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getAssetDependencyFieldCount clearAssetDependencyFields addAssetDependencyField saveAsset Updated the saveAsset function for terrain block to utilize utility methods to ensure the terrain asset's material dependencies, so they will load properly. |
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| .. | ||
| assetTypes | ||
| fieldTypes | ||
| templateFiles | ||
| addModuleWindow.cs | ||
| addPackageWindow.cs | ||
| assetBrowser.cs | ||
| assetImport.cs | ||
| assetImportConfig.cs | ||
| editAsset.cs | ||
| editModule.cs | ||
| gameObjectCreator.cs | ||
| newAsset.cs | ||
| popupMenus.cs | ||
| selectModule.cs | ||
| selectPackage.cs | ||