Torque3D/Engine/source/T3D/vehicles
AzaezelX d960f941e1 add a setControllingClient method to vehicles referencing the shapebase class direct.
fix shapebase::setControllingClient swap getControllingObject() test
2022-12-25 14:48:10 -06:00
..
flyingVehicle.cpp cleanups for sound assets 2021-11-27 00:32:25 -06:00
flyingVehicle.h cleanups for sound assets 2021-11-27 00:32:25 -06:00
guiSpeedometer.cpp Removed old fixed function code from GFX. 2021-01-05 12:57:17 +10:00
hoverVehicle.cpp cleanups for sound assets 2021-11-27 00:32:25 -06:00
hoverVehicle.h cleanups for sound assets 2021-11-27 00:32:25 -06:00
vehicle.cpp add a setControllingClient method to vehicles referencing the shapebase class direct. 2022-12-25 14:48:10 -06:00
vehicle.h add a setControllingClient method to vehicles referencing the shapebase class direct. 2022-12-25 14:48:10 -06:00
vehicleBlocker.cpp Increased stability Torqu3D: unit-tests running without a crash. See the console.log after ran unitTest_runTests( "", true ). @signmotion 2014-05-25 16:50:19 +02:00
vehicleBlocker.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
wheeledVehicle.cpp rigidshape and wheeledvehicle perf work 2022-12-10 17:07:28 -06:00
wheeledVehicle.h cleanups for sound assets 2021-11-27 00:32:25 -06:00