Torque3D/Engine/source/gui/shaderEditor/nodes
marauder2k7 d9c4269d8b bug fix
deleteSelection when an output node had multiple connections only the first one was deleted, needed a new function to return a vector of connections that are now looped and deleted at the end of delete selection.

few other minor additions and fixes.
2024-03-07 17:22:48 +00:00
..
materialOutputNode.cpp bug fix 2024-03-07 17:22:48 +00:00
materialOutputNode.h bug fix 2024-03-07 17:22:48 +00:00
mathNode.cpp bug fix 2024-03-07 17:22:48 +00:00
mathNode.h bug fix 2024-03-07 17:22:48 +00:00