Torque3D/Engine/source/gui/shaderEditor
marauder2k7 d9c4269d8b bug fix
deleteSelection when an output node had multiple connections only the first one was deleted, needed a new function to return a vector of connections that are now looped and deleted at the end of delete selection.

few other minor additions and fixes.
2024-03-07 17:22:48 +00:00
..
nodes bug fix 2024-03-07 17:22:48 +00:00
guiShaderEditor.cpp bug fix 2024-03-07 17:22:48 +00:00
guiShaderEditor.h bug fix 2024-03-07 17:22:48 +00:00
guiShaderNode.cpp better rounded rect 2024-03-07 10:20:06 +00:00
guiShaderNode.h smoothing out results from gui shaders 2024-03-07 09:47:18 +00:00