid characters
Also made the classname validity check happen on the other creation keyword types
Added logic so when processing an importing material definition that already has an asset, can handle it if the scriptPath doesn't have the extension in it already.
2022-02-24 01:33:14 -06:00
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BaseGame Added trimming of parsed object names to ensure whitespace before and after isn't accidentally processed as invalid characters 2022-02-24 01:33:14 -06:00
Modules inputTest Module Update 2021-09-24 22:55:59 -04:00